Posted: Tue May 09, 2006 1:30 pm Post subject: Shrek range
Anyone know the historical range of the shrek's? I had a firefly blow up last night to a 140 yard Shrek shot (and the shrek team was NOT elevated) - This suprised me -as I allways take a 100 yards as my "danger-range" messure.
A 140yards through high grass,damaged hedges and while under fire--- impressive stuff!
G'day Poli, check out this website
http://www.inert-ord.net/atrkts/pschrek/
According to that, the pazershreck had an effective range of about 180m and could penetrate 160mm or armour. So maybe you should keep your tanks back a little further.
Posted: Tue May 09, 2006 4:01 pm Post subject: mmm
this 180 metre range,is for soft targets like houses,atg,infantry or if really lucky
maybe an arm car/light tank.
they use to use piats at up to 220metres range to do the same job,which they were incredibly effective at.enemy never heard it coming.
Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
Posted: Tue May 09, 2006 4:07 pm Post subject: mmm
think in 4.4 they dropped shrek distance from 180 to 145metres.
that lets ur tanks support ur inf 35 metres closer
every metre helps
Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
yeah but rockets have the rise when launched and fall down. most importantly though is that sherman's (all types) have thin armor (and when i mean thin i mean thin) if your close enough with a high powered gun, the bullet, shell, etc. could go through.
Posted: Wed May 10, 2006 1:12 am Post subject: mmm
@ Poli i doubt u could fire piat more than 90metres in gjs
gjs is game
i was referring how real life piats were used sometimes,as were panzershreks.
@kingtiger tank of course if ur close enuff...that the case with any weapon!
Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
Posted: Wed May 10, 2006 5:30 am Post subject: shrecks
do have a range of 1kilometer, it could be used against non moving targets like ATGs at this range, its as effective as at 50M, cause it used a charge, not velocity to penetrate.
it was recomended in the manual, from memory, to not engage moving targets over 300M, and moving before 180M. CC limits its range massively for playability. its as effective well manned as a atg.
fired its cousin, the karl goustov 84mm, fuck me my ears rang for hours....
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum
In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
in to create this Close Combat site. I would to thank all the people who have visited
and found this site to thier liking. I hope you had time to check out some
of the great Close Combat mods and our forums. I'd also like to thank
all the members of our volunteer staff that have helped over
the years, and all our users that contributed to this site!