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Do incapacitations count as a soldier's kills?

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Vulkan




PostPosted: Wed Nov 30, 2005 4:42 pm Post subject: CCV /GJS The campaign: serious strategic shortcomings. Reply with quote

I just wanted to comment on a shortcoming, severe in my oppinion, that takes place when you are playing CCV/GJS campaing. In any given map, a unit enters from the south, for example, and will conquer most victory locations with the exception of two at the north west, for example. Next strategic move, our unit is exited throught the east and replaced by another unit coming from the south.
Now, the damm machine WILL NOT maintain all the conquered locations; some will be retaken by the enemy, by some magic, and most will become undetermined. In fact, it is likely that the east exit, from which our previous unit should be supplied, may fall into enemy's hands or that we have to run to get it.

This is highly unrealistic and can have severe consequences on the outcome of a campaign. Logically, a unit waits to be replaced before moving to the next objective, so the loss of victory locations should not happen.
Anybody knows how to fix this problem??
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ANZAC_Lord4war

Rep: 3.5


PostPosted: Wed Nov 30, 2005 5:42 pm Post subject: mmm Reply with quote

lol @ serious


Forget words,actions will show your true ambitions!The Battlefield,In many cases, the terrain of a battlefield can be the best resource a commander has. A clump of trees, an abandoned house, or a drainage ditch can all be powerful tools in the right hands
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Skyline




PostPosted: Wed Nov 30, 2005 7:34 pm Post subject: Reply with quote

I don't recall this ever happening to me, and I'm in the middle of my 2nd GC in GJS...
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mooxe

Rep: 221.7
votes: 25


PostPosted: Wed Nov 30, 2005 10:03 pm Post subject: Reply with quote

1st of all supply doesnt carry on through contested maps.
2nd.. When you move off a map that still have an enemy unit on it, then re attack it with another unit in the same turn, you always lose most previously conquered VLs. Its part of the game engine, not the mod.


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Pzt_Verboten




PostPosted: Thu Dec 01, 2005 6:18 am Post subject: Reply with quote

There is a way to stop this, just route the eney form that map.

Verboten
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pvt_Grunt

Rep: 99.7
votes: 5


PostPosted: Thu Dec 01, 2005 11:24 am Post subject: Reply with quote

There's nothing wrong with moving to a new map before eliminating the BG, Just as long as you realize you have to retake the map Mad Sometimes it still pays off strategically to break through and capture new maps.
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arcticengineer




PostPosted: Fri Jan 06, 2006 6:20 pm Post subject: Reply with quote

Of course it's a shortcoming, because in real life, the departing unit would never (or rarely) advance before another unit can take up their positions. But we'll have to blame the game designers, not the modders.

Regards, F L


"Pain is inevitable, suffering is optional..."
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Post new topicReply to topic printer-friendly view Close Combat Series Forum Index -> CC5 Gold, Juno, Sword


 
   
 


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