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AAR:

At Kampfe (Germans) vs FFL Manoi (Russians)

15 minutes

morale on

Grand campaign : push to the Volga


13 september 1942, German troops are at the door of the city, 6th Army and IV. Armeekorps have encircled Stalingrad; they attack by north west, west and south. Their goal is to reach the Volga and to destroy our faithful troops. The city of the father of all the Russians will not fall, no step back!

Note : our U2 reconnaissance aircraft has been shot so we have only reports from the NKVD. No aerial pictures so far.

Our glorious NKVD regiment 282 is placed on the Mechetka to defend the bridge, unfortunately the river is dry in this season and allows vehicle moves. Nests of resistance have been placed south to flank the ennemy, north to prevent the ennemy to skirt the river to the Volga and east to avoid the ennemy to enter immidiately in the STZ settlement. The German infantry supported by 4 StugIII f has taken the bridge but was not able to cross it. Our glorious soldiers have taken heavy losses but keep always the east bank of the Mechetka.

Situation on the Mechetka - 13/09/1942


Germans have entered the Red Barricades settlements where we hope to profit from the buildings north of the sector. As on the Mechetka, infantry supported by 2 captured t60 and 1 stug III (according to the report of our political commissaris) has stormed trough the buildings taking heavy losses. Our troops of the 149th Rifle division, mainly poor trained men have courageously resisted but it was not sufficient to keep the buildings. Again, as on the Mechetka, the crew of the T34's of the near factories, were not enough trained to take out German armours.

Situation in the RB settlements - 13/09/1942


 

 


 

 


 

 


 

 


 

 


 

manoi@telenet.be

STALINGRAD is a completely inofficial modification to Atomic's , SSI´s and Mattel Interactive´s Close Combat 5 ™.

The mod will cover the september / october fightings for the city of Stalingrad in 1942. We want to make this mod as historical as possible but due to limitations of modding and h2h playbalance some restrictions will occur. The mod will change team weapon and vehicle data, graphics, sounds, the strategic layer and all of the maps to fit the battle for Stalingrad. To make it short, the whole game will be turned upside down.

You´ll need a full retail version of Close Combat V in order to be able to play the mod.