Posted: Sat Jul 17, 2010 3:57 am Post subject: Re: Battle editor
True, increasing the amount of points does not change the number of open spots a BG has.
Also true, above a certain amount of points there is no point in going higher due to their being limited quantities of the higher cost units.
I tested giving one of the Allied BG's 1200 points and if you add the Strength points of the selected units to the Battlegroup Point pool (still available points) it did add up to 1200 as entered. Again I used line vs line so that it would not add or subtract a percentage of points to make it easier to see what I entered was indeed being used.
The points you can allocate appear to max out. Say you put 1,200 into the field (just to test the program), you don't necessarily get those points, even on recruit. Secondly, there are often team slots that are unavailable, so you can't get a full battlegroup and spend your points.
I think single battles should be editable so you can have a full slate of teams and the exact points you enter in the scenario editor. Sorry if I am being obtuse but maybe we are looking for different results.
Guess you have to edit the BGroups.txt to change the number of available slots? In-game it depends on the size of the battlegroup, but I think the data is in BGroup.txt (But tbh, it's 6 months since I looked into modding of tLD, so I'm sure someone else have more accurate info on that... )
"When the tough gets going, I run to live to run another day..."
Good find on the shift key. Can't say I can locate that in the manual. I've added a gazillion points to a test scenario but can't seem to buy anything extra from the forcepool.
I found it on the game manual but only because I knew what I needed to look for. A pdf manual is not a good manual, you can not read it at same time than you play the game.
Good find on the shift key. Can't say I can locate that in the manual. I've added a gazillion points to a test scenario but can't seem to buy anything extra from the forcepool.
I found it on the game manual but only because I knew what I needed to look for. A pdf manual is not a good manual, you can not read it at same time than you play the game.
Got a page number, Nomada?
Anyway, it looks like the point system is adding up on line vs line. I was also thrown off by BGs with limited slots. If we could get more and detailed control of deploy zones, we'd be almost there!
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