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Do incapacitations count as a soldier's kills?

Yes
No



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stapleton_cotton

Rep: 36.1


PostPosted: Fri Sep 26, 2008 10:03 pm Post subject: Original CC5 Bloody Omaha, and Gold Sword June all together? Reply with quote

My understanding of how CC works, how mods are made and pretty much all the technical side of things is zilch. My question is - Could it ever be possible to have all 5 D-Day beaches, using the orignal Utah game and the excellent mods for the other 4 all put into one mammoth game?

Is such a thing totally impractical or could such a dream one day come true?
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flick

Rep: 17.6


PostPosted: Fri Sep 26, 2008 10:28 pm Post subject: Reply with quote

I find it hard enough to complete one campaign, because they go on for so long.

Three or so, would take years!
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squadleader_id

Rep: 53.2
votes: 7


PostPosted: Fri Sep 26, 2008 10:31 pm Post subject: Reply with quote

The CC5 Stratmap is limited to just 44 maps...so if you want all 5 Normandy beaches technically it could be done but the mod would only cover the beach maps and the coastal area maps.
With WAR you have 64 maps...so the coastal maps could go deeper.
A WAR mod combining Utah, Omaha and GJS could be one of the first and relatively simple mod to do (since all the data, graphics and maps are already done - from GJS, Utah, Omaha mods).
Note: one thing comes to mind...if WAR can only handle 3 voice/speech files like CC4-CC5...then US and Brits will have to share the same voice cues...unless you switch Germans as Alsteam and Allies as GETeam (then you would loose the 3 ranks variants for the Germans - Heer, FJ, SS...only one type of ranks for Germans...but on the other hands US and Brits will have the option to use different rank graphics also).
Confusing? Wink
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flick

Rep: 17.6


PostPosted: Sat Sep 27, 2008 10:21 am Post subject: Reply with quote

We never had this trouble with cannon fodder.
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squadleader_id

Rep: 53.2
votes: 7


PostPosted: Sat Sep 27, 2008 10:37 am Post subject: Reply with quote

BTW, stapleton_cotton...instead of using the original CC5 for Utah...Dima's Utah Mod is much better and a lot more fun to play.
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stapleton_cotton

Rep: 36.1


PostPosted: Sat Sep 27, 2008 11:33 pm Post subject: Reply with quote

Thanks for the Dima's Mod tip, I haven't tried that before. Will do now!

You lost me though with the map maximums, (Stratmaps? WAR?). Imagine you are talking to a very stupid child.
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squadleader_id

Rep: 53.2
votes: 7


PostPosted: Sun Sep 28, 2008 4:16 am Post subject: Reply with quote

WAR = Wacht Am Rhein...featured on the CCS main page (news).

As for Stratmap (Strategic Map), Utah=44 Maps, Omaha=44maps, GJS=44 maps.
The total number of maps that the game can use is limited (CC5=44 maps, WAR=64 maps).
So you can't combine all of Utah+Omaha+GJS (totalling 132 maps)...but you can have 44-64 selected maps compiled from the three sectors (maybe just covering the beaches and coastal area). Still confused? Smile
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stapleton_cotton

Rep: 36.1


PostPosted: Sun Sep 28, 2008 11:15 am Post subject: Reply with quote

no, thanks, I got you now. So the Stratmaps are set in stone and can't be added to? What a pity. Still, I'd love to see all the beaches joined up onto one long stretch of coastline. If everyone got ashore except at Omaha it might make for some interesting variations from history.
No idea how it would all work though.
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CSO_Talorgan

Rep: 72.5
votes: 1


PostPosted: Sun Sep 28, 2008 3:04 pm Post subject: Reply with quote

stapleton_cotton wrote:
I'd love to see all the beaches joined up onto one long stretch of coastline.


Many of us would agree with you.

They still haven't said how many maps the re-released fifth game will have!

Wink
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Post new topicReply to topic printer-friendly view Close Combat Series Forum Index -> Close Combat 5: Invasion Normandy


 
   
 


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