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Do incapacitations count as a soldier's kills?

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Antifa




PostPosted: Mon Jun 13, 2005 4:55 am Post subject: **OLD: II./ 10 pansarbrigaden/ P. 3 Reply with quote

The II./ 10 pansarbrigaden/ P. 3 vanished from the map at the start of day 4 of the campaign. It's # 45 in FP and the BG -- I looked over all the dates in FPools.txt where it appears and I couldn't find anything obvious (the #45 seemed be listed where it should be on day 4 in every situation.). (It may have vanished before the next to last battle of day 3, I can't be sure.) In any case it was occupying the Suokanta map by itself and it just disappeared at the start of day 4 and a German unit moved into the sector.

Any ideas? Is it just me?

Still loving this mod -- it's a lot of fun. You really did a great job with the weapons -- the detail down to the small arms is great -- you can tell that the Germans have superior small arms but the Swedes can hold their own if you get creative. I like the aggression levels too, I've been able to surround a few German units that got over ambitious. Thanks again for the great mod! :drink2
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Antifa




PostPosted: Mon Jun 13, 2005 5:54 am Post subject: Reply with quote

O.K. So here's some more info:

all of the Swedish pansarbrigaden on the map disappeared at the start of day 4.

that would have been #43 #44 #45 #48 and #50

I/8 Pb - II./10 Pb - I/10 Pb - 10 Pb Pi - 9Pb Pi

The first team class for these BGs is listed at either 1 or 2 and those are listed as Open in AlsTeams.txt -- maybe that's part of it

but the other wierdness -- that it's hard for me too be totally sure about (because the little test GC I made up had so many units on the strat map (it's good to through all the units on the strat map for testing) -- but any way the other strange thing is that the German

I. & II. 146 PG 25 also seem to have been affected as well as the Abt. I. & II. 9/25 -- I'm really not sure why though -- but with the Swedish units, I am certain that they all vanished --

one thing that all of these units have in common is the designation of either 1 or 2 in the first team class column.

I also must note that I haven't installed the most recent 13.06.05 update yet -- if this was all taken care of there -- sorry!!!
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AT_Stalky

Rep: 27.4
votes: 10


PostPosted: Mon Jun 13, 2005 11:03 am Post subject: Thanx Reply with quote

Hello, ‘


Thanx for info, this is important inf

I have no clew why this happen, maybe some moder do?

Thanx for feedback.

Stalky
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ANZAC_Lord4war

Rep: 3.5


PostPosted: Mon Jun 13, 2005 12:44 pm Post subject: mmm Reply with quote

did u clean the campaign before making it?


Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
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Dima

Rep: 87.3
votes: 16


PostPosted: Mon Jun 13, 2005 1:54 pm Post subject: Reply with quote

Stalk,

this happenes when numbers of men in team mismatch.
Check # of men in 'Soldier list','Soldier type' and 'Team size' Wink .
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AT_Stalky

Rep: 27.4
votes: 10


PostPosted: Mon Jun 13, 2005 3:37 pm Post subject: Thanx mates Reply with quote

I will go through the teams.adb, and look at things,

Much grate full for help men, all thought in the issue is much wellcome


Thanx again

Stalky
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ANZAC_Lord4war

Rep: 3.5


PostPosted: Tue Jun 14, 2005 7:59 am Post subject: mmm Reply with quote

also as dima told ya dont forget to cross check the vehicle file number of crew to the teams number of men.


Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
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Post new topicThis topic is locked: you cannot edit posts or make replies. printer-friendly view Close Combat Series Forum Index -> Close Combat 5: Invasion Normandy


 
   
 


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