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Do incapacitations count as a soldier's kills?

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Pzt_Crackwise

Rep: 64.9
votes: 1


PostPosted: Mon Nov 03, 2014 11:51 am Post subject: Re: Unfinished mods Reply with quote

Hi everyone, just a little question here:  A Gallipoli mod was being made for CC2 by Mafi and a CC5 Gallipoli mod was on its way by andima yeaaars ago... I had contributed to these projects with some little research etc. I think they eventually stopped working on these mods.

Any idea where these guys are now? Or would anyone perhaps have the maps, the data etc.? Perhaps someone interested could work on the project. I would also consider helping with such a project, even though I have no modding experience whatsoever.
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Tejszd

Rep: 133.6
votes: 19


PostPosted: Mon Nov 03, 2014 5:44 pm Post subject: Re: Unfinished mods Reply with quote

Andima, haven't heard or seen anything of him for a while.

Mafi, still occasionally drops in. His CC2 mod website is still getting updates (June 29/2014); http://closecombat2.npage.de/
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Antony_nz

Rep: 85.9
votes: 6


PostPosted: Tue Nov 04, 2014 10:29 am Post subject: Re: Unfinished mods Reply with quote

Rodmorg wrote (View Post):
What, you think that the terrain is the same in every battle, or that you don't like Okinawa?

I think the terrain in Okinawa is very realistic and hugely varied.  Alot of variation.  Terrain/maps.


http://talesofclosecombat.blogspot.co.nz/
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Uberdave

Rep: 26.9


PostPosted: Tue Nov 04, 2014 11:48 pm Post subject: Re: Unfinished mods Reply with quote

Part of the problem with Okinawa is the lack of structures on maps, underground / caves that are difficult to navigate, and (IMO) a poorly modded Jap force.
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Antony_nz

Rep: 85.9
votes: 6


PostPosted: Wed Nov 05, 2014 1:14 pm Post subject: Re: Unfinished mods Reply with quote

There were quite allot of buildings/towns in the game.
I haven't played allot of multiplayer but the caves worked pretty sweet for me.


http://talesofclosecombat.blogspot.co.nz/
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In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
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