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Well, this is a start… Any thoughts…?? |
AT_Stalky wrote: |
Well, this is a start… Any thoughts…?? |
Dima wrote: |
Why bring that crap here and discuss it? |
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IMO it should be handled by the game engine, not the weapons data.
There are many states that should affect accuracy: Accuracy, experience, morale, suppression, wind, etc. |
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If the results are wrong, then there's something wrong with calculations. |
AT_Stalky wrote: |
Na, then you don’t understand what “Point Blank" row is in CC... It’s at point blank range in battle...
300 meter as Point Blank???? Point blank is a high prob range for hit mate... In battle with an AK its like 40 or 50 meter depend on the gunner, even 30 meter for some gunners. Some Snipers or marksmen have far longer PB ofcose.. |
AT_Stalky wrote: |
Qoute: “There are many states that should affect accuracy:
Accuracy, experience, morale, suppression, wind, etc.” Apart form wind... Man, have you played CC so little so you have not seen that theas things are effecting accuracy in CC??? |
AT_Stalky wrote: |
What are you talking about??? It can simulate same weapon used with or without optics man… |
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Which is nowhere near using 9000-11000 rounds to get a kill in battle, that you mentioned in WH40000 thread |
AT_Stalky wrote: |
And why dont you go to library and get some serios books about ammo spending in combat, or how combat effect humans and there ability. |
AT_Stalky wrote: |
Combat is not the shooting range you know where everyone hits half bad to good, only a few operates as on the shooting range on a battlefield. |
Dima wrote: |
as i've already explain to u in CSO/CCO in combat most of time soldiers shoot toward direction of the enemy not at enemy himself.
take squad in CC and fire at house to suppress potential enemy there while other units maneuvre and then count the number of bullets spent to get 1 kill. |
AT_Stalky wrote: |
Oh, I wonder what’s so hard to understand Theiron?
Limits and CC Engine problems? hmm, lets see: Have you look at the initial post? You fined it “it’s an engine problem” when they set 2 of the same weapons with different penetrating power… The British SAW 5.56 with 25mm steel penetrating power vs the US m249 with less values.. is that a “CCMT engine problem”? Is the .50 values set in the different weapons “an engine problem” in CCMT ??? A tripod HMG is more accurate then a Coaxis .50? And the penetration of them is set different, is that an “engine problem” ?? And here coaxis have A POINT PLANK of 30 meter, and AA of 50 meters, and the .50 tri pod has 300 METER POINT BLANK… How about that, is that a CC “engine problems” ??? Is the penetration power of the 5.56 and the 5.45 and 7.62 WP round at grate distance is that “ENGINE PROBLEMS” ?? How about the UK used .50 that is better then a 88mm L71 gun.. Is that an “CC engine problem” to?? Is the monster values set in the Type 68 assult rifle an “CC engine problem” where a 7.62 WP round outperforms a 37mm AT gun…??? Is the lacking of Sabots to the main gun of all tanks and AFV in CCMT is that “Engine Problems” to ??? Why is the M4 marksman weapon set to have less time to set up and fire, but in reality a sniper used rifle take long time to set up and get a shot of the a regular rifle… is that “engine problems” ??? Is it an “engine problem” when a LMG has Longer Point blank then the SNIPER RIFLES in CCMT!!! And Btw why does that russian LMG has so long Point Blank, is not better then the Brittish or US LMG... WHY?? Is it an "Engine Problem" Is it an “Engine problem” when the .50 coaxis HMG has a point blank lesser then the M4 and M16 rifles… !!!!!!!!!!!!! I sit an “CC engine problem” when the M4 and M16 has same values even if some have iron sights and some red dots rifles… ? |
AT_Stalky wrote: |
And, what you think they do with all em round in Iraq, 500 millions rounds fired in 5 years?? What they fired em on? |
AT_Stalky wrote: |
There is nothing wrong with the CC engine, if one know how to set the data… |
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