Welcome to Close Combat Series
  Login or Register Home  ·  Downloads  ·  Forums  ·  Combat Camera  ·  Help  

  Survey
TRIVIA: Are soldiers credited for killing surrendered troops?

Yes
No
Unsure



Results
Polls

Votes 2766
Comments: 2

  Shout Box!!

Only registered users can shout. Please login or create an account.

  Main Menu
Articles & News  
    Help
    Player`s News
    Site News
    Multiplayer
    Terrain Challenge
    Boot Camp
Community  
    Forums
    Downloads
    Combat Camera
    MOOXE @ Youtube
    TIK @ Youtube
    Statistics
Members  
    Private Messages
    Your Account
    Logout

  Donations
Bazookajoe - $25.00
06/02/2020

Pete - $25.00
04/11/2020

Anonymous - $10.00
03/08/2020

m2carbine - $20.00
02/14/2020

Dima - $25.00
01/26/2020

mikwarleo - $20.00
01/25/2019

0202243 - $10.00
12/04/2018

tycoon1969 - $10.00
07/31/2018

Anonymous - $10.00
06/24/2018

spudweasel - $5.00
05/19/2018

Find our site useful? Make a small donation to show your support.



Search for at
Close Combat Series Advanced Search


 Author
Message
 
davidssfx

Rep: 16.8
votes: 8


PostPosted: Wed Dec 26, 2012 4:20 pm Post subject: square into octagon - strat movement Reply with quote

Hi,
how to turn a square into an octagon?
Recently I've been exploring ideas of how to simulate a strategic map where all the individual maps connect to form one large continuous area.
While experimenting with hex shaped strategic map shapes (for six directions of movement) ... it seemed the basic square was best suited to visualize the terrain each map represents. The problem with a square, is the limit of movement to only four other surrounding maps.

The CC strategic map abstracts movement from map to map as an exit from a section of space on one map to the entry of a section of space on another ... which may allow for diagonal movement to four more maps (total of eight maps).

Depending on the size of deployment zones and potential conflicts in overlapping ... it may be possible to construct a strategic map with this idea.

Any thoughts about why this may not be possible in CC, or shouldn't be considered?
The attached image is portraying 4800 x 4800 pixels maps (600 x 600 meters in game) ... with about 150 meter length deployment zones ... with a buffer between for neutral deployment.



SquareIntoOctagon.jpg
 Description:
 Filesize:  198.98 KB
 Viewed:  197 Time(s)

SquareIntoOctagon.jpg


Back to top
View user's profile Send private message
 
 
Post new topicReply to topic printer-friendly view Close Combat Series Forum Index -> Modding Workshop


 
   
 


Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum




Forums ©





In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
in to create this Close Combat site. I would to thank all the people who have visited and
found this site to thier liking. I hope you had time to check out some of the great Close Combat
mods and our forums. I'd also like to thank all the members of our volunteer staff that have
helped over the years, and all our users that contributed to this site!