Posted: Tue May 15, 2012 8:20 pm Post subject: Re: Sherman II knocking out a Panther in a frontal shoot?
There were no 57 in that sector. I just checked the save-file, and my Sherman has the kill in the record.
But it was a strange round actually. My teams performed surprisingly well. One of my 3-man Recon team, killed an entire Stösstruppe in a meeting-crawling-engagement, in a hedge.
Anyhow, we both were surprised that my Sherman II was able to knock out a Panther on that distance - frontal shoot.
We played the game today.
awesome recon team N&C4 killing german infantry by the squads .jpg
Posted: Wed May 16, 2012 6:06 am Post subject: Re: Sherman II knocking out a Panther in a frontal shoot?
Hi guys
Sounds like imperfect data
There is a column in the "Vehicles" file that is designated "Best Kill" according to the Qclone texts
The number designated in that column defines the absolute best possible kill (in terms of armour penetration) that the vehicle's weapons can achieve.
In CC, it is possible for a tank to fluke a kill, up to, but not beyond, its "Best Kill" rating, even if its main gun's Armour penetration data does not include an armour penetration value that high in the "Weapons" text file.
The only explanation I see is that it was ultra-critical hit (probably in turret ring) .
If i was going to try to explain a fluke kill, i would say "a shot through the driver's view window", or "a shot straight down the main gun barrel"!
The "Best Kill" anomily came to light when i created the DOF T34-43, I think i used T34/85 Vehicles file line and just pasted in T34-76 turret data into the T34/85 vehicles file line.
Then i wondered why, in testing, that T34-43s could knock out TIGERs at up to 500m!
With the maximum armour penetration in the Weapons file for its gun being less than the frontal
armour of the TIGER, how could this be?!
Then i discoverd that the T34-43 still had the T34/85's "Best Kill" rating in the "Vehicles" file........... AHA!
Posted: Wed May 16, 2012 2:46 pm Post subject: Re: Sherman II knocking out a Panther in a frontal shoot?
AGS
Anyway, the Panther Model A, has a lower front hull armour 60mm thick /55deg, .
As Dima mentioned the turret ring is always a weak spot.
And the panther A also has a construction misstake in the gun mantle, where a round may ricochet downward into the “thin” hull top armour. This was addressed later in the G model in Sep 1944.
Maybe consider that the Sherman 75mm gun can once in …. a fluke chance kill a panther… in the front.
Cause that what is happening here, its not like it’s a regular thing..
/S
Last edited by AT_Stalky on Wed May 16, 2012 2:56 pm; edited 1 time in total
Posted: Wed May 16, 2012 3:14 pm Post subject: Re: Sherman II knocking out a Panther in a frontal shoot?
Quote:
Dima ~ has seen the ~ light?
nah, that was an irony - still only darkness in front of me .
Quote:
You're welcome comrade.
The "Best Kill" anomily came to light when i created the DOF T34-43, I think i used T34/85 Vehicles file line and just pasted in T34-76 turret data into the T34/85 vehicles file line.
hehe, i was thinking you are making laugh .
of cause best kill is 95mm for 75mm in TRSM.
Quote:
OK, does this mean that RA units did not have rifle grenades from 1943 onwards?
yeah, no mention of them since 1943.
maybe some SB? .
btw SVT were removed from Guards TOE in late 1943 as well.
Last edited by Dima on Wed May 16, 2012 8:47 pm; edited 1 time in total
Posted: Wed May 16, 2012 5:24 pm Post subject: Re: Sherman II knocking out a Panther in a frontal shoot?
maybe panther was in 'steep angle' and you could hit the belly of the front plate
We are the pilgrims, master. We shall go
always a little further, it may be
beyond that last blue mountain barred with snow,
across that angry or that glimmering sea.
Sherman II knocking out a Panther in a frontal shoot?
432 meters to the target and the Sherman II manages to knock it out in a frontal shoot. It was a Befehls Panther A
maybe panther was in 'steep angle' and you could hit the belly of the front plate
None are the above reasons can be valid reasons why it happenned in the game.
They are all reasonable explanations of how it could happen in "real life".
But the game does not include such possibilities (turret ring, view ports, shot down barrel, richochet down from mantlett, except the last one, which was discounted because of a flat map)
But in the game, if the Sherman II's "Best Kill" rating is 95mm in the "Vehicles".adb and it's 75mm gun's maximum armour penetration is 95mm in the "Weapons"adb, then it shouild be impossible for it to knock out a Panther from the front, provided the panther's minimum frontal armour value is 96mm or more!
The only feasable explanations could be:
Was its turret turned to the side?
Or did the game engine think it was?
Or the host PC of the H2H game was possesed by a DEM N who did not like the grognard playing as German
They are all reasonable explanations of how it could happen in "real life". But the game does not include such possibilities (turret ring, view ports, shot down barrel, richochet down from mantlett, except the last one, which was discounted because of a flat map)
A good moder should always try to mimic reality, even if the game "doesn’t" include such possibilities....
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