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 Author
Message
 
alienzombie101

Rep: 17.2
votes: 2


PostPosted: Tue Aug 22, 2017 5:18 am Post subject: Help! battle making troubles Reply with quote

I've been slowly converting The Battle of the Scheldt to tLD and I'm having the hardest time trying to figure out how to remake the battles, campaigns, and ops. I know Ccreq used to be the way to go with the, but it isn't compatible with tLD, at least not from what I've seen and tried.

Meuse and Okinawa and a few others managed to get converted, but I'm stumped. Dang it, how did you guys remake the battles (DATA/BASE/BATTLES), campaigns and ops?! With Google and forum searches the only thing I've found is hex editing.

I appreciate any guidance you guys can give me on this.
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ScnelleMeyer

Rep: 190.3
votes: 18


PostPosted: Tue Aug 22, 2017 2:16 pm Post subject: Re: Help! battle making troubles Reply with quote

Good to see another great CC5 mod getting converted.

I would think you have to remake each battle/OPS/Campaign by creating each instance in the ingame Scenario editor.
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alienzombie101

Rep: 17.2
votes: 2


PostPosted: Tue Aug 22, 2017 4:01 pm Post subject: Re: Help! battle making troubles Reply with quote

Hmm. I'd have to set up the strategic map first, then. How does setting up the individual battles tie in with doing the campaigns and ops in the in-game scenario editor? And is there a way to get the same setup from the original mod's campaigns and ops into the new ones, or would I have to examine the files with a CC5 tool and re-create it as best I can with tLD's scenario editor?
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ScnelleMeyer

Rep: 190.3
votes: 18


PostPosted: Tue Aug 22, 2017 4:55 pm Post subject: Re: Help! battle making troubles Reply with quote

Yes, stratmap and Campaign.txt has to be done first. Battles use single maps, Operations and campaigns use multiple maps - I believe use of the Scenario editior is explained clearly in the TLD manual?
To get the same setup I would open CC5 with the scenario editor open in one window and TLD scenario editor in another window (Both with the mod installed ofc) - switch back and forth to get inputs from the original to plot into the conversion.
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alienzombie101

Rep: 17.2
votes: 2


PostPosted: Tue Aug 22, 2017 7:36 pm Post subject: Re: Help! battle making troubles Reply with quote

Is there a way of doing it that won't require CC5? I can get it for really cheap on Amazon, but I'm hoping I won't have to do that.
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ScnelleMeyer

Rep: 190.3
votes: 18


PostPosted: Tue Aug 22, 2017 7:48 pm Post subject: Re: Help! battle making troubles Reply with quote

Its available for DL for free in the DL section of this site mate.

- Remember to install the 5.01 patch as well
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alienzombie101

Rep: 17.2
votes: 2


PostPosted: Tue Aug 22, 2017 8:01 pm Post subject: Re: Help! battle making troubles Reply with quote

Oh. I didn't know it was abandonware now. Fair enough, then. I'll give it a go. Thanks, bud! You're always a help.
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ScnelleMeyer

Rep: 190.3
votes: 18


PostPosted: Tue Aug 22, 2017 8:31 pm Post subject: Re: Help! battle making troubles Reply with quote

No problem alienzombie101. Good luck with the mod conversion.
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Tejszd

Rep: 133.6
votes: 19


PostPosted: Wed Aug 23, 2017 1:30 am Post subject: Re: Help! battle making troubles Reply with quote

ScnelleMeyer wrote (View Post):
Good to see another great CC5 mod getting converted.

I would think you have to remake each battle/OPS/Campaign by creating each instance in the ingame Scenario editor.


Yes, that is how I converted Meuse battles/ops/campaigns....
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alienzombie101

Rep: 17.2
votes: 2


PostPosted: Wed Aug 23, 2017 2:26 pm Post subject: Re: Help! battle making troubles Reply with quote

Excellent, thank you. I gave it a go last night with a quick test battle on a stock map. I got it figured out. I appreciate the help, guys.
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