Download Profile: CC2Guide-SpriteFiles Sprite files of the Close Combat games - Sprite files in CC1 are used to store small graphics (commonly called "sprites") to represent vehicles and other map details during gameplay in different orientation or in an animation sequence. Later on this file format was used slightly modified in CC2 for the files "Explode", "Smoke", "Soldier", "SoldierB", "Terrain" and all vehicle shadow files ("VehS###" and "VehB###"). In CC3 most of the animation sequences moved into *.zfx files, leaving only the sprite files "Terrain", "Soldier" and "SoldierB". From CC4 onward (until now in "The Road to Baghdad" = RtB) all animation sequences are stored (as 24-bit graphics) in *.azp archives. The only sprite files remaining are again "Terrain", "Soldier" and "SoldierB". From CC4 onward the sprite file format changed again. Version: 1 Author: Mafi Filesize: 33.98 Kb Added on: Fri Aug 27, 2004 8:36 am Downloads: 278 HomePage: Not ListedDIRECTIONS: To download the file "CC2Guide-SpriteFiles", you may need to retype the displayed passcode, and click the button below. In a few moments you will receive the download dialog or you will be directed to the appropriate site.
In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
in to create this Close Combat site. I would to thank all the people who have visited
and found this site to thier liking. I hope you had time to check out some
of the great Close Combat mods and our forums. I'd also like to thank
all the members of our volunteer staff that have helped over
the years, and all our users that contributed to this site!