Pete
Rep: 118.1 votes: 12
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Posted: Tue Aug 02, 2016 9:29 pm Post subject: Re: winter war |
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Thanks SL ! Now I have to learn to use this technique because I am photoshop illiterate.
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Dulce Bellum Inexpertis
(War is delightful to those who have no experience of it.)
Our facebook page: https://www.facebook.com/buckandpete/
Our website: https://themodsection.net/ |
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southern_land
Rep: 155.2 votes: 14
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Posted: Wed Aug 03, 2016 8:53 am Post subject: Re: winter war |
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Pete wrote (View Post):
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Thanks SL ! Now I have to learn to use this technique because I am photoshop illiterate.
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Don't worry thats where I started
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tripwire
Rep: 37.5 votes: 2
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Posted: Thu Aug 04, 2016 7:03 pm Post subject: Re: winter war |
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southern_land, thank you for taking the time to explain in wonderful detail your method of pulling in Google Earth images into a map. Good stuff! It's a great learning tool that will help me in other projects, too!
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southern_land
Rep: 155.2 votes: 14
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Posted: Sat Aug 06, 2016 10:01 am Post subject: Re: winter war |
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are we going to see some more mods?
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Uberdave
Rep: 26.9
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Posted: Tue Aug 09, 2016 11:12 pm Post subject: Re: winter war |
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How is the progress on WW port to TLD?
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Tejszd
Rep: 133.6 votes: 19
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Posted: Wed Aug 10, 2016 4:37 am Post subject: Re: winter war |
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Uberdave wrote (View Post):
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How is the progress on WW port to TLD?
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Editor made single battles/ops are working.
Done:
Data files
Graphic files
Maps/Strat map
Sound/vehicle/shadow/wreck - work as is
Issues/To Do:
Battles/Ops/Campaign need to recreated
Strat arrows not working properly
uniforms color need to be checked/redone
Haven't been able to put in as much time as I would have liked this summer but it is close....
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Uberdave
Rep: 26.9
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Posted: Wed Aug 10, 2016 5:46 am Post subject: Re: winter war |
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good to hear, T!
I've always liked the Soviet GC...challenging vs the AI. Mannerheim line is tough to break!
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pvt_Grunt
Rep: 98.5 votes: 5
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Posted: Wed Aug 10, 2016 11:24 pm Post subject: Re: winter war |
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Tejszd wrote (View Post):
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Haven't been able to put in as much time as I would have liked this summer but it is close....
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The modders' biggest hurdle! Take your time and make it your best, we can wait!
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ScnelleMeyer
Rep: 190.3 votes: 18
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Posted: Thu Aug 11, 2016 10:49 pm Post subject: Re: winter war |
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Thanks for the update Tejzd. Please keep it up to the fin(n)ish
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ke_mechial
Rep: 89.1 votes: 2
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Posted: Fri Aug 12, 2016 1:28 am Post subject: Re: winter war |
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I am looking forward to it!
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platoon_michael
Rep: 47.6 votes: 25
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Posted: Sat Aug 13, 2016 9:18 pm Post subject: Re: winter war |
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May I ask why the same trees threw out?
The Maps are Awesome.
The Trees?
Little less to be desired.
Your Mod,your maps.
I'm just asking OK?
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southern_land
Rep: 155.2 votes: 14
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Posted: Sat Aug 20, 2016 7:21 am Post subject: Re: winter war |
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i've forgotten how to export the tree library out of 5cc to the trees you see on the maps are just the stock cc5 tree, recoloured and with snow added
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southern_land
Rep: 155.2 votes: 14
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Posted: Sun Aug 21, 2016 6:55 am Post subject: Re: winter war |
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Quick update...
-25/64 maps fully coded and given a quick preliminary test
-New strat map completed but not installed
-New tank azp started
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platoon_michael
Rep: 47.6 votes: 25
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Posted: Mon Aug 22, 2016 5:25 pm Post subject: Re: winter war |
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It would be a Huge Mistake to make those maps with all the same Trees.
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Tejszd
Rep: 133.6 votes: 19
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Posted: Mon Sep 26, 2016 8:58 am Post subject: Re: winter war |
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Winter War port to TLD:
- Added RUvox.sfx to install in case someone runs the mod on WAR instead of TLD which doesn't include a Russian voice file
- Changed soldier graphic file to get smaller soldiers (closer to the map and vehicle scale)
- Converted mod data/graphics from CC5 to TLD
- Created a Winter War icon file
- Fixed ammo count (AlsTeams, AxsTeams & Soldiers)
- Fixed best kill and best mount (Vehicles)
- Fixed single battle random crash which was due to random wreck selection (Vehicles)
- Recreated Battles/Operations/Campaigns in TLD editor
Need to fix/port the;
- strat arrows
- Uniform colors
Then make any fixes/suggestions that are requested/seem reasonable;
- fix: German cross and US star used in battle for info icon(s)
- fix: US star used on stratmap for Russian BG info icon
- suggestion: increase molotov power
- suggestion: decrease tank MG accuracy/range
I do not think I'll use night battles as the winter conditions probably kept both sides in their shelters at night.
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Sapa
Rep: 76.3 votes: 8
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Posted: Mon Sep 26, 2016 8:34 pm Post subject: Re: winter war |
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Dont forget SL:s birthday recently! I think he deserves a "note" for all his fantastic work
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Tejszd
Rep: 133.6 votes: 19
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Posted: Tue Sep 27, 2016 6:42 am Post subject: Re: winter war |
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Sapa wrote (View Post):
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Dont forget SL:s birthday recently! I think he deserves a "note" for all his fantastic work
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Definitely agree that Southernland deserves a huge thank you from all the CC players for his fantastic work on many maps/mods!!!
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southern_land
Rep: 155.2 votes: 14
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Posted: Tue Sep 27, 2016 8:26 am Post subject: Re: winter war |
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Cheers guys. Haven't accomplished a lot recently but I have two weeks off shortly, even if I don't get anything done during that time hopefully I'll hit it refreshed shortly after
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southern_land
Rep: 155.2 votes: 14
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Posted: Sun Nov 06, 2016 10:16 am Post subject: Re: winter war |
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Progress is now painfully slow. I'm struggling to find much enthusiasm. I have coded a few more maps and started making new vehicles. I'm not using an accurate px to meter ratio of the vehicles, just trying to make them look right in comparison
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Schmal_Turm
Rep: 60.4 votes: 1
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Posted: Mon Nov 07, 2016 3:48 am Post subject: Re: winter war |
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That is so great work, southernland. There is a Finnish tank based on a T-26, I believe, would it be possible to add one of those?
I am so glad you were able to get over the loss of your hard drive also. Talent like yours is so needed.
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"No plan ever survives first contact with the enemy." Moltke |
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