...single battle crash, not tested in multiplayer(but multiplayer is the only way to play CC?) but good AI as the Japanese?...can you play the GC or Ops...?
Posted: Mon Jan 01, 2007 2:36 am Post subject: mmm
read some of ur known issues.
this one
-As with most CC mods, attempting to play a single Battle will result in a crash to desktop approx. 50% of the time.
However, it seems that the crashes come in twos or threes. Be persistent and keep restarting...
sounds like u messed up the vehicles or wrecks position.( i dont think there r any CC mods any more that u cant play single battle on)
and -I have tried to simulate the Japanese infantry never surrendering, but it seems impossible with the CC engine.
The player will find that the Manchu BGs will often surrender easily, as their morale was historically low,
but even the most battle-hardened Japanese units will surrender at times. This is simply a limitation of the engine.
Japs committed suicide without taking an enemy (biggest form of surrender there was)
and-Swords and sabers are included in some infantry units, but they don't seem to function as intended.
Infantry will more likely use the default melee assault when attacking in close quarters. I still don't know why.
did u rework the sprites?
and ***The CC engine lowers the actual numbers entered into 'FPools.adb' for the GC and campaigns.
When playing Battles and Ops, the values entered in FPools are the same in the game. Therefore...
this is news to me!CC displays the correct amount in every setting for me.
Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
@ Anzac
"I dont think there r any CC mods any more that u cant play single battle on) "
How familiar are you with the CC engine? Single battles crash occasionally on every CC5 mod ever loaded.
Japs committed suicide without taking an enemy (biggest form of surrender there was)
Of course they did...but can SIMULATE that using the CC engine?
did u rework the sprites?
No need to if the data may be manipulated.
this is news to me!CC displays the correct amount in every setting for me.
Then your experience with data editing is cearly limited. After editing CC data for the past 6 years, it is common knowledge that FPool data is fluid and changes on the difficulty settings, as well as campaigns v battles.
Anzac, your point is?
I'm here to announce my work being completed, not to argue about its merits.
Unlike some modders, I list known issues. The fact that some (like yourself) will come along and use it against me is to be expected. I dont EXPECT you to play my mod, but the fact that you are criticising it beforehand tells me something of your agenda.
Sapa has some unresolved anger towards me, because I criticized certain aspects of BoB. Its nothing personal, and I thought I made that clear to him.
BUT, I actually PLAYED his mod before writing a review. Question is, will you do the same?
Posted: Mon Jan 01, 2007 10:41 am Post subject: mmm
lmao
Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
Posted: Mon Jan 01, 2007 3:52 pm Post subject: Khalkin-Gol
I played CC5 mod "Khalkin-Gol".
I think this mod is very interesting!!
But there is a problem "Single battle crash" sometimes.
I am looking forward to "Khalkin-Gol version 1.0" already.
Where are you from in Kansas? I grew up in the eastern part of the state.
@ K
Thanks for the feedback!
The issue with the Honjiganga map is known. It is because there are no roof files for the maps (3/10)...so you don't see the building interiors when troops enter them.
I plan on resolving this in the first update. Unfortunately, GRoof2 doesnt work well on my machine.
Ok,I hope Khalkin-Gol will be very good mod!
GOOD LUCK TO YOU!!!
If I'll find bug,I will report you.
And I have a question.
How many maps do you make?
Thank you for ypur answer.
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