schrecken
Rep: 195 votes: 15
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Posted: Wed Mar 16, 2011 10:38 pm Post subject: Re: CC: LSA - is it worth purchasing |
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I just played a test and the BG's retreated in disaray
I verified they had fallen back to the controlled map of Gruflange and were reorganising.
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schrecken
Rep: 195 votes: 15
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Posted: Wed Mar 16, 2011 10:49 pm Post subject: Re: CC: LSA - is it worth purchasing |
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And then couldn't move next movement phase
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schrecken
Rep: 195 votes: 15
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Posted: Wed Mar 16, 2011 10:53 pm Post subject: Re: CC: LSA - is it worth purchasing |
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Quote:
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dev team have still not fixed, that was CCMT.
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That is a management decision not Dev. team.
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And thats why I had to draw all them small pictures and it took you and the developer team 5 pages to understand that the houses was wrong coded in WaR (at that link)...
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No you did that even though it was a known issue.... very nice pictures they were but it was old news.]
I think we tossed you a cookie in any case as you put in a lot of work thet really just reinforced what was already known.... just a matter of harnessing resources to address the issue.
:)
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papa_whisky
Rep: 42.2 votes: 4
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Posted: Sun Apr 03, 2011 11:33 am Post subject: Re: CC: LSA - is it worth purchasing |
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Well after buying and playing LSA (still haven't played a GC), I personally think it has much greater depth than all previous games. After patching and playing with maximum difficulty levels it is very tough against AI. Capturing a bridge is really hard. You have to make a lot of strategic decisions and carefully balance the casualties against progress, the clock is always ticking. AI is still AI naturally, but fairly aggressive. I have no regrets about the price.
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Tejszd
Rep: 133.6 votes: 19
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Posted: Sun Apr 03, 2011 6:02 pm Post subject: Re: CC: LSA - is it worth purchasing |
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Good to hear the feedback papa_whisky!
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Priapus
Rep: 18.6 votes: 1
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Posted: Wed Apr 20, 2011 2:52 am Post subject: Re: CC: LSA - is it worth purchasing |
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Have mortars had their accuracy and power reduced yet?
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tigercub
Rep: 23.5 votes: 2
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Posted: Wed Apr 20, 2011 4:02 am Post subject: Re: CC: LSA - is it worth purchasing |
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I have LSA i think it below standard.
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The best Target is the one you just Hit!
Started with CC1 Demo |
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svr
Rep: 5.6
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Posted: Wed Apr 20, 2011 8:58 am Post subject: Re: CC: LSA - is it worth purchasing |
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Priapus wrote (View Post):
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Have mortars had their accuracy and power reduced yet?
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No. They are stupidly powerful. You have to house rule their usage to have any fun.
I would not recommend buying this game at its current state. Wait until some mods come along.
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papa_whisky
Rep: 42.2 votes: 4
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Posted: Wed Apr 20, 2011 1:53 pm Post subject: Re: CC: LSA - is it worth purchasing |
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I agree the mortars are a problem. The minimum range of the 3in 8cm and 80mm should be much longer. This would in effect reduce their accuracy, as they engage at a longer range and not for close up defence/attack. The power of them seems about right.
To say you wouldn't recommend buying in its current is a bit self defeatist if you want mods. The problem of mortars, as are many of the other small annoyances are very fixable, just mod it. The more people who play and give constructive feedback the better.
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7A_Woulf
Rep: 22.1 votes: 2
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Posted: Wed Apr 20, 2011 9:27 pm Post subject: Re: CC: LSA - is it worth purchasing |
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LSA with the latest official patch is the only CC I play now after my absence.
The mg's are damn lethal and force you to reconsider your game-style (don't walk in the open, don't depend on hiding in buildings and behind walls; -Fire and movement, or you die!)
With the latest patch AT-guns are supposed to be harder to spot. Don't know for sure, sometimes it feels like that, other times they fire a few shots before the crew get mowed down by the Jerry HT or AC. But on the other hand I played turn after turn without spotting the German Infantry gun on one of my maps.
I can agree about the too accurate mortars, but with lesser accuracy and a longer minimum range I think they will be more realistic. Personally I deploy my 80mm far in the back to play "realistic" and sometimes the scatter drives me mad, but when they hit infantry moving in the open the bodies fly in beautiful arcs!
Right now I don't feel any need to install any other CC than LSA, there is always room for improvements, but over all I like it.
But that's me, as they say: "One Man's Meat is another man's poison". There will always be those who thinks CC peaked at CC3, CC4 or CC5
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"When the tough gets going, I run to live to run another day..."
"Is this trip really necessary?" |
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Priapus
Rep: 18.6 votes: 1
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Posted: Thu Apr 21, 2011 3:48 am Post subject: Re: CC: LSA - is it worth purchasing |
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svr wrote (View Post):
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Priapus wrote (View Post):
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Have mortars had their accuracy and power reduced yet?
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No. They are stupidly powerful. You have to house rule their usage to have any fun.
I would not recommend buying this game at its current state. Wait until some mods come along.
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Yeah, I'm waiting for Hoogleys mod before going anywhere near LSA again. Roll on Stalingrad: TLD edition.
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stiener
Rep: 46.4 votes: 3
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Posted: Fri Apr 22, 2011 8:42 am Post subject: Re: CC: LSA - is it worth purchasing |
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you gentlemen NEED to post at matrix if you want anyone to listen to you. this is all good feed back but no one at matrix really looks here for feed back.
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WHEN THE PIN IS PULLED "MR GRENADE"IS NOT OUR FRIEND ! |
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arkturas
Rep: 8.5
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Posted: Fri Apr 29, 2011 7:46 am Post subject: Re: CC: LSA - is it worth purchasing |
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schrecken wrote (View Post):
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ARKTURAS
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Ref the RLI ring - well spotted Schrecken!, its the first time I have signed into the forum in months. Better fire up a game of CC LSA.
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schrecken
Rep: 195 votes: 15
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Posted: Sat Apr 30, 2011 2:26 am Post subject: Re: CC: LSA - is it worth purchasing |
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Are you a "Saint"?
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QM
Rep: 49.4
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Posted: Sat Apr 30, 2011 8:54 am Post subject: Re: CC: LSA - is it worth purchasing |
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The RLI were all saints. The best at the game back then IMO.
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dj
Rep: 157.5 votes: 9
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Posted: Sat Apr 30, 2011 5:27 pm Post subject: Re: CC: LSA - is it worth purchasing |
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If you play against the AI - is it recommended to play as the Krauts or Allies?
Also is there any way to trade-up to the DVD version instead of the downloadable version if you have the serial # ? I really want to install this on my new Intel Mac. Apple really hit a home run with this amazing new technology to run Windows natively.
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What will the Revolution Change? - Youth Brigade |
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arkturas
Rep: 8.5
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Posted: Sun May 01, 2011 8:01 pm Post subject: Re: CC: LSA - is it worth purchasing |
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Personally part of the appeal of playing CC is that you can play as either the Axis or the Allies. - in the original CC A Bridge too far I ran through the Allies campaign first but I also enjoyed the Axis campaign.
With regards to installing Close Combat on your mac, I don't believe a native installation on your Mac (intel) is possible. You need to use something like VMware for Mac or some other hypervisor product that allows you to run a virtual version of windows on your Mac (this is what I do)
You can also use 'Boot Camp' to dual boot OSX/Windows.
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7A_Woulf
Rep: 22.1 votes: 2
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Posted: Mon May 02, 2011 12:34 pm Post subject: Re: CC: LSA - is it worth purchasing |
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I think I get the best gaming-experience when I play as the attacker in any CC game, so in LSA it's as the Allies. The AI seems to have problems organising and executing an attack, it tends to be a rather dull game then with a lot of waiting and/or slaughter.
(CC5; Battle of Berlin, with Salhexe vetmod is the exception that confirms this rule; -there you really have to fight for the survival of your troops when the 'Bolshevik Hordes' steam-wheels your lines!)
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"When the tough gets going, I run to live to run another day..."
"Is this trip really necessary?" |
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papa_whisky
Rep: 42.2 votes: 4
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Posted: Mon May 02, 2011 11:23 pm Post subject: Re: CC: LSA - is it worth purchasing |
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I have completed a GC as the allies and found it quite challenging, holding on to Arnhem was tough and probably only succeeded having force moral on. I have nearly completed GC as Axis which was much easier although I had force moral off, which helped a bit too much as small almost completely destroyed groups could hold on to some vital maps. I will try the reverse later.
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platoon_michael
Rep: 56.2 votes: 25
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