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Do incapacitations count as a soldier's kills?

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 Author
Message
 
salhexe

Rep: 70.1
votes: 6


PostPosted: Mon Nov 24, 2008 4:13 pm Post subject: CCV Berlin german S vetmod 3.3 Reply with quote

Hi all
here the latest developed of my vetmod, now ai have more fast and furious, I think more so it is difficult. Added also Ifni's RwA. See readme for details.
nb music file no added for over sizes upload.



CC5 Battle of Berlin S german vetmod 3.3.zip
 Description:

Download
 Filename:  CC5 Battle of Berlin S german vetmod 3.3.zip
 Filesize:  822.75 KB
 Downloaded:  628 Time(s)

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Pzt_Rasalom

Rep: 0.1


PostPosted: Thu Dec 18, 2008 7:40 am Post subject: Reply with quote

how do i install this vetmod


Any fool with a fast pair of hands can take a tiger by the balls. But it takes a hero to keep squeezing....
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salhexe

Rep: 70.1
votes: 6


PostPosted: Thu Dec 18, 2008 9:20 am Post subject: Reply with quote

Pzt_Rasalom wrote:
how do i install this vetmod

Simply overwrite existing files.
Do a copy of previous files. Smile
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tripwire

Rep: 37.5
votes: 2


PostPosted: Thu Dec 18, 2008 2:31 pm Post subject: Reply with quote

Many thanks for your continuing updates to the VetMods for Battle of Berlin.

This last one is really great!
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salhexe

Rep: 70.1
votes: 6


PostPosted: Fri Dec 19, 2008 12:04 pm Post subject: Reply with quote

Thx
I think it is the last, best so ... I hope someone can translate it into WAR Very Happy
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salhexe

Rep: 70.1
votes: 6


PostPosted: Thu Feb 26, 2009 3:55 pm Post subject: Reply with quote

Here a shot of the final stages of gc, the Moltke bridge. I'm reading these days a new biography of the "Charlemagne" by M. Afiero and these simulations of close combat make it a good idea of the fighting done in berlin


UO0003.jpg
 Description:
russian conquest vl
 Filesize:  220.74 KB
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UO0003.jpg



UO0002.jpg
 Description:
russian advance under smoke
 Filesize:  221.64 KB
 Viewed:  14498 Time(s)

UO0002.jpg



UO0001.jpg
 Description:
mg storm on russian attack, Hj destroy isu and sniper cover
 Filesize:  221.81 KB
 Viewed:  14498 Time(s)

UO0001.jpg


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salhexe

Rep: 70.1
votes: 6


PostPosted: Thu Feb 26, 2009 4:03 pm Post subject: Reply with quote

follows


UO0005.jpg
 Description:
situation at apr 30, 3 maps and very few men remains, Götterdämmerung incoming
 Filesize:  144.13 KB
 Viewed:  14494 Time(s)

UO0005.jpg



UO0007.jpg
 Description:
mg destroyed russian infantry and suffer air strike reaction
 Filesize:  225.44 KB
 Viewed:  14494 Time(s)

UO0007.jpg


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7A_Woulf

Rep: 22.1
votes: 2


PostPosted: Sat Feb 28, 2009 11:37 pm Post subject: Reply with quote

Hi, don't know if I'm stupid or just a newbi (might even be a stupid newbi...) Smile

I'd really wants to try this mod, but I don't get where I'm supposed to to replace the files... Tried the BoB folder in the Config Manager, but nothing happened. Am I supposed to mess with the original installation? Confused


"When the tough gets going, I run to live to run another day..."

"Is this trip really necessary?"
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squadleader_id

Rep: 53.2
votes: 7


PostPosted: Sun Mar 01, 2009 1:00 am Post subject: Reply with quote

Make a backup of the original adb files in:
<Drive>:\Program Files\SSI\Close Combat Invasion Normandy\Data\Base
...and replace them with the adb files from CC5 Battle of Berlin S german vetmod 3.3.zip by Salhexe.
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7A_Woulf

Rep: 22.1
votes: 2


PostPosted: Sun Mar 01, 2009 1:46 am Post subject: Reply with quote

Thx. Smile

Then I copied "GC germ S vet 3.3 d" to campaigns and the CC5 file as well, hope it works now! Smile


"When the tough gets going, I run to live to run another day..."

"Is this trip really necessary?"
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7A_Woulf

Rep: 22.1
votes: 2


PostPosted: Sun Mar 01, 2009 2:12 am Post subject: Reply with quote

Still having one prob. with this mod... Crying or Very sad

I prefer to rename my units in order to keep track of 1st and 2nd platoon, but when I do that in 3.3 GC it crashes as soon as I tries to leave Force selection of the first battle. Is there anything to do about this? Sad


"When the tough gets going, I run to live to run another day..."

"Is this trip really necessary?"
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salhexe

Rep: 70.1
votes: 6


PostPosted: Mon Mar 02, 2009 12:45 pm Post subject: Reply with quote

Hi
if you speak about rename teams in battlegroup screen, I have no problems.
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7A_Woulf

Rep: 22.1
votes: 2


PostPosted: Mon Mar 02, 2009 6:19 pm Post subject: Reply with quote

Now it works flawless, even when I'm renaming the units in the battlegroup screan, maybe just some "first-map sickness"... Confused

It's a great mod salhexe! :ok2
With your time hidden file, it makes a great, fun and exciting game with everything you can wish for!! You really have to think, both in the strat. movement and while deploying.

Guess I'm going to waste a lot of time on this one... Very Happy


"When the tough gets going, I run to live to run another day..."

"Is this trip really necessary?"
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salhexe

Rep: 70.1
votes: 6


PostPosted: Thu Mar 12, 2009 2:14 pm Post subject: Reply with quote

Here the final result of the gc.
My last 1 zugfuhertrupp (1 man) and a aufklarer (3 men) still hold a piece of the map Reichstag and 3 vl at the end of hostilities, this is a result that reflects the historical reality.
Notes gc: after a brief resistance on the Seelow heights, I withdrew the units on a line from Alt Ranft to Fürstenwalde until April 25 when I bled forces were swept away to the south and I had to withdraw hastily in the middle but without success to have a closed perimeter, but still managed to arrive at the end of the campaign.
Form a line blocking with 4 maps help you, since then the Russian drive to the west outside supply (not realistic) but then when the Russians smashing it faces heavy losses and the impossibility of reconstructing a front, perhaps better to retire in good order within the city and resist excessive, what we try in the next gc.
settings: to recruit hero vs, time hidden used



Appunti01.jpg
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Appunti01.jpg


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flick

Rep: 17.6


PostPosted: Thu Mar 12, 2009 10:50 pm Post subject: Reply with quote

No matter how good the mod, I always lose interest by halfway through the campaign, because being the defender can be so slow.

I should say, that I've only played battle of berlin, without the vet-mods and updates, because I'm not sure how to add them to the files.
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salhexe

Rep: 70.1
votes: 6


PostPosted: Fri Mar 13, 2009 9:17 am Post subject: Reply with quote

flick wrote:


I should say, that I've only played battle of berlin, without the vet-mods and updates, because I'm not sure how to add them to the files.


For this vetmod:
overwrite exe in main folder, the adb files in data/base and btds in maps folder, campaign in campaign folder.
Save existing files.
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jc_von_preussen

Rep: 6


PostPosted: Wed Aug 25, 2010 1:09 pm Post subject: Reply with quote

salhexe wrote (View Post):
flick wrote:


I should say, that I've only played battle of berlin, without the vet-mods and updates, because I'm not sure how to add them to the files.


For this vetmod:
overwrite exe in main folder, the adb files in data/base and btds in maps folder, campaign in campaign folder.
Save existing files.


Hey, I would be most happy to play your submod. Yet, as it is now, I really dont want to try to install it. Yes I'm lazy. But I just dont get it why you dont want to use the cfg manager ?

Hoepfully you could create a prpoer install, or something easier to get to work ?

Thx in advance.
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