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Do incapacitations count as a soldier's kills?

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Cathartes

Rep: 101.3
votes: 15


PostPosted: Thu Jun 06, 2013 1:16 pm Post subject: Re: GJS for LSA Reply with quote

In the current setup, Allies can only reinforce a few battlegroups (Ind. Armor Brigades).  Allied BGs outnumber German BGs.
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chessmaster

Rep: 33.1


PostPosted: Thu Jun 06, 2013 1:25 pm Post subject: Re: GJS for LSA Reply with quote

No i actually ment the fact that i can bring a certain bg in the map where i wanted, for example drop an airborne bg somewhere to assist * para's or a tank bg coming in from a friendly area of supply depot, but i can choose when it comes in like dropping supply .. Smile but thats still future stuff i think


I had 2 more questions, they are also important to gjs - lsa because its related. thats why i post them here
I ve been playing LSA campaign with adjudant kro.


- first when a frontline battlegroup is resting and there is another friendly bg under it (the reserve bg) and that reserve bg is not resting.
And a enemy bg comes in to the map does the frontline bg activate or does the reserve bg take over the job?

and what happens when both are resting does only the frontline bg wake up to fight, or do they both fight ?

- second thing i couldnt find in the manual.. if a german bg takes over maps with bridges can they still blow them up again?


thank you for the answers


Part of being a commander is knowing when to smile, make the troops happy
even if it is the last thing in the world you want to do
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KilovskimkIII

Rep: 31.1


PostPosted: Thu Jun 06, 2013 4:16 pm Post subject: Re: GJS for LSA Reply with quote

Woo Hoo, at last.....Nice one Cathartes, I've been looking forward to this for a long time. Well Done, it's really appreciated  Mr. Green  Very Happy
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Cathartes

Rep: 101.3
votes: 15


PostPosted: Fri Jun 07, 2013 7:12 am Post subject: Re: GJS for LSA Reply with quote

Lots of trouble trying to upload a half a gig installer.  Have tried about 8 times using different methods--wetransfer, ftp, etc.  I think the problem lies with my local ISP killing the connection after a certain amount of time.  The failure is too consistent.  No way to resume a download with this either--think the file is too compressed.  I live in an area with a mediocre/medieval rural connection. Pain in the ass.

So, uploading all the maps and individual pieces.  Someone else will have to make the installer on your end. This path is taking a lot more time and attention, hence the delay.  Stay tuned, may be a couple more days until all is uploaded.  Will keep you posted.
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nikin

Rep: 15.7
votes: 8


PostPosted: Fri Jun 07, 2013 10:21 am Post subject: Re: GJS for LSA Reply with quote

I rdy help you upload it. Write PM if need.

Cheers, nikin
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chessmaster

Rep: 33.1


PostPosted: Sun Jun 09, 2013 3:44 pm Post subject: Re: GJS for LSA Reply with quote

send it to someone close to you if possible..

have you tried other ftp sites? where do you live?
maybe posting a copy to someone on a cd or something to a friend with good connection, and he can upload?


Part of being a commander is knowing when to smile, make the troops happy
even if it is the last thing in the world you want to do
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stiener

Rep: 46.4
votes: 3


PostPosted: Sun Dec 29, 2013 8:29 am Post subject: Re: GJS for LSA Reply with quote

chessmaster
answers to ur questions if u didnt get answer already....

1]  first when a frontline battlegroup is resting and there is another friendly bg under it (the reserve bg) and that reserve bg is not resting.
And a enemy bg comes in to the map does the frontline bg activate or does the reserve bg take over the job?

the frontline BG activates and fights.

2] and what happens when both are resting does only the frontline bg wake up to fight, or do they both fight ?

only the frontline BG wakes up and fights the reserve BG still rests and does not fight.

3] - second thing i couldnt find in the manual.. if a german bg takes over maps with bridges can they still blow them up again?

not sure about this question but ...yes i think so.

hope this helps  Cool


WHEN THE PIN IS PULLED "MR GRENADE"IS NOT OUR FRIEND !
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platoon_michael

Rep: 56.2
votes: 25


PostPosted: Thu Feb 13, 2014 4:41 pm Post subject: Re: GJS for LSA Reply with quote

I was just wondering.
Does this mod use any exploding Bridges?

If so or if not has anyone been able to Mod that aspect of LSA?

I'm semi sorta kinda curious about buying LSA and importing WaR into it just to be able to blow the bridge at Trios Ponts but I don't think I've read anything anywhere on if anyone has successfully edited that.
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southern_land

Rep: 155.2
votes: 14


PostPosted: Fri Feb 14, 2014 4:15 am Post subject: Re: GJS for LSA Reply with quote

I think Tszed is looking at doing that for Meuse if he gets as far as porting Meuse 40 to that
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Cathartes

Rep: 101.3
votes: 15


PostPosted: Fri Feb 14, 2014 7:29 am Post subject: Re: GJS for LSA Reply with quote

platoon_michael wrote (View Post):
I was just wondering.
Does this mod use any exploding Bridges?


GJS doesn't have any exploding bridges.  Probably not too difficult for you to do for just one bridge.
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