zcharles wrote: |
As always i bought War for 30$. But this is not a new game, only a nice mod.
What we really need is: -3D tanks with a true illumination and true shadows; it whould help to understand the map h meters; it whould be very very eaasy for a developer to build 3D vehicles!!!!!!!!! But they don't have time for this, apparently. |
Nomada_Firefox wrote: |
I have played many others and their style of game are different.
I remember very well GICombat and Squad Assault, they were games with good 3D models but they were not fun playing. |
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(these were done in 2D X-Com series long time ago) |
squadleader wrote: |
Vehicles/Tanks should be 3D though (or based on 3D models)...so you can have realistic effects for vehicle movement and vehicle position (crested on a hill, tilting on it's side etc). If the tanks are 3D models...blown up vehicles can be animated and dramatic (turrets blowing off, tracks blowing off)...not just Boom->Explosion_Graphics->Smoking_Tank effects we have now |
squadleader wrote: |
Destroyable building walls and collapsing buildings sound good.
Sure CC has this already...but move on from using simple sprites for damages. |
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Worse, you can't make holes in building walls - you could fire tank shells, RPGs, etc. on building walls, but despite that the debris element was created, it would still count as a wall. |
platoon_michael wrote: |
To be more specific the picture looks like crap. |
platoon_michael wrote: |
Hi Firefox,
To be more specific the picture looks like crap. |
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Nomanda you are one of the best modders for shure, but don't you think that with the right budget you could create a team that could make things like vehicles with the right angle of light, moving wather (possible in 2D), trees moving with explosions and wind (in 2D!), soldiers 30 times more animated (call some artist and pay him 2 days of work!!! all in 2D!!!) with correct weapons ecc... and maybe night fighting (in 2D!!). |
Nomada_Firefox wrote: | ||
Can you make some better? probably not. |
Therion wrote: | ||||
It's not about your skills. It's about how 3D graphics look worse than CCMT. Especially the ground which looks like green puke. |
Therion wrote: |
The ground texture looks like a green slime. |
AT_Stalky wrote: |
Can some here who play other games but CC, with 3D vehicles provide some screen shots of them from inside game?
Has panzer general 3D? Plz Edit Spelling |
Nomada_Firefox wrote: |
On my opinion only Blitzkrieg 2 has a good tactica 3D engine, all the others are equal or worse than Squad Assault, they have powerfull graphics but no more, on them you can not have a full image of the battlefield. It is the bad than I see on many 3D games. |
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.but enhancing the system with some of the graphic blitz and dazzle seen on new WW2 RTS titles won't hurt. |
Nomada_Firefox wrote: | ||
Yes but for many years we did not see a new Close Combat, I think that we must live with the stuff that now we have. If all WW2 RTS were as Close Combat games, we would can to press more to Strategy 3 about to make one game with better graphics but the true is that there are not more games as Close Combat on the world, we can see many of command and conquer games but I never have seen other company making one game as Close Combat. By it I think that to speak of one game with better graphics is a bad ilusion by the moment. We can speak about other things that we saw on other CC games as mount infantry on vehicles, one better scenary editor as on CC3 and a multiplayer with 3 vs 3 human players or more. Better graphics? yes but we can live with this old graphics many time more.
And I do not know if I have told it but I do not see it too easy because it were possible, other games would be as Close Combat, no? |
squadleader wrote: |
The CC system is still the best IMO...but enhancing the system with some of the graphic blitz and dazzle seen on new WW2 RTS titles won't hurt. |
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It's been over 10 years...you want the next CC (CC6, CC7) to be just like CC5/WAR graphically? |
Nomada_Firefox wrote: | ||
Why not? I like it, people play it. I can mod it without problems. If they make it on 3D, I´m sure that we would not see many mods more, probably only a few and not made on 7 days. |
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Well...if the tools are available...modders will mod away.
Maybe include modding tools for the 3D objects...just like scenario editors in say...Faces of War or Blitzkrieg 2. |
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BTW, what do you mean a mod in 7 days? Did you mean your CCWAR VetBoB...technically what you accomplished in 7 days was a mod conversion...you converted your CC5: VetBoB into CCWAR format...and it was surprisingly fast.. |
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.but still very very different from creating a full new mod from the ground up...that usually takes 1 year at least...usually even longer. You should know from your experience with Star Wars and Ebro... |
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