Posted: Sun Jun 09, 2013 3:44 pm Post subject: Re: GJS for LSA
send it to someone close to you if possible..
have you tried other ftp sites? where do you live?
maybe posting a copy to someone on a cd or something to a friend with good connection, and he can upload?
Part of being a commander is knowing when to smile, make the troops happy
even if it is the last thing in the world you want to do
Posted: Sun Dec 29, 2013 8:29 am Post subject: Re: GJS for LSA
chessmaster
answers to ur questions if u didnt get answer already....
1] first when a frontline battlegroup is resting and there is another friendly bg under it (the reserve bg) and that reserve bg is not resting.
And a enemy bg comes in to the map does the frontline bg activate or does the reserve bg take over the job?
the frontline BG activates and fights.
2] and what happens when both are resting does only the frontline bg wake up to fight, or do they both fight ?
only the frontline BG wakes up and fights the reserve BG still rests and does not fight.
3] - second thing i couldnt find in the manual.. if a german bg takes over maps with bridges can they still blow them up again?
not sure about this question but ...yes i think so.
hope this helps
WHEN THE PIN IS PULLED "MR GRENADE"IS NOT OUR FRIEND !
Posted: Thu Feb 13, 2014 4:41 pm Post subject: Re: GJS for LSA
I was just wondering.
Does this mod use any exploding Bridges?
If so or if not has anyone been able to Mod that aspect of LSA?
I'm semi sorta kinda curious about buying LSA and importing WaR into it just to be able to blow the bridge at Trios Ponts but I don't think I've read anything anywhere on if anyone has successfully edited that.
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