tigercub
Rep: 23.5 votes: 2
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Posted: Tue Sep 18, 2012 4:58 pm Post subject: Tigercubs Data mod |
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Tigercub GJS Data Mod
3 years ago i was playing GJS and a german inf gun knocked out my AVRE as this little gun does not have the ablity to kill something like this heavy tank, This started me modding but only for a small group wargaming friends, my Nut bag WW2 friends and I have been tinkering ...and want to upload for the players who may like what i have done.
things i have looked at...and taken into account
Rates of fire of all guns and tanks
Guns pentration all tanks and guns, rifles,MG but to lesser extent.
Ammo types SP rounds germans do have some for the 50mm AT guns but only 3 per gun ,MK3 50mm 4 rounds ,brits 6 pounder SP 5 rounds
HMG setup time made faster than they were in real life because not practical in close combat after losing target lock they move in a building then spend time setting up again wile your getting you butt kicked so now more user friendly, lighter more mobile for better game play
I Looked at tank armor, tanks have weak spots taking into account view slots and the like also the extra armor from tracks and wheels and armor skirts that add pertection value on places of the Vechicles
ammo lay outs in some cases swap AP rounds for HE
gun optics looked into( Gun accuracy )
like this panther Gunsight : TZF 12a
Primary Magnification : 2.5x magnification / 28° Field of View
Secondary Magnification : 5x magnification / 14° Field of View
and this Firefly Gunsight : No.43 x 3 ML Mk.III / I
Primary Magnification : 3x magnification / 13° Field of View
Secondary Magnification : 6x magnification / 9° Field of View
Jagpanther gunsight Gunsight : WZF 1/4
Primary Magnification : 10x magnification / 7° Field of View
and this on the Pak41 75mm
Gunsight : ZF 3x8
Primary Magnification : 3x magnification / 8° Field of View
looked at some tanks have the same gun but differant Gunsights like the Stug 5x magnification and the MKIV 3x magnification and have to shear one gun accuracy value....so its set some were in the middle.
Mortars a little less Accurate and lighter so the guy is not left behind so much when u move him ,and less a killer of open top Vechicles
back pack Flamethrower 35m range both sides
larger smoke rounds from some guns and tanks.
vechicles sizes have been looked at some bigger some smaller
The stugIII was only 2.16 meters hight was a very hard target to spot made a little smaller...
The sherman stands at 2.74m hight (no change) when you looking too hit or see some thing this is a huge difference.
AT gun sizes some small changes
Panzerschreck 54
still 180m range but less accruate at any range over 105m
smoke disappears far to quickly so i have doubled the amount of smoke rounds for mortars
i have added the Rankmod & RD sound mods
to this plugin so its all in one
i hope thats ok with the guys who made them! Enjoy
http://www.crocko.com/17AF6712297D4900A29159153E9D7C07/Tigercubs_data_mod_1.zip
Tigercub
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The best Target is the one you just Hit!
Started with CC1 Demo
Last edited by tigercub on Fri Oct 05, 2012 5:35 am; edited 2 times in total |
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stiener
Rep: 46.4 votes: 3
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Posted: Thu Sep 20, 2012 7:41 am Post subject: Re: Tigercubs Data mod |
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looks interesting tigercub...as long as you made the bren better ..ill try it
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WHEN THE PIN IS PULLED "MR GRENADE"IS NOT OUR FRIEND ! |
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tigercub
Rep: 23.5 votes: 2
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Posted: Thu Sep 20, 2012 2:12 pm Post subject: Re: Tigercubs Data mod |
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stiener wrote (View Post):
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looks interesting tigercub...as long as you made the bren better ..ill try it
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the base Accuracy of the bren has been inproved a small amount and pentration over GJS settings.
Tigercub
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The best Target is the one you just Hit!
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Tejszd
Rep: 133.6 votes: 19
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Posted: Fri Sep 21, 2012 4:43 am Post subject: Re: Tigercubs Data mod |
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Sounds good....
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tigercub
Rep: 23.5 votes: 2
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tigercub
Rep: 23.5 votes: 2
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nikin
Rep: 15.7 votes: 8
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Posted: Thu Oct 04, 2012 2:47 pm Post subject: Re: Tigercubs Data mod |
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tigercub wrote (View Post):
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3 years ago i was playing GJS and a german inf gun knocked out my AVRE as this little gun does not have the ablity to kill something like this heavy tank,
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What?!
7,5 cm leIG 18 - armor piercing shaped-charge projectile - up to 90 mm.
AVRE (based on the Churchill Mk III / IV) has armor> 90 mm?
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tigercub
Rep: 23.5 votes: 2
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Posted: Thu Oct 04, 2012 5:04 pm Post subject: Re: Tigercubs Data mod |
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nikin wrote (View Post):
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tigercub wrote (View Post):
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3 years ago i was playing GJS and a german inf gun knocked out my AVRE as this little gun does not have the ablity to kill something like this heavy tank,
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What?!
7,5 cm leIG 18 - armor piercing shaped-charge projectile - up to 90 mm.
AVRE (based on the Churchill Mk III / IV) has armor> 90 mm?
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i cannot find any infomation to back up this claim, so if you can give me a link would be happy to ad it to the mod...
they may have had HT rounds for this gun but i see noting from any site to surport this.
but i think you refering to the 75mm Kw.K. 37 L / 24 that fires 2 types of HT rounds?
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nikin
Rep: 15.7 votes: 8
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Posted: Thu Oct 04, 2012 6:12 pm Post subject: Re: Tigercubs Data mod |
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It strange.
You think this gun cant kill AVRE and create new mod. But not have technical data about 7,5 cm leIG 18 and its ammunition?
I used Russian Wiki http://ru.wikipedia.org/wiki/7,5_cm_leIG_18
Not know same resource in English
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Dima
Rep: 87.3 votes: 16
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Posted: Thu Oct 04, 2012 8:41 pm Post subject: Re: Tigercubs Data mod |
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Tiger,
7,5cm leIG18 and 37 had HL/A and HL/B HEAT shells.
Same as RA 76mm obr27 and OB-25 (obr43) had HEAT shells.
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tigercub
Rep: 23.5 votes: 2
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Posted: Fri Oct 05, 2012 3:16 am Post subject: Re: Tigercubs Data mod |
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As the germans liked to make AT/heat ammo for most of the guns having them for 7,5cm leIG18 is not surprising...having it on the battle field for this gun ..that may be differant.
(All data is displayed vs. RHA / FHA plate @ 30°)
Gr.38 Hl / B
Weight 100 m 500 m 1000 m 1500 m 2000 m
4.57 kg 450 m/s 75 / -- mm 75 / -- mm 75 / -- mm -- / -- mm -- / -- mm
7.5cm I Gr. 38 H1 / A
Weight 100 m 500 m 1000 m 1500 m 2000 m
3.05 kg 345 m/s 47mm / -- mm 47mm / -- mm 47mm / -- mm -- / -- mm
i have put ammo types here but have not read anywere that it fired Gr.38 Hl / B only Gr. 38 H1 / A
but i am not saying that it didnot!
Dima must have infomation about the 7.5cm leIG18 using Gr.38 Hl / B
I must say i did think the AVRE was the MKVII hull but its the lighter MKIII
ARMOR AVRE Mk.IV Churchill AVRE MK III hull
Assembly Welding & Riveting
Armor Detail (from the horizontal) Front Side Rear Top/Bottom
Hull 89 mm / 65°(nose) 76 mm / 90° 64 mm / 90° 19 mm / 0°
Superstructure 38 mm / 25° (glacis)
102 mm / 86° (driver) - - 19 mm / 0°
Turret 89 mm / 90° 89 mm / 90° 89 mm / 90° 35 mm / 0°
Mantlet - - -
also in the GJS mod the crocks do suffer the same as the AVRE by this over raited 7.5cm inf gun
ARMOR Crocodile Mk.IV Churchill Mk.VII
Assembly Welding & Riveting
Armor Detail (from the horizontal) Front Side Rear Top/Bottom
Hull 140 mm / 65°(nose) 57 mm / 90° 50 mm / 90° 19-25 mm / 0°
Superstructure 57 mm / 25° (glacis)
152 mm / 86° (driver) - - 16-19 mm / 0°
Turret 152 mm / 90° 95 mm / 90° 95 mm / 90° 20 mm / 0°
Mantlet - - -
it was possible for the gun to kill a AVRE if the HL/b ammo fitted this gun, but unlikely needed to be close because this inf gun was very inaccurate (short barrel) shots like a shotgun
and as u can see pentration data is the best it will do on a good day!
in my mod the Gr.38 Hl / B is used but still have no infomation that it was used by this inf gun only the other 75mm guns
Tigercub
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The best Target is the one you just Hit!
Started with CC1 Demo
Last edited by tigercub on Sun Oct 07, 2012 9:07 am; edited 3 times in total |
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Dima
Rep: 87.3 votes: 16
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Posted: Fri Oct 05, 2012 4:50 pm Post subject: Re: Tigercubs Data mod |
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Tiger,
1) most of AVRE were Churchill IV.
2) 75mm you states for HEAT is for 30deg. For 90deg it will be higher. So either have all the KR as 30deg or all as 90deg.
3) Crocs were indeed Churchill VII but they had cast turrets thus making their armor weaker.
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