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BARDIA MAP NOTES:  This map may more accurately be called lower Bardia as this map actually represents that portion of the town of Bardia.  Upper Bardia sits atop a 600 foot high stony escarpment that overlooks the Mediterranean ocean.  As you can see, in the picture at the top right, that the cliffs rising up to the plateau, where the upper portion of the town resides, are very steep which would have made attacking Bardia from the ocean extremely difficult for the time period.  Not impossible but difficult enough that finding another way to attack would've been wise.  So I felt that if you controlled lower Bardia that by default would control upper Bardia as well.  The road leading to upper Bardia originates in lower Bardia and is the only decent road leading up (see the photo below left). 
Also the towns only port is located in lower Bardia which would allow anyone who held lower Bardia to outlast an opposing military force holding upper Bardia. See the photo at the lower right.  The position in upper Bardia would eventually have be abandoned due to lack of supply.  I suppose one could dream up scenarios to refute this but there are far more possible scenarios that favor the military force that holds lower Bardia.

More photos of the area exist, including aerial plan views and are available for viewing at the Australian War Museum website.

The defensive perimeter of Bardia was situated outside of the city proper and covered an area 5miles deep and 11miles long and was a series of concrete bunkers, trenches, barbed wire, mines and tank ditches.  The Italians regarded the defenses of Bardia impregnable and was even cause for some of the prisoners taken in December during Sidi Barrani operations to be inclined to be "cocky."  Due to the fact that the allies more or less controlled the Mediterranean shipping lanes and the nearest Italian troops being located in Tobruk some 75 miles away caused the troops garrisoned in Bardia to begin rationing food stores.  Preliminary bombing of the defenses of Bardia provided valuable reconnaissance of the defenses as well as protection to Allied forces.  Click here to view a detailed account of the battle that lead to the fall of Bardia.
 


Afrika Mod '40-'41 is a completely unofficial modification of Atomic, SSI's and Mattel Interactive's "Close Combat V, Invasion Normandy™" game. There is no relation between the makers of this mod and these companies.

To play this mod, you need a full retail version of CC5. All files available on this site are installed at the user's own risk. No responsibility is assumed if something happens to your computer.

This webpage is dedicated to a computer game, and is not in any sense militaristic or fascist.

The files are free for download, copying, and distribution, but may not be sold.