Buck_Compton
Rep: 64.6 votes: 9
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Posted: Sun Jan 17, 2010 4:55 pm Post subject: Report Bugs in Battle of the Scheldt |
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Hey guys,
Mooxe has released to downloads about a few minutes ago. This topic is meant for you to report any bugs so we are able to repair them.
Enjoy Playing the mod
Cheers Buck
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Tejszd
Rep: 133.6 votes: 19
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Posted: Sun Jan 17, 2010 8:33 pm Post subject: Re: Report Bugs in Battle of the Scheldt |
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Putte map has a couple winter trees coded on the map
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Buck_Compton
Rep: 64.6 votes: 9
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Posted: Sun Jan 17, 2010 9:37 pm Post subject: Re: Report Bugs in Battle of the Scheldt |
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Hey Tejszd,
Thanks for the note. Will be corrected in the patch ;)
Cheers Buck
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Ost_KinsK
Rep: 11.6
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Posted: Sun Jan 17, 2010 9:40 pm Post subject: Re: Report Bugs in Battle of the Scheldt |
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Failed to copy because ACredits.bmp does not exist.
help
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Buck_Compton
Rep: 64.6 votes: 9
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Posted: Sun Jan 17, 2010 9:53 pm Post subject: Re: Report Bugs in Battle of the Scheldt |
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Ost_KinsK wrote (View Post):
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Failed to copy because ACredits.bmp does not exist.
help
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Is there an ACredits.bmp in your cc5 graphics folder???
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schrecken
Rep: 195 votes: 15
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Posted: Sun Jan 17, 2010 10:25 pm Post subject: Re: Report Bugs in Battle of the Scheldt |
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That winter tree looks like the WaR/CC4 Huge Snowy conifer bottom left.
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Pzt_Crackwise
Rep: 64.9 votes: 1
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Posted: Sun Jan 17, 2010 11:07 pm Post subject: Re: Report Bugs in Battle of the Scheldt |
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Thanks for the great mod, awesome maps allowing much varying tactics. I noticed some bugs or to express more clearly, some strange stuff. These are the 2 potential bugs I have encountered so far:
1. Infantry flame throwers have the sound of a bazooka? Is this a bug or made intentionally?
2. Tanks' firing angles seem graphically wrong. I dont know if its the case with every tank, but it happened wit this firefly. Here is an example:
The tank is firing on the direction of the red line, but its turret faces somewhere else.
I would also like to say that I loved how strategic map looks, very nice graphics. But the individual maps look quite big on the strat map, so it's a bit hard to see the general situation on the strategic map. I mean it's like it would be really nice if there was a zoom out button built in the game:P For that reason, could you upload the strategic map of the scheld in the future to the site? It would be very helpful to the player. being able to zoom in and zoom out as a jpeg picture.
And one minor thing, its just the trees on the map are original to this mod, but to a person like me who is accustomed to the regular tree graphics (as in GJS), I didn't like how they look. But it's just my taste, a personal thing
So thanks again for all your efforts, it seems a very challenging and a wonderful mod to play h2h!..
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mooxe
Rep: 221.7 votes: 25
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Posted: Sun Jan 17, 2010 11:15 pm Post subject: Re: Report Bugs in Battle of the Scheldt |
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Ost_KinsK wrote (View Post):
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Failed to copy because ACredits.bmp does not exist.
help
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Kinsk you should have that file. A full install of CC5 puts that file on your harddrive. If its not there, then I think another mod with an incorrectly scripted install.txt removed it and did not put it back. I suggest uninstalling any plugin you have right now, uninstall CC5, then reinstall CC5, and install Scheldt and see if you get the problem.
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Tejszd
Rep: 133.6 votes: 19
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Posted: Sun Jan 17, 2010 11:45 pm Post subject: Re: Report Bugs in Battle of the Scheldt |
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mooxe wrote (View Post):
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Ost_KinsK wrote (View Post):
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Failed to copy because ACredits.bmp does not exist.
help
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Kinsk you should have that file. A full install of CC5 puts that file on your harddrive. If its not there, then I think another mod with an incorrectly scripted install.txt removed it and did not put it back. I suggest uninstalling any plugin you have right now, uninstall CC5, then reinstall CC5, and install Scheldt and see if you get the problem.
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Another possibility is that the pluginmanager did not properly unzip all the mod files....
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Tejszd
Rep: 133.6 votes: 19
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Posted: Mon Jan 18, 2010 3:15 am Post subject: Re: Report Bugs in Battle of the Scheldt |
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Don't know if this a bug or by design but on the Oosthoek map a tank can get LOS from one field (3m) over the road (4m) to another field (3m) on crawling soldiers. You might want to raise the road more than 1m to block LOS.
Edit: I didn't realize that I was that close already to the road but having said that I believe I had a LOS from further away too
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Pete
Rep: 118.1 votes: 12
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Posted: Mon Jan 18, 2010 6:31 pm Post subject: Re: Report Bugs in Battle of the Scheldt |
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Oops, unexpected error messages here but that's alright it's what we asked for
Flamethrower sound: not a bug, just my choice.
Tank firing angles: I did notice that on occasion but I don't know what is causing it or how I would be able to fix it.
Los: the tank is tall enough to fire over an elevation of only 1 meter. However, most dikes on the maps are coded to be tall enough to block LOS.
Note to 7A Clan testers: Forcepools have been adjusted. All Allied battle groups no longer reinforce to their original strengh. Best to delete saved campaign and Operation files.
One more thing: Please bear in mind that we intend to consolidate bug fixes in a larger update.
Cheers,
Pete
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Dulce Bellum Inexpertis
(War is delightful to those who have no experience of it.)
Our facebook page: https://www.facebook.com/buckandpete/
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0202243
Rep: 60.6
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WOLFGRAU
Rep: 0.1
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Posted: Mon Jan 18, 2010 7:57 pm Post subject: Re: Battle of the Scheldt has been released |
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I've got this problem:
"Failed to copy F:\Close Combat Invasion Normandy\Graphics\ACredits.bmp to System\Original\ACredits.bmp because F:\Close Combat Invasion Normandy\Graphics\ACredits.bmp does not exist"
And before that , when I am trying to unzip the maps it is another error:
F:\Stuff do CC\CC5_BattleoftheScheldt_v1.0_mappack.zip: CRC failed in Krabdijk.bgm. The file is corrupt
Need some help
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AMOR PATRIAE NOSTRA LEX |
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Pete
Rep: 118.1 votes: 12
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Posted: Mon Jan 18, 2010 9:52 pm Post subject: Re: Battle of the Scheldt has been released |
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@0202243: From the screenshot it looks like you installed the configuration manager in the same directory as CC 5. The config.manager readme says: "If you are installing the CC5 Configuration Manager for the first time, simply unzip all the files into a dedicated folder outside CC5. "
So, please try again following the readme's instructions: install the Cfgv13 outside the SSI directory. Then copy the Scheldt plugin into the "plugins" folder and start Cfgv13 again.
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Dulce Bellum Inexpertis
(War is delightful to those who have no experience of it.)
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Pete
Rep: 118.1 votes: 12
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Posted: Mon Jan 18, 2010 10:02 pm Post subject: Re: Battle of the Scheldt has been released |
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@ Wolfgrau. I don't understand what you are trying to do here. The first sentence says that you are tring to copy a file from a location but it does not exist? Did you get this file separately or did you unzip all Schelde files into that location? Where you trying to copy all Schelde files together?
Second message: is that the only file that is reported as corrupt? Did all other files copy correctly?
Did you install CC5 on F before or after installing the patch and the plugin on C drive (standard installation drive where also the plugin is installed?) . Just checking.
edit: typo.
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Dulce Bellum Inexpertis
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Pete
Rep: 118.1 votes: 12
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Posted: Mon Jan 18, 2010 10:07 pm Post subject: Re: Battle of the Scheldt has been released |
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As a reminder: please report bugs in the designated thread.
Thanks,
Peter
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Dulce Bellum Inexpertis
(War is delightful to those who have no experience of it.)
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mooxe
Rep: 221.7 votes: 25
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mooxe
Rep: 221.7 votes: 25
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Posted: Tue Jan 19, 2010 1:30 am Post subject: Re: Battle of the Scheldt has been released |
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WOLFGRAU wrote (View Post):
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I've got this problem:
"Failed to copy F:\Close Combat Invasion Normandy\Graphics\ACredits.bmp to System\Original\ACredits.bmp because F:\Close Combat Invasion Normandy\Graphics\ACredits.bmp does not exist"
And before that , when I am trying to unzip the maps it is another error:
F:\Stuff do CC\CC5_BattleoftheScheldt_v1.0_mappack.zip: CRC failed in Krabdijk.bgm. The file is corrupt
Need some help
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For the first error... Reinstall CC5. For some reason acredits.bmp is missing and it should not be. A full install will place it in the correct folder.
Second error, I will double check and see if the zip file is corrupted. please download another copy yourself and tell me if its still corrupt. You can also download that map by itself at, http://www.closecombatseries.net/downloads/CC5/Mods/Scheldt/individualmaps/krabdijk.zip
For Pete and Remi. ACredits.bmp was included in the plugin as it was in the graphics files on the site. I naturally assumed it was part of the mod. If its not, it can be removed next patch, I will update the script. But with that, why are people reporting it doesn't exist? It should be present in a full install of CC5.
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Last edited by mooxe on Sun Mar 13, 2011 8:05 pm; edited 2 times in total |
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Pete
Rep: 118.1 votes: 12
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Posted: Tue Jan 19, 2010 8:28 pm Post subject: Re: Report Bugs in Battle of the Scheldt |
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Thanks for directing to existing bug threads Mooxe. It seems that there are people who are experiencing problems that are not mod specific. For those issues I recommend using the search option first and try and find an existing thread. Although neither Buck nor I have much experience with tackling those issues we will try and help out anyway.
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Dulce Bellum Inexpertis
(War is delightful to those who have no experience of it.)
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pvt_Grunt
Rep: 99.7 votes: 5
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Posted: Wed Jan 20, 2010 7:48 am Post subject: Re: Report Bugs in Battle of the Scheldt |
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There is always some install problems with a new CC5 mod. Often it's due to CfgV13 or the users PC. Modswap is a better program but only for the newer CC.
Dont get discouraged by the fail install reports. Sometimes a manual install is the only way for some people. Concentrate on the real bugs and listen to the positive reports too. Downloading now......
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