Komrade_kommissar
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Posted: Thu Feb 07, 2008 9:53 pm Post subject: Italian mod? |
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Howdy,
I've been looking at all the mods (I now have like 20 gb worth of mods for all my CC games!) and I haven't seen any ones set in Italy or Sicily. Are there any I missed or upcoming ones? I've played the Africa mods with Brits vs. Italians but I was wondering if there are mods about the invasion of Sicily or the Italian peninsula. |
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CSO_Talorgan
Rep: 72.5 votes: 1
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mikwarleo
Rep: 38.5 votes: 2
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Searry
Rep: 3.2 votes: 1
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Posted: Thu Feb 07, 2008 10:40 pm Post subject: |
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mikwarleo wrote:
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· Afrika 40'41 (3) This mod by RD_Oddball takes you back to the early days of the campaign. You can fight as either the British with thier Commonwealth Allies, or as the Italians. This mod features 44 new maps, all new data and tons of new graphics and sounds. latest verison is 1.1.
Individual Maps (44)
http://www.closecombatseries.net/CCS/modules.php?name=Downloads&d_op=viewdownload&cid=222
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Komrade_kommissar wrote:
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Howdy,
I've been looking at all the mods (I now have like 20 gb worth of mods for all my CC games!) and I haven't seen any ones set in Italy or Sicily. Are there any I missed or upcoming ones? I've played the Africa mods with Brits vs. Italians but I was wondering if there are mods about the invasion of Sicily or the Italian peninsula.
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ANZAC_Lord4war
Rep: 3.5
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Posted: Thu Feb 07, 2008 11:14 pm Post subject: mmm |
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ive started one,revolving around Operation Husky,Invasion of Sicily.
(one of the test runs for normandy)
Research has been really positive for it.
You get German & Italian forces,as well as USA,GB & Can.
And time frame is most suitable to CC5 GC.
And best thing for the Axis player is he doesnt have to surrender/evacuate off the island.
p.s if anyone wants to put their 2 bobs worth in for help/input with the representation of the battlegroups involved.
As there was a lot of soldiers on the island,something like 40,000 + Germans,and up to and over 200,000 Italians.
but this can only be broken down into 27 bgs for each side. |
Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands |
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squadleader_id
Rep: 53.2 votes: 7
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Posted: Fri Feb 08, 2008 12:04 am Post subject: Re: mmm |
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ANZAC_Lord4war wrote:
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ive started one,revolving around Operation Husky,Invasion of Sicily.
(one of the test runs for normandy)
Research has been really positive for it.
You get German & Italian forces,as well as USA,GB & Can.
And time frame is most suitable to CC5 GC.
And best thing for the Axis player is he doesnt have to surrender/evacuate off the island.
p.s if anyone wants to put their 2 bobs worth in for help/input with the representation of the battlegroups involved.
As there was a lot of soldiers on the island,something like 40,000 + Germans,and up to and over 200,000 Italians.
but this can only be broken down into 27 bgs for each side.
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Excellent news, L4W! This is your first announcement of the new mod project?
With Ortona stalled...we're relying on you now for that special 'vacation' in the soft underbelly of the Axis |
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schrecken
Rep: 195 votes: 15
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squadleader_id
Rep: 53.2 votes: 7
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Posted: Fri Feb 08, 2008 9:48 am Post subject: |
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schrecken wrote:
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The Greece mod for Cross of Iron involves the Italians attempting to invade Greece.
well worth a look.
http://closecombat.matrixgames.com/CoI/coimods.html
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Hmm...didn't you read Searry's post? Read it again please...
And I believe this is the CC5 subforum...not the CoI subforum |
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schrecken
Rep: 195 votes: 15
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Posted: Fri Feb 08, 2008 10:36 am Post subject: |
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Hey
I swing both ways.
A couple of clicks of the mouse and he could be playing the Greek mod.
you too |
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RD_Roach
Rep: 1.9 votes: 1
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Posted: Sat Feb 09, 2008 1:51 am Post subject: |
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schrecken wrote:
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Hey
I swing both ways.
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Its not a swingers forum either Now i know why you counted the spins |
CC Greatest Game Ever!
www.reddevilscc.com |
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Pzt_Rasalom
Rep: 0.1
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Posted: Sat Feb 09, 2008 10:57 pm Post subject: |
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Anzio would be a good theatre for a mod too.
Thats just my thoughts |
Any fool with a fast pair of hands can take a tiger by the balls. But it takes a hero to keep squeezing.... |
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schrecken
Rep: 195 votes: 15
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Posted: Sun Feb 10, 2008 5:36 am Post subject: |
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No Italian combatants at Anzio though. |
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Pzt_Rasalom
Rep: 0.1
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Posted: Mon Feb 11, 2008 5:28 am Post subject: |
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yeah. i know. just thawt that it would be a good theatre for a mod.
didn't know that it was italian participation specific.
sorry schrecken |
Any fool with a fast pair of hands can take a tiger by the balls. But it takes a hero to keep squeezing.... |
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schrecken
Rep: 195 votes: 15
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Posted: Mon Feb 11, 2008 8:37 am Post subject: |
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In that vein, what about Salerno
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Komrade_kommissar
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Posted: Fri Feb 22, 2008 7:49 pm Post subject: |
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So far the idea for Sicily is my favorite. Can't wait to try it! :yank :hurt10 :hitler |
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Pzt_Rasalom
Rep: 0.1
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Posted: Thu Feb 28, 2008 11:03 am Post subject: |
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nice schreken.
salerno and anzio were two hard fought battles.
monte cassino would be good but maybe convert the four( maybe it was 3) battles into a campaign like stalingrad series. or just one mod focused on main battles?
anzio would be interesting incorparating Anzio Annie into the equation.
Husky is still good idea.
Pzt_Rasalom
21st PD |
Any fool with a fast pair of hands can take a tiger by the balls. But it takes a hero to keep squeezing.... |
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