davidssfx
Rep: 16.8 votes: 8
|
Posted: Tue Apr 20, 2010 5:41 pm Post subject: Re: Realism On Ground (ROG) mod |
|
|
golani_2 wrote (View Post):
|
Sounds awesome, but where is the download link?
|
Hi,
I've submitted it to mooxe for review.
Therefore, it may be available in the Close Combat Series download section ... some time in the future.
Thanks
|
|
|
Back to top |
|
|
|
davidssfx
Rep: 16.8 votes: 8
|
Posted: Wed Apr 21, 2010 10:33 pm Post subject: Re: Realism On Ground (ROG) mod |
|
|
Decided to hold off with the upload for a bit, in order to do some "Elements" editing.
as part of the list of changes:
-Small Hedgerow, changed to: block Line of Sight
-Large Hedgerow, changed to: similar to Bocage ... vehicles can't pass through
As in Normandy ... each field surrounded by hedgerows was a separate battlefield.
The above changes will reflect more realistic terrain conditions, as follows:
1) No Line of Sight through any Hedgerow, Hedge, or Bocage ... unless unit is directly beside
2) Vehicles can not pass through Large Hedgerows ... similar to Normandy
3) Tanks can only get very limited Line of Sight through Large Hedgerows ... similar to a small gap in real life
4) ATG's can deploy against Large Hedgerows, but with narrow and limited firing lanes ... similar to a small gap in real life
|
|
|
Back to top |
|
|
stiener
Rep: 46.4 votes: 3
|
Posted: Thu Apr 22, 2010 2:06 am Post subject: Re: Realism On Ground (ROG) mod |
|
|
a/t guns should be able to deploy IN hedgerows with regular LOS. as was the german practice in normandy.
|
WHEN THE PIN IS PULLED "MR GRENADE"IS NOT OUR FRIEND ! |
|
Back to top |
|
|
davidssfx
Rep: 16.8 votes: 8
|
Posted: Thu Apr 22, 2010 3:46 am Post subject: Re: Realism On Ground (ROG) mod |
|
|
stiener wrote (View Post):
|
a/t guns should be able to deploy IN hedgerows with regular LOS. as was the german practice in normandy.
|
Most of the Hedges seen in TLD are coded Small Hedgerow and Large Hedgerow ... with a smaller portion being Bocage.
To best represent Normandy in the early stages ... tanks could not go through most hedgerows. Later they found ways for tanks to push through with welded attachments or with explosives.
I think most German ATG's were positioned in tree lines and small hedges, or corners of hedgerows. But am not sure how they would deploy in the types of hedgerows that were the main design of the landscape.
See link below ... part way down:
http://www.freerepublic.com/focus/f-vetscor/1343370/posts
|
|
|
Back to top |
|
|
schrecken
Rep: 195 votes: 15
|
Posted: Thu Apr 22, 2010 3:51 am Post subject: Re: Realism On Ground (ROG) mod |
|
|
David
Just make sure you avoid tank traps.. where a tank deploys surrounded by impassablke terrain and so is trapped in there for the duration of the battle.
A better solutrion, though laborious, would be to recode parts of the Large Hedgerow as Bocage.
|
|
|
Back to top |
|
|
davidssfx
Rep: 16.8 votes: 8
|
Posted: Thu Apr 22, 2010 4:27 am Post subject: Re: Realism On Ground (ROG) mod |
|
|
schrecken wrote (View Post):
|
David
Just make sure you avoid tank traps.. where a tank deploys surrounded by impassablke terrain and so is trapped in there for the duration of the battle.
A better solutrion, though laborious, would be to recode parts of the Large Hedgerow as Bocage.
|
Good point ... thanks.
I'm not willing to recode everything so ... I'll change the Large Hedgerow back to its original coding, but keep the Small Hedgerow with Line of Sight blocked.
Then, at least, there won't be any long distance firing through hedgerows.
|
|
|
Back to top |
|
|
stiener
Rep: 46.4 votes: 3
|
Posted: Thu Apr 22, 2010 6:29 am Post subject: Re: Realism On Ground (ROG) mod |
|
|
david
i dont disagree for the most part, but the difference is the germans had time to dig into the hedge rows and dig in the a/t guns. they had time. [ of course not in all cases did they have time ] it was a prepared defense. they dug in tanks also into the hedge rows in prepared defences and fall back positions.
this was the problem the allies faced......each hedge row was a fortress for the germans because they were already dug in.
there are numerous references in books to these prepared hedgerow defences.
the germans were masters of camoflage as well............
|
WHEN THE PIN IS PULLED "MR GRENADE"IS NOT OUR FRIEND ! |
|
Back to top |
|
|
davidssfx
Rep: 16.8 votes: 8
|
Posted: Thu Apr 22, 2010 7:54 am Post subject: Re: Realism On Ground (ROG) mod |
|
|
stiener wrote (View Post):
|
david
i dont disagree for the most part, but the difference is the germans had time to dig into the hedge rows and dig in the a/t guns. they had time. [ of course not in all cases did they have time ] it was a prepared defense. they dug in tanks also into the hedge rows in prepared defences and fall back positions.
this was the problem the allies faced......each hedge row was a fortress for the germans because they were already dug in.
there are numerous references in books to these prepared hedgerow defences.
the germans were masters of camoflage as well............
|
Yes, I think you are right
|
|
|
Back to top |
|
|
davidssfx
Rep: 16.8 votes: 8
|
|
Back to top |
|
|
Red
Rep: 39.8
|
Posted: Thu Apr 22, 2010 12:03 pm Post subject: Re: Realism On Ground (ROG) mod |
|
|
Hi
Great job, but the DL link don't work
|
|
|
Back to top |
|
|
davidssfx
Rep: 16.8 votes: 8
|
Posted: Sat Apr 24, 2010 10:43 pm Post subject: Re: Realism On Ground (ROG) mod |
|
|
Attached is a zipped single battle ...
130/Lehr counter attacks the Brit 185/3 at Bretteville.
The German side has Heavy support accompanying.
The Allies have Air support and both have a Mortar barrage.
Unzip the file and put it in:
C:\Matrix Games\Close Combat The Longest Day\Games\Battles
... then access it through the "User Scenarios" tab.
Description: |
|
Download |
Filename: |
130-Lehr vs 185-3.zip |
Filesize: |
314 Bytes |
Downloaded: |
333 Time(s) |
|
|
|
Back to top |
|
|
schrecken
Rep: 195 votes: 15
|
Posted: Sat Apr 24, 2010 11:15 pm Post subject: Re: Realism On Ground (ROG) mod |
|
|
Is thiss for youur mod or the Stock game david?
|
|
|
Back to top |
|
|
davidssfx
Rep: 16.8 votes: 8
|
Posted: Sat Apr 24, 2010 11:36 pm Post subject: Re: Realism On Ground (ROG) mod |
|
|
schrecken wrote (View Post):
|
Is thiss for youur mod or the Stock game david?
|
Hi,
Mod needss to be instaalled first
|
Last edited by davidssfx on Sun Apr 25, 2010 2:09 am; edited 1 time in total |
|
Back to top |
|
|
stiener
Rep: 46.4 votes: 3
|
Posted: Sun Apr 25, 2010 2:09 am Post subject: Re: Realism On Ground (ROG) mod |
|
|
hey david..........is there a link to your new mod? i couldnt find it in the TLD DL section?
|
WHEN THE PIN IS PULLED "MR GRENADE"IS NOT OUR FRIEND ! |
|
Back to top |
|
|
wurger
Rep: 1.5
|
Posted: Sun Apr 25, 2010 2:12 am Post subject: Re: Realism On Ground (ROG) mod |
|
|
he posted it up alrdy, i m playing it now.
|
|
|
Back to top |
|
|
schrecken
Rep: 195 votes: 15
|
Posted: Sun Apr 25, 2010 6:03 am Post subject: Re: Realism On Ground (ROG) mod |
|
|
David
the path to the save game is probably wrong then....
It should be something like (will DL and install now to check)
C:\Matrix Games\Close Combat The Longest Day\ROGM\Games\Battles
|
|
|
Back to top |
|
|
schrecken
Rep: 195 votes: 15
|
Posted: Sun Apr 25, 2010 6:04 am Post subject: Re: Realism On Ground (ROG) mod |
|
|
Link supplied doesn't work for me...
|
|
|
Back to top |
|
|
davidssfx
Rep: 16.8 votes: 8
|
Posted: Mon Apr 26, 2010 8:18 am Post subject: Re: Realism On Ground (ROG) mod |
|
|
schrecken wrote (View Post):
|
David
the path to the save game is probably wrong then....
It should be something like (will DL and install now to check)
C:\Matrix Games\Close Combat The Longest Day\ROGM\Games\Battles
|
Hi schrecken,
I pulled down the link after thinking about why you asked if the battle was for stock or mod.
Everything worked fine, but as you were probably thinking ... the battle should be in the GroundTactics mod folder.
I took a look at it tonight ... and it seems I removed the Games folder from the mod install program while moving in new files and clearing out old ones.
It is fixed now in ver1.1 ... now that the Games folder has been put back in.
Thanks for noticing this error I made.
For anyone who downloaded and installed ver1.0 ... please remove it and get ver1.1 (sorry for the inconvenience).
Here is the new ver1.1 link:
http://uploading.com/files/m7451542/CCTLDModGroundTacticsv1.1.zip/
|
|
|
Back to top |
|
|
wurger
Rep: 1.5
|
Posted: Mon Apr 26, 2010 9:07 am Post subject: Re: Realism On Ground (ROG) mod |
|
|
do i just delete the ver1 ground tactics folder to uninstall?
|
|
|
Back to top |
|
|
davidssfx
Rep: 16.8 votes: 8
|
Posted: Mon Apr 26, 2010 7:32 pm Post subject: Re: Realism On Ground (ROG) mod |
|
|
wurger wrote (View Post):
|
do i just delete the ver1 ground tactics folder to uninstall?
|
Hi,
To uninstall version 1.0 ... follow the below instructions:
-Start
-Settings
-Control Panel
-Add or Remove Programs
-CC TLD Ground Tactics
-Remove
-Yes
Thanks
David
|
|
|
Back to top |
|
|