Posted: Mon Apr 23, 2007 1:21 pm Post subject: DDay in Utah
ANZAC_Blackstump VS ANZAC_Lord4war
on veteran setting 15 minute battles.
1st battle is the AB in the Mederet
Making sure i get a firm hold on the Montbourg VL for further options
Stumpy finds out open ground is deadly,i harrass his arm car with sniper fire.
trying to escape the heat
it gets worse
a sound first up effort the AB securing the Montbourg exit VL was a big gain
Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
Stumpy had plans to kick me off this map,fortunately for me they went all against him
halftrack takes rifle fire from distance and tries to respond
recon team finish it off at close range after rushing it
and sweeping up the last vls
a really good unexpected result,germans wiped from map
Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
Last edited by ANZAC_Lord4war on Mon Apr 23, 2007 2:39 pm; edited 1 time in total
Posted: Mon Apr 23, 2007 1:45 pm Post subject: Chef Du Pont 3rd battle on DDay
left a sniper to harrass a MG htrack with sporadic firing
command squad ambushes an inf team sent forth.
same command team taken action to avoid 105mm
an average result survived
gc result to date
Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
Posted: Mon Apr 23, 2007 1:58 pm Post subject: Veirville 4th battle on DDay
My AB wait for the enemy to mass at a point then release there naval barrage
airstrike only injures 2 crew in 3.7cm Pz3
Zook gets his 2nd Pz3 within minutes
assault team cleans up any remaining crew/inf
Stumpy just keeps seeing AB appear out of the hedges destroying Htracks
a good result but could off possibly forced him off map in 1 go here
and gc results after 4 battles
Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
Posted: Tue Apr 24, 2007 10:56 am Post subject: St Come Du Mont 5th battle 1st morning 6th June
every gap is quickly closed
after having a zook shot glance off front of stug at close range,Stumpy quickly backs up to a safer distance then starts spraying the area where he thinks it is backed up by 12cm mortar.the sturmhaubtze wrecked in the trees just above
was taken out with 2 81mm mortar shots with direct los .
stumpy gets his man
hanged on and nearly destroyed a 2nd tank
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Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
Posted: Tue Apr 24, 2007 11:07 am Post subject: Uncle Red beach Invasion begins
The Paras have done all the hard work so far,hanging onto every map they have landed on.Now the pressure is on for the beach landing bgs to do their share.
The push on uncle red is sailing along nicely around the 5 minute mark.
then in last minute things start to go wrong taking last vl
flamerthrower team ambushes DD
all the hard ground work on Uncle Red undone in a last careless minute
mStumpy survives another turn on 1 vl ruining supply to the AB on Veirville,St Come.
GC results with Tare Green battle remaining till afternoon movements
Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
Posted: Fri Apr 27, 2007 8:18 am Post subject: Tare Green Invasion underway
The DD tanks lead the way.
trying to kill cursed atg which took out 2 DDs before timer runs out.
A good result for Stumpy with only 13 units defending
damned lone ATG ruined my DDay.
now thats 2 beaches im not getting supply off for the first afternoon battles.
GC result at end of morning on first day.
Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
Posted: Sat Apr 28, 2007 1:21 am Post subject: mmm
continuation will be when i run into Stumpy next.
the maps r DDay RX.
during the aars u can see me going on about supply a lot on first morning.
this because the AB BGs no longer get 5 days of supplies.
so by afternoon of first day ur out of supply.
i needed to wipe Stumpy off of Tare Green,Uncle Red & Vierville on the first morning.
this would allow me to get supply to all AB units maybe exception of 1 at St Come Du Mont.
this failed to happen at any of the 3 mentioned maps with Stumpy stubbornly holding onto 1 vl at all of them.
U may of also noticed the order in which the battles unfold.
AB fighting their battles first be4 the beach landing bgs get chance to fight theirs.
this also makes supply more painful problem as the beach battles are last
so i have to fight my AB battles without fuel and ammo.
Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
Posted: Mon Apr 30, 2007 11:14 am Post subject: Afternoon movements & Mederet Battle
i moved my AB from Azeville to Montbourg to probe the defences there,and my AB from St Mere to Azeville.
Mederet next battle
Zook lines up arm car with 2 shots
A26 airstrike fails to do any damage to Pz3
here comes the assault.
2nd story guys were getting shot up by a vehicle in open field and were playing a game of rush in and shoot and rush out
done well holding both vls,destroyed an arm car.and made some inroads into his inf,must clear the beaches this round to get supply thru.
Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
Posted: Mon Apr 30, 2007 11:33 am Post subject: Chef Du Pont afternoon battle
i get an ambush on some Fj Aukflarer
than he comes at me on other side
doing best to slow stumpys advance whilst avoiding los with Sturmhaubtze
and i manage to do it long enuff to hold on
pretty even event here,thou i got really squeezed for ground
Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
Posted: Mon Apr 30, 2007 11:25 pm Post subject: Taking over of Veirville in the afternoon.
Stumpy starts hard wanting to gain extra exit vl,i have more than enough crack AB troops to stop his Ostruppen
and the Ost were quickly overpowered
This didnt leave Stumpy with much further area to hide in.I wanted him gone from this map,and allocated my single naval barrage for the afternoon battles to this map
seeing his morale dip i start the riot
swooping down and killing his last men
another map cleared of the enemy
and gc result to date
Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
Posted: Mon Apr 30, 2007 11:37 pm Post subject: St Come Du Mont battle afternoon
bad deployment at start of game by me exposes a garand team to MG fire at start of game
Stumpy brings his Stug into game,Heavy recon team already used their zook ammo (1 shot ) on a missed shot on the stug,now just sitting tight hoping he doesnt have infantry to find them for his stug.
Stumpy trys to push hard for the Carentan VL as i can run behind his lines,even thou i know he has FJ sitting in Carentan,im without fuel and ammo and an attack would be fruitless.
Instead a waiting assault team attacks STumpys Stug as it tries to plough thru stone fence,and successfully destroys it.No more tanks here!
Boy dunno what im gonna do here next.
Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
Posted: Wed May 02, 2007 11:41 pm Post subject: Up to Montbourg
i use 20/20 image capturing.
Ok i got no pictures for the Uncle Red & Tare Green battles.
Coz in 3rd game @ Montbourg i hit the sleep button instead of print button taking a pic
Stumpy had 6 teams remaining on Uncle Red and a single team on Tare Green.
On Tare Green i took more losses from the damned minepoles and minefields.
Now that the beaches have been freed up on the afternoon of the first day,that is good going for me.With supply getting thru to all but 1 AB bg.
Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
Posted: Thu May 03, 2007 9:25 am Post subject: Last Battle of 6th June
My command team and recon inf take out one of Stumpys forward scouting inf.
CharBis escapes an attempted ambush by recon inf
Garand rifles take action against tank,Stumpy rushes inf to stop the ambush
Heavy recon team take out charbis with a zook.
Recon Inf ambush 2 german teams as they come forward,which earns them the attention of the Sturmhaubtze
But stumpy sends one the other way to get recon inf
Meanwhile Stumpy rushes my supply VL and a lone mort team slow them down long enuff for reinforcements to rush at them from flank.
In stumpys desperation to cut me from supply again,he tries to steal my supply vl with a tank charge in last minute,but a Bar rifle team successfully immobilise him.and the tank gets captured in game results
Stumpys attack run out of steam early and i was able to run 2 units for important vls in last minutes of game.
GC result at the end of first days battle.All beaches cleared !!!
Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
Posted: Thu May 03, 2007 9:44 am Post subject: Movement into 2nd day
Moved the 8/4th off tare Green to Quinville,the 22/4 to Veirville
506th from Veirville to St Come Du Mont,502nd (2nd battle out of ammo)from St Come Du Mont to Carentan
Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
Posted: Thu May 03, 2007 9:59 am Post subject: Mederet battle
i send an artillery barrage into suspected area of his troops,i soon hear a htrack explode.
Stumpy tries to reinforce the buildings,but i have an inf gun about 250metres down the road hammering any enemy troops that enter that 2 story house or go to the corner of road.
another stuff up not paying attention to what my airstrike was,i end us using a p51 strike on tank,to my surprise one of the 50 cals injures a crew member.
Bar rifles rush in and lob explosives at arm car,but overthrow them only injuring some crew,but they finish him off a moment later with grenades.
sense a moment to steal some easy ground
a zook gets 2 shots off at a Pz3,one has no affect the other splashes harmlessly in water
Mederet Result
GC result to date
Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
Posted: Sun May 06, 2007 4:53 am Post subject: Chef Du Pont survival
at start of game Stumpy decides to have a BBQ without officially inviting my assault team.
Inf gun helps hold flank
Artillery barrage destroys halftrack and some inf units
Then USAF attempt to go after stug without success
i try to launch counter in the confusion
fire fights breakout elsewhere
rushing in some reinforcements to hold
recon inf do some heavy hitting
Chef Du Pont battle result
Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
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