Posted: Fri Oct 08, 2004 5:22 am Post subject: LOS in SAS3.5
is anyone else finding it aggravating that enemy with direct fire remain hidden from your LOS?
i.e. you are advancing and an enemy MG opens up on you! death reigns in and your men are dieing. but you cannot see where it is coming from EVEN WHEN IT IS RIGHT IN FRONT OF YOU. you have to get close to your target to acquire LOS. this is SO unrealistic. I have been playing SAS for one week and am liking the mods and sounds but the LOS is p****** ** ***.
the other mods and original game have much better LOS. meaning if it is engaging you with DIRECT fire then you get to see where it is,very real world Methinks.
I am not talking about long range here folks many times it is very close and yet you cannot see exact position.
Do you mean that you cannot see the muzzle flashes and tracers from enemy fire, or that you can't get visual (target) on the enemy?
If I cannot get a target then I look for the muzzle flashes and tracers and lay heavy fire on the area where the muzzle flashes are comming from.
Nothing a few 5cm rounds can't suppress. And that willl also usually quickly result in a visual (target) on the enemy position once they're rattled.
Posted: Mon Oct 11, 2004 6:00 am Post subject: No bloody way
Thank you PZT;
actually your method is about the only way you can fight back in many instances. direct fire at suspected enemy locations. following tracers and flashes. my experience to CC is not new, having played CC 2,3,5 and mods to 5! in all mods but SAS3.5 when you are engaged with DIRECT fire from an enemy unit it will' eventually' appear to you,IF you return fire or set unit on defend. Direct fire equals LOS. in SAS 3.5 I am finding MANY units remain out of LOS while engaging you with DIRECT fire. I am just curious if others are experiencing this same situation ?
we wil discuss the overpowered ostruppen later
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