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Do incapacitations count as a soldier's kills?

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Priapus

Rep: 18.6
votes: 1


PostPosted: Fri Jul 31, 2009 5:23 pm Post subject: New to all this Reply with quote

Hey, I recently purchased CC5 after a good 3 year break from CC3. I'm not sure which settings to use whilst playing. Do you guys use the time limit option? I was intially but the AI seems to take a very long time moving around the map. If I don't make use of one of the special weapons does it return to my stockpile after combat? I'm playing the stalingrad mod btw.
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Sapa

Rep: 76.3
votes: 8


PostPosted: Fri Jul 31, 2009 6:47 pm Post subject: Re: New to all this Reply with quote

Welcome! I think the most used settings for singleplayer is You -Hero, Enemy -Recruit, timer 15 minutes and force morale on.

Damaged from years of CC5 playing the AI is sometimes real stupid. There are different vetmods made but my opinion is that you still have the same AI.

The two new updated CC games Wacht am Rhein and The longest Day is using a uppdated CC5 engine and the Ai is improved but you still can see stupid Ai behavior even in these.

Welcome to the world of Close Combat and remember to tell your wife or girlfriend that the life will be changed forever Razz

Mats
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Priapus

Rep: 18.6
votes: 1


PostPosted: Fri Jul 31, 2009 8:35 pm Post subject: Re: New to all this Reply with quote

Thanks for the snappy reply. Why recruit? I've read that only affects the number of troops the AI has to choose from? Yes it's a little dissapointing, it seems extremely unreaslistic that a full days battle would last only 15 minutes but I simply don't have the patience to watch the AI edge its way towards me. Still very much enjoying anyway, but an improved AI would be nice. Might be worth investing in the latest games.
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schrecken

Rep: 195
votes: 15


PostPosted: Fri Jul 31, 2009 8:45 pm Post subject: Re: New to all this Reply with quote

In the newest release difficulty settings can change anything from number/quality of troops to different units and to how much off board support is available.


You will find the AI puts up a noticeably stronger performance with better co-ordinated attacks and improved use of terrain features..... the changes arent huge but are noticeable.

cheers
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Sapa

Rep: 76.3
votes: 8


PostPosted: Fri Jul 31, 2009 8:45 pm Post subject: Re: New to all this Reply with quote

Recruit gives the AI more and better troops (in the standard game)
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milo66

Rep: 0.2


PostPosted: Sun Aug 02, 2009 6:53 am Post subject: Re: New to all this Reply with quote

Hi all i'm new to this too, so rather than start a new thread ill put this here ,,,,In relation to the GJS mod everthing went well, i think. got to step seven in the beginers guide install no problem i see it in top box installd,,,,,but silly me cant find it in the game!!!!

What have i done wrong? Crying or Very sad

Thanks for any help.....
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Sapa

Rep: 76.3
votes: 8


PostPosted: Sun Aug 02, 2009 7:43 am Post subject: Re: New to all this Reply with quote

Mod you have installed? i suppose its not GJS because you said that worked??


/Mats
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milo66

Rep: 0.2


PostPosted: Sun Aug 02, 2009 9:35 am Post subject: Re: New to all this Reply with quote

I was downloading the GJS mod using the beginers guide got to step seven Right click ,,,install,,,ok but when i go to the Game its not there, Sorry i know its simple i'm sure i followed every step but i'm stuck ,,,,sorry this is the first Mod i have downloaded in CCS,,,,,if i get this right Which should be the next Mod to download i have cc4 and cc5
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In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
in to create this Close Combat site. I would to thank all the people who have visited and
found this site to thier liking. I hope you had time to check out some of the great Close Combat
mods and our forums. I'd also like to thank all the members of our volunteer staff that have
helped over the years, and all our users that contributed to this site!