karlmortar
Rep: 16.7 votes: 2
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Posted: Wed Dec 01, 2010 12:04 pm Post subject: IR Equipment |
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I wonder if there is ANY possibility implementing this piece of technology into LSA or TLD?
It would basicly (CC speakingly) give IR equipped teams/vehicles perfect LOS during nightbattles.
Could it be possible to add this feature somehow?
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Pzt_Kanov
Rep: 14.2 votes: 9
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Posted: Wed Dec 01, 2010 6:02 pm Post subject: Re: IR Equipment |
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It sounds pretty simple to implement, add a flag to the data base files for 'Night Equipped', if true or 1, teams don't suffer LOS reduction at night combat. Could be used for modern conflict mods, or to give elite units a certain edge etc.
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schrecken
Rep: 195 votes: 15
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Posted: Wed Dec 01, 2010 6:55 pm Post subject: Re: IR Equipment |
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It is already in CCM6
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Tippi-Simo
Rep: 53.1 votes: 5
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Posted: Wed Dec 01, 2010 8:41 pm Post subject: Re: IR Equipment |
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schrecken wrote (View Post):
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It is already in CCM6
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Thank you, and where do we get CCM6?
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"Du talar dalig svenska, men du är bra i sängen" |
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schrecken
Rep: 195 votes: 15
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Posted: Wed Dec 01, 2010 10:35 pm Post subject: Re: IR Equipment |
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Join the Marines.
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thumb
Rep: 5.9 votes: 3
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Posted: Thu Dec 02, 2010 1:37 am Post subject: Re: IR Equipment |
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The Gunnery Sgt at the recruiting office can hook you up with a copy.
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mooxe
Rep: 221.7 votes: 25
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Posted: Thu Dec 02, 2010 3:12 am Post subject: Re: IR Equipment |
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Dang looks like I have to upgrade.
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mooxe
Rep: 221.7 votes: 25
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Posted: Thu Dec 02, 2010 3:18 am Post subject: Re: IR Equipment |
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btw I got it for free when Simtek had this as a web download... site noexisto anymoro.
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schrecken
Rep: 195 votes: 15
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Posted: Thu Dec 02, 2010 3:20 am Post subject: Re: IR Equipment |
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simtek never have had anything to do with CCM6... so not likely
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schrecken
Rep: 195 votes: 15
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schrecken
Rep: 195 votes: 15
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Posted: Thu Dec 02, 2010 3:36 am Post subject: Re: IR Equipment |
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Mick... Does CCM6 include the RAF's maps????
Honington is in the PDF
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schrecken
Rep: 195 votes: 15
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Posted: Thu Dec 02, 2010 3:42 am Post subject: Re: IR Equipment |
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just installed CCM6... Honington not there.
Pick the difference for the Honington shots...
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schrecken
Rep: 195 votes: 15
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Posted: Thu Dec 02, 2010 3:52 am Post subject: Re: IR Equipment |
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Any military types should organise a privately branded CC
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Email: seand [at] strategy3tactics [dot] com
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thumb
Rep: 5.9 votes: 3
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Posted: Thu Dec 02, 2010 4:00 am Post subject: Re: IR Equipment |
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Nope, the install is just the old Atomic 1x1 kms, but copies of the 1x4's and the RAF maps are available around DVTEville.
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karlmortar
Rep: 16.7 votes: 2
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Posted: Thu Dec 02, 2010 7:52 am Post subject: Re: IR Equipment |
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Pzt_Kanov, you make it sound real easy
Although I have no idea to make that flag in data etc etc. Could you make a step by step toturial
I was thinking of using IR equipment to IR Panthers and "Vampire" Stg44s. Yes, they both were used in small scale during 1945 along with IR equiped Sd.Kfz 251s.
And according to combat reports IR Panthers were very effective but were vulnerable to flank/rear attacks by AT infantry. Therefore pzgrenadiers with "Vampire" Stg44s rode on the engine space of the Panthers to protect them from infantry.
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Pzt_Kanov
Rep: 14.2 votes: 9
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Posted: Thu Dec 02, 2010 6:20 pm Post subject: Re: IR Equipment |
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Sorry to mislead you, I was saying that it should be pretty simple for the developers. We simple customers cannot add new columns to the data files without crashing the game, but someone with access to the code could do this very easy. They could fix the winter flag while they are at it, and enable vehicles to use multiple skins for different weather.
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karlmortar
Rep: 16.7 votes: 2
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Posted: Fri Dec 03, 2010 8:02 am Post subject: Re: IR Equipment |
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Oh, Ok. I miss understod things abit.
Thanks anyway
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thumb
Rep: 5.9 votes: 3
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Posted: Fri Dec 03, 2010 10:59 am Post subject: Re: IR Equipment |
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karlmortar wrote (View Post):
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Therefore pzgrenadiers with "Vampire" Stg44s rode on the engine space of the Panthers to protect them from infantry.
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IMO, CCM(T)'s 'mount/dismount' feature should be higher on the LSA wish list than IR.
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karlmortar
Rep: 16.7 votes: 2
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Posted: Fri Dec 03, 2010 12:14 pm Post subject: Re: IR Equipment |
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But both would be fun, wouldn't it?
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Therion
Rep: 27.4 votes: 4
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Posted: Fri Dec 03, 2010 4:58 pm Post subject: Re: IR Equipment |
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karlmortar wrote (View Post):
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I wonder if there is ANY possibility implementing this piece of technology into LSA or TLD?
It would basicly (CC speakingly) give IR equipped teams/vehicles perfect LOS during nightbattles.
Could it be possible to add this feature somehow?
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AHAHAHAHAHAHAHAHA! Good joke !
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Wonderland - my mod for Armored Brigade
Killing for peace is like fucking for orgasm. |
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