Utah ver1.1 has been released
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Close Combat Series -> CC5 Utah

#1: Utah ver1.1 has been released Author: Dima PostPosted: Fri Jun 03, 2005 5:07 pm
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RC Ver. 1.1 is available for dld:
http://www.closecombatseries.net/CCS/modules.php?name=Downloads&d_op=getit&lid=3128

Main chnges from Ver.1.0.

All tanx data has been reworked.
Snipers don't save ammo anymore.
Alot of photos/icons fixed.
MG.15 uses correct weapon icon in battle(used MG34 icon).
Marder IIIH uses MG.37(t) instead of MG34.
M8 HMC turret graphics fixed.
PzIIIH hull graphics fixed.
Min range for 60mm increased to 70m(was 50m).
3.7cm KwK143(f)[FT-18] HE blast size chnged to 2(medium) from 1(small).
HE shells added to 4.7cm KwK173(f) gun.
60mm AB ammo chnged to 25(was 30).
PzIIIH wreck graphics fixed.
FT-18 wreck graphics fixed.
Quad .50cal's blast size chged to -1(none) from 0(v small).
US vehicles crews didn't have small arms after bailing out. Fixed.
Power of 3inch HE shell decreased.
Reload time of 3.7cm KwK143(Ft) decreased.
Reload time of 3.7cm KwK143(R35) decreased.
Reload time of 75mm M3 decreased.
Accuracy of G.33/40 decreased slightly.
Accuracy of G.242(f) decreased slightly.
Reload time of 3.7cm KwK144(H39) decreased.
MG34/42/311(f)/116(f)/leMG34/42/MG15/120(r) uses MG graphics instead of rifle.
Number of SP(PzGren40) for PaK38 reduced to 5(was 15).
Added 5 HEAT(Steil.Gr.42) for PaK38.
Various tweaks to HE shells perfomance.
10 SP(PzGren39) shells added to FlaK36.
Reload time of 7.5cm StuK40(StuG40g/StuGIV) decreased.
SS PAK40 caused CTD. Fixed.
SS FlaK38 caused CTD. Fixed.
Penetration increased slightly for 4.7cm KwK173(f).
3.7cm Pak35/36 used 3.7cm FlaK37 shadow. Fixed.

#2:  Author: Pzt_MacLocation: Oregon PostPosted: Sat Jun 04, 2005 12:53 am
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Hi Dima,

I noticed that when I installed V1.1 in my plugin, it still shows it as V1.0. Is that right or did you not rename it V1.1?

Thx,
Mac

#3:  Author: Dima PostPosted: Sat Jun 04, 2005 12:55 am
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Ohh,

u r rite Mac...i forgot to do that Evil or Very Mad

will update it tomorrow with rite txt.

#4:  Author: Pzt_MacLocation: Oregon PostPosted: Tue Jun 07, 2005 4:55 pm
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Hi Dima,

Since Utah is now my favorite mod of all time Embarassed I've been mulling over some ideas that I would like to see in a later version. I hesitate to even mention anything at all because the mod is so kick ass the way it is. But you know how we CC players are: more more more! Wink

We'll just call it Mac's wish list Cool
More Flakpanzers. There is only one in the 922/243 GD. This is such a great vehicle, I would love one in more of the BG's.

Since this is an early invasion type mod, I think that the Regelbau pillbox would make a great addition to some of the lesser indowed German BG's.

Any chance of getting some more Pz III's? Or maybe even a Pz IV thrown in for good measure? That might be asking too much Wink

The Allied BG's alll seem really well done. The only thing I thought about for them was to make the GMC Preist able to have indirect fire as it was predomenantly a fire support vehicle.

The maps - it is actually a great thing to play on the original maps since it's been so long! But still, some new maps always add to the fun of the game. I know RegXtra has some sweet new maps that I think would do well for Utha.

Again, these are all just suggestions from a guy who loves the mod. If it never changed, neither would my opinion of it.

Thx,
Mac

#5:  Author: Dima PostPosted: Wed Jun 08, 2005 12:41 pm
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Quote:
More Flakpanzers. There is only one in the 922/243 GD. This is such a great vehicle, I would love one in more of the BG's.

only 1 was available in 243.GD historically.
Possibly more will be available on recruit in next ver.

Quote:
Since this is an early invasion type mod, I think that the Regelbau pillbox would make a great addition to some of the lesser indowed German BG's
.
don't like this idea actually...let's leave it for SAS Razz

Quote:
Any chance of getting some more Pz III's? Or maybe even a Pz IV thrown in for good measure? That might be asking too much

no PzIV for sure as 1st became available in early-mid July in Cotentin.
Possibly more PzIIIH will be avilable on recruit in next ver.

Quote:
The Allied BG's alll seem really well done. The only thing I thought about for them was to make the GMC Preist able to have indirect fire as it was predomenantly a fire support vehicle.

that's no good for CC as it should have some 600-800m min range with indirect fire and still u will be able to fire it behind the house like mortar...and that sux Very Happy .

Quote:
The maps - it is actually a great thing to play on the original maps since it's been so long! But still, some new maps always add to the fun of the game. I know RegXtra has some sweet new maps that I think would do well for Utha
.
Have some ideas about it Wink .

#6:  Author: Pzt_MacLocation: Oregon PostPosted: Wed Jun 08, 2005 4:33 pm
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Great Dima, I look foward to it Very Happy



Close Combat Series -> CC5 Utah


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