Posted: Mon Dec 27, 2010 11:19 am Post subject: FOC Alliance 2.43 full version has been released
Hi, three days ago I release the full and more complete version from my biggest mod for the game Star Wars Empire at War - Forces of Corruption. It can be found only on my own site http://firefoxccmods.com
These are some of the new features:
-A lot of small changes on space heroes abilities.
-Piet´s beam weapon is green.
-New Tarkin Allecto blast ability.
-General Tagge disruptor ability added.
-ISD Liberator and Emancipator blast abilities.
-New use for Interdictors, now they can stop fleet reinforces.
-All space maps remade.
-New load ground companies on starships ability.
-Fortressa space hero addded.
-Tector Star Destroyer added.
-Batallon Generals uses starships as transports.
-Tactical events triggers changed.
-A lot of small fixes and changes.
-Underworld side is now the Black Sun.
-There are space construction vehicles for all the sides, they build different plattforms only on galactic conflict. They are deployed by the main starbases.
-There are new and different galactic fleet icons for the Executor, Empire probe, Rebel transports, Empire transports and Black Sun transports.
-There are different spacestructures like the shipyards, factories, a space asteroid mine, defense plattforms like the golans and one hypergun space plattform.
-All sides have a MDU vehicle with a few new special plattforms.
-There are many new skins for all the units, buildings and more, they are many better, specially the skins from original things. All them were modded by Burnstrobe.
-Corruption big effects have been deleted, it should make faster the game with Black Sun side.
-There are thousands of new particle graphics and small models like proyectiles.
-There are new orbital models from many planets.
-The new 3D camera on space and land tactical battles.
-All the space models have been remade from the last previous version of the mod. There are many new changes on graphics and on other things from the models.
-There are many land units but many of them can be used like a reinforce from other units, it makes a small land units tab.
-There are a new Space Call Reinforces code.
-Many new abilities like the small bombardement, the new capture ships code or many other small things on code.
-New textures for many space and ground units, planets, nebulae, stars and more.
-Many fix on code.
-Fixed underworld campaign.
-Mod new campaign demo for Galactic Conflict and Terrain Equal.
-New sounds and new background music.
-Space units are better equilibrated. All the combat system has changed.
-New starbase reinforce system.
-New batallon commanders.
-Many changes on fleets.
-Many Pirate´s planets changes.
-New planets added.
-New units.
-Many more changes, you will need play if you want see them.
Here you can see some screenshots.
As you can see the mod is very complete. I wait that you like it. Remember it can be found only on http://firefoxccmods.com on downloads section.
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In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
in to create this Close Combat site. I would to thank all the people who have visited
and found this site to thier liking. I hope you had time to check out some
of the great Close Combat mods and our forums. I'd also like to thank
all the members of our volunteer staff that have helped over
the years, and all our users that contributed to this site!