Posted: Fri Nov 30, 2018 10:45 pm Post subject: How does the game knows where a weapon is to be scavenged?
Have you ever wondered how the capturing of weapons function in Close Combat since CC3? How does the game knows that when a soldier is killed his weapon is there in the position he was killed for others to pick up? Is it code or maybe something to do with the temp files that manage the damage done in maps in the current battle/OP/Campaign? Could this be altered as to maybe "code" weapons' cache in a map where soldiers could scavenge any weapon the modder wants?
Posted: Mon Apr 29, 2019 7:54 am Post subject: Re: How does the game knows where a weapon is to be scavenge
Probably attached to a pixel or 'spot' where the soldier sprite was terminated. Game likely remembers it via a cache as you describe, buried in all that code.
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