Bloody Omaha V12 Released
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Close Combat Series -> Close Combat 5: Invasion Normandy

#21:  Author: RedScorpionLocation: Neverland PostPosted: Thu Jan 06, 2005 9:41 am
    —
Tejszd wrote:
Sorry, the tracers are not back. Some call it feature, others hate it....


would it be difficult to bring the tracers back? just curious

#22:  Author: RedScorpionLocation: Neverland PostPosted: Thu Jan 06, 2005 3:41 pm
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AT_ActionJackson wrote:
.
is there a complete list of changes available anywhere?



click main story on omaha

#23:  Author: TejszdLocation: Canada PostPosted: Thu Jan 06, 2005 4:32 pm
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RedScorpion,

It would be a fair amount of work to edit another CC5.exe as you would have to redo a number of things;

1) Hex edit most of the text strings that appear in the game
2) Recreate the soldier uniform colors
3) Recompile the strat map as some that information is stored in it
4) Add the BO mod icon
5) Redo the Naval and Mortar support quantities and locations

#24:  Author: TejszdLocation: Canada PostPosted: Thu Jan 06, 2005 4:38 pm
    —
AT_ActionJackson,

Here is the link to page that details the changes from v1.01 to v1.2;
http://www.closecombatseries.net/CCS/modules.php?name=News&file=article&sid=111&mode=&order=0&thold=0

#25:  Author: RedScorpionLocation: Neverland PostPosted: Thu Jan 06, 2005 5:14 pm
    —
Tejszd wrote:
RedScorpion,

It would be a fair amount of work to edit another CC5.exe as you would have to redo a number of things;

1) Hex edit most of the text strings that appear in the game
2) Recreate the soldier uniform colors
3) Recompile the strat map as some that information is stored in it
4) Add the BO mod icon
5) Redo the Naval and Mortar support quantities and locations


i feel an amount of work needed to play h2h. its bad as it is to fight an opponent where u cannot see the muzzle flashes - its nightmare to fight even without tracers... makes omaha like a game vs AI to me...



Close Combat Series -> Close Combat 5: Invasion Normandy


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