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Do incapacitations count as a soldier's kills?

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 Author
Message
 
tigercub

Rep: 23.5
votes: 2


PostPosted: Tue Jan 24, 2006 4:48 am Post subject: timer settings Reply with quote

In the old game of CC3 you could set the time of the battle to what ever just type it in, now you get a to pick form 15 or 30min battle i find 15 to short and 30 to long can this be taken back to typing it in again?I found 22min to be just right.


The best Target is the one you just Hit!

Started with CC1 Demo
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Dima

Rep: 87.3
votes: 16


PostPosted: Tue Jan 24, 2006 10:21 am Post subject: Reply with quote

u can make custom battles with set time via CCReq.

Ops and Campaigns use only default time sets.
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tigercub

Rep: 23.5
votes: 2


PostPosted: Tue Jan 24, 2006 11:16 am Post subject: Reply with quote

Dima wrote:
u can make custom battles with set time via CCReq.

Ops and Campaigns use only default time sets.
thanks dima but any chance of a change in the Campaigns?


The best Target is the one you just Hit!

Started with CC1 Demo
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Dima

Rep: 87.3
votes: 16


PostPosted: Tue Jan 24, 2006 11:41 am Post subject: Reply with quote

no
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Priapus

Rep: 18.6
votes: 1


PostPosted: Mon Sep 14, 2009 4:50 pm Post subject: Re: timer settings Reply with quote

Hey, I'd like to resurrect this extremely old thread and ask is it possible to edit the GC timer options to allow 20 minute games? I too find 15 minutes a little short and 30 minutes a little too long.
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schrecken

Rep: 195
votes: 15


PostPosted: Mon Sep 14, 2009 8:45 pm Post subject: Re: timer settings Reply with quote

yes, hex edit your saved game



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Priapus

Rep: 18.6
votes: 1


PostPosted: Mon Sep 14, 2009 9:43 pm Post subject: Re: timer settings Reply with quote

Could you explain how to use the hex edit. That above image doesn't mean very much to me.

edit: what hex editing program are you using there?
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Priapus

Rep: 18.6
votes: 1


PostPosted: Mon Sep 14, 2009 11:23 pm Post subject: Re: timer settings Reply with quote

Nevermind, I used CCreq and it worked a treat. What a great tool!
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