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yuma

Rep: 11.6


PostPosted: Thu Mar 04, 2010 3:56 pm Post subject: CC4 Huge Tree Reply with quote

Does anyone have a CC4 huge tree shadow and sprite they would like to share here.
Preferably with the right numeric code for 3C.  And/or the numeric numbers the game uses to place them and I could make my own.
Thanks!
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schrecken

Rep: 195
votes: 15


PostPosted: Fri Mar 05, 2010 12:37 am Post subject: Re: CC4 Huge Tree Reply with quote

It's already in 3C's CC4elem file
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yuma

Rep: 11.6


PostPosted: Fri Mar 05, 2010 3:37 am Post subject: Re: CC4 Huge Tree Reply with quote

yep my bad...am just needing a shadow and number to match with it.  I can make a new shadow...just don't know what number matches it (shadow) up with the sprite
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schrecken

Rep: 195
votes: 15


PostPosted: Fri Mar 05, 2010 5:53 am Post subject: Re: CC4 Huge Tree Reply with quote

In War it's sprites 462-465

I think it is the same for CC4
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yuma

Rep: 11.6


PostPosted: Fri Mar 05, 2010 1:55 pm Post subject: Re: CC4 Huge Tree Reply with quote

Thanks Schreck...I'll give it a try.
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yuma

Rep: 11.6


PostPosted: Fri Mar 05, 2010 3:05 pm Post subject: Re: CC4 Huge Tree Reply with quote

I'm guessing 3C may not be able to create a shadow for the CC4 huge tree element as there are four different elements at play for each corner of the tree being coded (lower left, lower right, upper left, upper right).  The element numbers are 9, 124, 156, and 157.
But instead of getting one big tree shadow I am getting 4 seperate tree shadows for each corner element.
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platoon_michael

Rep: 47.6
votes: 25


PostPosted: Sat Mar 06, 2010 3:11 am Post subject: Re: CC4 Huge Tree Reply with quote

Are you looking to have the Sprites and Vehicles go under your Tree shadows?
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yuma

Rep: 11.6


PostPosted: Sat Mar 06, 2010 3:55 am Post subject: Re: CC4 Huge Tree Reply with quote

not really, especially as far as vehicles go....would like to restrict vehicles to roads as much as possible.  I'm finally finishing up my re-work of all the CC4 maps if anybody would be interested.  Four years of doing little bits here and there. I stopped for over a year and forgot how to do everything  Rolling Eyes
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pvt_Grunt

Rep: 93.2
votes: 5


PostPosted: Sat Mar 06, 2010 5:08 am Post subject: Re: CC4 Huge Tree Reply with quote

yuma wrote (View Post):
I'm guessing 3C may not be able to create a shadow for the CC4 huge tree element as there are four different elements at play for each corner of the tree being coded (lower left, lower right, upper left, upper right).  The element numbers are 9, 124, 156, and 157.
But instead of getting one big tree shadow I am getting 4 seperate tree shadows for each corner element.


Shouldn't there be just 1 element for any tree. The game will draw a shadow for each pixel coded tree.
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platoon_michael

Rep: 47.6
votes: 25


PostPosted: Sat Mar 06, 2010 5:18 am Post subject: Re: CC4 Huge Tree Reply with quote

I can look but I doubt I saved my Tree shadows.
I want to say it was yukongold who gave them to me ,then I changed them a little.
I'll pull all my disks out and see what I have or dont have.
What I did have looked like below.

I for one would definatly be interested in playing any new/redone maps for CCIV.



Huge Tree Shadow.jpg
 Description:
 Filesize:  15.57 KB
 Viewed:  5049 Time(s)

Huge Tree Shadow.jpg


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schrecken

Rep: 195
votes: 15


PostPosted: Sat Mar 06, 2010 7:45 am Post subject: Re: CC4 Huge Tree Reply with quote

You have to paint the shadow on the map and then code in the 4 tree parts with the shadow centred.
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yuma

Rep: 11.6


PostPosted: Sat Mar 06, 2010 11:33 am Post subject: Re: CC4 Huge Tree Reply with quote

I was afraid of that Schreck  Crying or Very sad
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platoon_michael

Rep: 47.6
votes: 25


PostPosted: Sat Mar 06, 2010 12:32 pm Post subject: Re: CC4 Huge Tree Reply with quote

I think you can do it in one shot with 5CC
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schrecken

Rep: 195
votes: 15


PostPosted: Sun Mar 07, 2010 11:02 pm Post subject: Re: CC4 Huge Tree Reply with quote

Here's a view using 3C

See the spacing for the Huge conifer with the shadow centred



Huge_conifer.jpg
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Huge_conifer.jpg


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