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DoktorPaj

Rep: 28.4


PostPosted: Wed Feb 19, 2014 2:34 pm Post subject: Re: It Never Snows In September: A mod for Last Stand Arnhem Reply with quote

The Dutch SS medal you mentioned, is that the The Mussert Cross?
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Gunsche

Rep: 18.3


PostPosted: Wed Feb 19, 2014 3:30 pm Post subject: Re: It Never Snows In September: A mod for Last Stand Arnhem Reply with quote

Spot on! With swords for combatants.
Im trying to figure out how high to value this award.
Is it equal to the 2nd or1st class of the Iron cross or a German cross?


A stupid gigant working on INSIS: 'It Never Snows In September' a mod for LSA. Check my forum thread for details : http://www.closecombatseries.net/CCS/modules.php?name=Forums&file=viewtopic&t=10178
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DoktorPaj

Rep: 28.4


PostPosted: Wed Feb 19, 2014 4:58 pm Post subject: Re: It Never Snows In September: A mod for Last Stand Arnhem Reply with quote

I'm not sure, according to ww2awards.com

 "The Mussert Cross was instituted in 1942 by the Nationaal Socialistische Beweging (NSB) – National Socialist Movement of Antoon Mussert as a decoration for merit and bravery to be awarded to NSB members in German service. The decoration knows from origin two variations, one with and one without swords, for military and civilians. The civilian version without swords is not known to have been produced.
The decoration was made of three parts and was enamelled and in gilt. The outer edge of the cross is made with black enamel with between that, parts of red enamel. A separate white enamel disk has been soldered on both sides of the medal. On the front the disk Bears the swastika with over that a wolf hook. Under that you can find oak leaves. The disk on the other side carries the text MUSSERT 1941 in the middle and on the edge the text HOU EN TROU and oak leaves. Text and decoration is in gold. The ribbon shows the colours blue-white-orange-white-blue. It was not permitted to wear the decoration on the German uniform."

I think you could put it in place of Iron Cross First class, but I'm not sure.
I've been messing around with photoshop for some time, doing various little things such as ranks graphics, weapons and medals. I tried to make a usable version of The Mussert Cross by downsizing the picture of it from ww2awards.com and then cleaning up it a bit, what do you think about it? Uploading it as .jpg since tga files can be troublesome to preview.

postimage
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Gunsche

Rep: 18.3


PostPosted: Wed Feb 19, 2014 5:16 pm Post subject: Re: It Never Snows In September: A mod for Last Stand Arnhem Reply with quote

Looks awesome, mind if I use it? I'll put your name in the credits  Wink


A stupid gigant working on INSIS: 'It Never Snows In September' a mod for LSA. Check my forum thread for details : http://www.closecombatseries.net/CCS/modules.php?name=Forums&file=viewtopic&t=10178
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DoktorPaj

Rep: 28.4


PostPosted: Wed Feb 19, 2014 8:40 pm Post subject: Re: It Never Snows In September: A mod for Last Stand Arnhem Reply with quote

Sure, that's why I made it! I removed part of the background to make it blend in better in the soldier stats menu. The Mussert Cross

Let me know if you need anything else you need in the line of medals or ranks graphics, I might be able to help out.
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Gunsche

Rep: 18.3


PostPosted: Wed Feb 19, 2014 9:48 pm Post subject: Re: It Never Snows In September: A mod for Last Stand Arnhem Reply with quote

Would it be possible to ask for the german panzer badge (Panzerkampfabzeichen) and the luftwaffe ground assault badge (Erdkampfabzeichen der Luftwaffe)?


A stupid gigant working on INSIS: 'It Never Snows In September' a mod for LSA. Check my forum thread for details : http://www.closecombatseries.net/CCS/modules.php?name=Forums&file=viewtopic&t=10178
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DoktorPaj

Rep: 28.4


PostPosted: Wed Feb 19, 2014 10:26 pm Post subject: Re: It Never Snows In September: A mod for Last Stand Arnhem Reply with quote

Here's the Tank Combat Badge on blue background to make it easier to see on the screen Tank Combat Badge

And here with parts of the background cut away so that it looks better on Soldiers Screen Tank Combat Badge v2

I'll get back to you tomorrow or the day after that with the  Luftwaffe ground assault badge.
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dj

Rep: 157.5
votes: 9


PostPosted: Fri Feb 21, 2014 6:02 am Post subject: Re: It Never Snows In September: A mod for Last Stand Arnhem Reply with quote

Re: new intro video...maybe you can edit CC2 videos from daily briefings?  The resolution is top notch, I alway liked those videos.
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Gunsche

Rep: 18.3


PostPosted: Fri Feb 21, 2014 6:10 am Post subject: Re: It Never Snows In September: A mod for Last Stand Arnhem Reply with quote

Most of the footage will come from those clips. But there are aslo a few clips on the operation thats available on the internet that I intend to use. Im also thinking about maybe mixing in pictures in the video, not quite sure how to mix it yet.


A stupid gigant working on INSIS: 'It Never Snows In September' a mod for LSA. Check my forum thread for details : http://www.closecombatseries.net/CCS/modules.php?name=Forums&file=viewtopic&t=10178
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DoktorPaj

Rep: 28.4


PostPosted: Tue Feb 25, 2014 12:34 am Post subject: Re: It Never Snows In September: A mod for Last Stand Arnhem Reply with quote

Hi Gunsche, I've been having some problems with the Luftwaffe Ground assault badge but I think I've got it now. What do you think? And what about the Tank Combat Badge?

Luftwaffe Ground Assault Badge full background

Luftwaffe Ground Assault Badge cut background
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Gunsche

Rep: 18.3


PostPosted: Tue Feb 25, 2014 6:23 am Post subject: Re: It Never Snows In September: A mod for Last Stand Arnhem Reply with quote

They both look good.  Very Happy
I have put them in the game and will try to get some soldiers to be awarded them, just to check how they turn out ingame.


A stupid gigant working on INSIS: 'It Never Snows In September' a mod for LSA. Check my forum thread for details : http://www.closecombatseries.net/CCS/modules.php?name=Forums&file=viewtopic&t=10178
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Gunsche

Rep: 18.3


PostPosted: Sat Mar 22, 2014 1:09 pm Post subject: Re: It Never Snows In September: A mod for Last Stand Arnhem Reply with quote

I can see the end of the tunnel now, and the finish of this project.

It's almost been a month since the last update, and of course things have been done during that time!

The german team file and the forcepool files are finally done!
Some extra new units were added while some were removed.
Amongs the new arrivals we can see the StuG III Ausf D with a shortbarreled 75mm gun. This assault gun belongs to the Hermann Göring Divison training batallion that happened to be in the Enidhoven vicinity at the time of the allied invasion and will support KG Dreyer in their attempts to cut the allied airborne corridor to Nijmegen.

Also new is the Sd.Kfz 251/3 which is a radio/platoon commander halftrack.

The Sd.Kfz 251/7 is a halftrack found in the armoured engineer batallions.

Some changes were made to the medals of the Axis.
The woundbadge for all axis forces is now black, indicating 3rd class. Stock CC5 and LSA had them bronze/gold for some reason.

Introducing is alos the panzer, general assault badge and the Luftwaffe ground assault badge.

The panzer badge will be awarded to all armoured crew members and panzergrenadiers (including SS) instead of the Infantry assault badge.

Same goes for the Luftwaffe ground assault badge, but its only awarded to lufwaffe soldiers and gunners.

General assault badge will be awarded to non-mechanized/motorized troops, including men from the Kriegsmarine.

As for the dutch SS soldier, they no longer get the Iron Cross 1st class but the Dutch SS medal for bravery (better known as the Mussert Cross).


So, whats left you wonder?

-Well, first of I have to finish doing the campaings.
There will be two grand campaigns (one for allied player and one for axis player, will explain upon release), Eindhoven, Nijmegen and Arnhem sector campaigns.
Currently im having no quick battles or Operations and Im not planing on doing any.

-Then there is the sounds for the mod. Everything from gunfire to background sounds.

-There are some minor graphical adjustments to be made in the different screens.


-And lastly the big issue: all the unit pics.
This will take quite some time to do.

And after all that I have to test the stuff, don't want you to try to play a broken mod  Laughing



Update.JPG
 Description:
Some of the new stuff
 Filesize:  62.8 KB
 Viewed:  497 Time(s)

Update.JPG




A stupid gigant working on INSIS: 'It Never Snows In September' a mod for LSA. Check my forum thread for details : http://www.closecombatseries.net/CCS/modules.php?name=Forums&file=viewtopic&t=10178
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Dima

Rep: 87.3
votes: 16


PostPosted: Sat Mar 22, 2014 1:39 pm Post subject: Re: It Never Snows In September: A mod for Last Stand Arnhem Reply with quote

I'd suggest adding 2.8cm to some of 251/7 Smile.
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SebRays

Rep: 0.5


PostPosted: Mon May 19, 2014 5:33 pm Post subject: Re: It Never Snows In September: A mod for Last Stand Arnhem Reply with quote

Hope a Beta version will be out soon. Smile
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Pzt_Kanov

Rep: 14.2
votes: 9


PostPosted: Mon May 19, 2014 6:03 pm Post subject: Re: It Never Snows In September: A mod for Last Stand Arnhem Reply with quote

Great work on the medals and ranks.
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dj

Rep: 157.5
votes: 9


PostPosted: Tue May 20, 2014 4:17 am Post subject: Re: It Never Snows In September: A mod for Last Stand Arnhem Reply with quote

Yea good job Gunsche.  Looking forward to the mod.
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Tejszd

Rep: 133.6
votes: 19


PostPosted: Tue May 20, 2014 6:01 am Post subject: Re: It Never Snows In September: A mod for Last Stand Arnhem Reply with quote

Thank you for the update! Looks good and looking forward to playing the mod....
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Gunsche

Rep: 18.3


PostPosted: Tue May 20, 2014 8:58 pm Post subject: Re: It Never Snows In September: A mod for Last Stand Arnhem Reply with quote

Thanks guys, Beta is on the way but there are still some things to do.
The campaigns are done as are the unit pics for all allied units.
Left is pictures for the german units (which is a pain in the ass to find, finding pictures of for example kriegsmarine gunners/sailors in ground combat role is almost impossible to find), sounds and of course testing. I have begun playing through the allied grand campaign while updating the game with new sounds and graphics as it doesn't mess with the save file.

Question is if I just should settle with doing a test play or two and then release the beta and later "patch" the mod with the last sounds and pictures?


A stupid gigant working on INSIS: 'It Never Snows In September' a mod for LSA. Check my forum thread for details : http://www.closecombatseries.net/CCS/modules.php?name=Forums&file=viewtopic&t=10178
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SebRays

Rep: 0.5


PostPosted: Thu May 22, 2014 11:59 am Post subject: Re: It Never Snows In September: A mod for Last Stand Arnhem Reply with quote

In fact, if you release a beta version, it will allow you to detect all possible bugs that you have not seen yet. Because constantly having your noses stuck on a project you end up losing sight of the small details, this is normal. In addition, it will allow you to have more time to focus on the essentials and also probe the community on the opinion of your Mod.  Razz
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SebRays

Rep: 0.5


PostPosted: Thu May 22, 2014 7:43 pm Post subject: Re: It Never Snows In September: A mod for Last Stand Arnhem Reply with quote

By the way, did you manage to find a way to get a "Major" when selecting squad like "Company HQ" and "Platoon HQ" because I checked and the rank is indeed in the "GameGadg.gdg" file and there are even sounds in "*. sfx" files.
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