schrecken
Rep: 195 votes: 15
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Posted: Mon Jun 27, 2011 5:17 am Post subject: Re: Converting CC3 Mods to COI |
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CoI is just about RR0822 - Ron gave his permission for his data changes to be used for CoI
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US_Brake
Rep: 24.2 votes: 22
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Posted: Mon Jun 27, 2011 5:54 am Post subject: Re: Converting CC3 Mods to COI |
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schrecken wrote (View Post):
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CoI is just about RR0822 - Ron gave his permission for his data changes to be used for CoI
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Right, I understood that. But if you are a player or a modder and want to play RR0822 or study it in its "pure" form you have to go back to CC3 and deal with all the issues of CC3. For someone with Vista it's a real pain to get everything to work right. For example when I play CC3 now, I can't move left right up down on the map, I have to click on the mini map to look around the battlefield and the scroll speed is all whacked. When I switch between mods the files stick. Its a mess.
A solution for me would be to have RR 0822 converted to COI so that I could play it h2h and use it as I would any other mod. If someone converts RR then many of the sub mods like RR SS Mod RR with Iron Cross Sound would be available as well. I understand that COI teams and GCs are meant to be RR v10 and thats cool (assuming at some point the AT gun issue is fixed) but RR would be great to have for posterity on the COI platform. Some nice artwork (the original had none) with the Colonel's name on the Main Page. That would be a fitting tribute to Ron's seminal work.
In the same vein, having the original Close Combat III Teams & Graphics, including the dreaded Wurfs, etc. Would be fun to have on the COI platform as well.
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Close Combat's most infamous SOB
Last edited by US_Brake on Thu Feb 23, 2012 1:52 pm; edited 1 time in total |
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US_Brake
Rep: 24.2 votes: 22
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DAK_Legion
Rep: 86.3 votes: 20
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US_Brake
Rep: 24.2 votes: 22
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Posted: Sat Oct 29, 2011 6:13 pm Post subject: Re: Converting CC3 Mods to COI |
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That would be a cool mod.
indo screenshot
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Close Combat's most infamous SOB
Last edited by US_Brake on Fri Mar 09, 2012 4:34 am; edited 4 times in total |
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DAK_Legion
Rep: 86.3 votes: 20
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Posted: Sat Oct 29, 2011 6:19 pm Post subject: Re: Converting CC3 Mods to COI |
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in the screenshots seems to have been completed
must be recovered at all costs
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heia Safari!! |
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US_Brake
Rep: 24.2 votes: 22
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southern_land
Rep: 155.2 votes: 14
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US_Brake
Rep: 24.2 votes: 22
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Posted: Sat Feb 11, 2012 6:57 pm Post subject: Re: Converting CC3 Mods to COI |
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southern_land wrote (View Post):
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isn't Pzerjager already ported?
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It hasn't been ported yet. GDS_Starfury made a custom GC for it, "Road to Moscow"
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Close Combat's most infamous SOB
Last edited by US_Brake on Wed Mar 07, 2012 11:37 pm; edited 1 time in total |
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DAK_Legion
Rep: 86.3 votes: 20
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Posted: Sat Feb 11, 2012 9:42 pm Post subject: Re: Converting CC3 Mods to COI |
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Hi Brake!
interesting proposal;)
maybe try to make something............
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heia Safari!! |
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US_Brake
Rep: 24.2 votes: 22
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Posted: Sat Feb 11, 2012 10:17 pm Post subject: Re: Converting CC3 Mods to COI |
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DAK_Legion wrote (View Post):
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Hi Brake!
interesting proposal;)
maybe try to make something............
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That would be great DAK ! Thanks.
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Close Combat's most infamous SOB
Last edited by US_Brake on Sat Feb 11, 2012 11:04 pm; edited 1 time in total |
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DAK_Legion
Rep: 86.3 votes: 20
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Posted: Sat Feb 11, 2012 10:45 pm Post subject: Re: Converting CC3 Mods to COI |
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Send A PM!
Good Luck!
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heia Safari!! |
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DAK_Legion
Rep: 86.3 votes: 20
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Posted: Sun Feb 12, 2012 2:45 pm Post subject: Re: Converting CC3 Mods to COI |
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Any news Brake??
Any Problem with Conversion??
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US_Brake
Rep: 24.2 votes: 22
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Posted: Sun Feb 12, 2012 5:58 pm Post subject: Re: Converting CC3 Mods to COI |
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Conversion Fail. I had never used a .INI file. I messed up with it and or how to put the files in catagories. I ended up with a notepad file that didnt work.
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Close Combat's most infamous SOB
Last edited by US_Brake on Thu Mar 08, 2012 11:03 pm; edited 1 time in total |
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oschabaum
Rep: 3.7
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Posted: Mon Feb 13, 2012 1:23 am Post subject: Re: Converting CC3 Mods to COI |
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It would be nice to be able to play the SS Mods on COI.
diegrinder.
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oschabaum
Rep: 3.7
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Posted: Mon Feb 13, 2012 1:28 am Post subject: Re: Converting CC3 Mods to COI |
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that was the one thing I was never able to do myself. Was make cool splash screens for the SS mods.
Diegrinder
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US_Brake
Rep: 24.2 votes: 22
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US_Brake
Rep: 24.2 votes: 22
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DAK_Legion
Rep: 86.3 votes: 20
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Posted: Tue Feb 14, 2012 6:17 pm Post subject: Re: Converting CC3 Mods to COI |
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Hi Brake!
Is this the v1.2 afrika you are looking for Cross of Iron???
if your answer is YES you must done 25 USD in my name to CloseCombatSeries.net;)
The other mods will be FREE for your pocket;)
Description: |
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29.43 KB |
Viewed: |
19666 Time(s) |
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Description: |
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Filesize: |
113.89 KB |
Viewed: |
19666 Time(s) |
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heia Safari!! |
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US_Brake
Rep: 24.2 votes: 22
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Posted: Tue Feb 14, 2012 6:42 pm Post subject: Re: Converting CC3 Mods to COI |
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It's a DEAL!!!! Thanks for taking the time to convert that DAK_Legion. When they hit the button play game, they will be hiting your avatar!
And thanks for donating your "prize" to Close Combat Series.
Donation Made: US_Brake - $25.00
02/14/2012 (Note: Dak_Legion prize for porting Afrika for CoI.)
And thanks for your efforts to teach me how to port mods myself. I will keep tinkering!
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Close Combat's most infamous SOB |
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