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Author Message
  Topic: CTD in GC (Sirki - 1st day)
AirdefMike

Replies: 9
Views: 7853

PostForum: CC5 Stalingrad Der Kessel   Posted: Sat Dec 09, 2006 7:35 pm   Subject: CTD in GC (Sirki - 1st day)
Thanks Pzjäger!

I could also play the Russian campaign too! Fun! Fun!
  Topic: CTD in GC (Sirki - 1st day)
AirdefMike

Replies: 9
Views: 7853

PostForum: CC5 Stalingrad Der Kessel   Posted: Sun Dec 03, 2006 4:22 pm   Subject: CTD in GC (Sirki - 1st day)
Redownloaded all the files and installed them...created a battle with the Italians and no problems...played a single battle in Sirki and fooled around with the Italian teams and no problems.

Started a new GC with the Axis forces and ctd in Sirki when I tried to change the squads in the Italian BG. Noticed that the Italian command team leader received a name "#". Don't know if there's a problem with the namelist but that's all I can say so far.
  Topic: CTD in GC (Sirki - 1st day)
AirdefMike

Replies: 9
Views: 7853

PostForum: CC5 Stalingrad Der Kessel   Posted: Sun Nov 26, 2006 6:36 pm   Subject: CTD in GC (Sirki - 1st day)
Hei Tankhunter!

Well, there's no problem if I let the Italian company stay as it is. And it doesn't crash if I make minor changes with the squads but only if for example I put all the teams back into the forcepool and build it again with my personal preferences or try to change a poor infatry team to a better one.

But I've re-downloaded the files and try test it.
  Topic: Några Finska poika här?
AirdefMike

Replies: 3
Views: 4080

PostForum: Skandinaviskt Forum   Posted: Sun Nov 26, 2006 4:54 pm   Subject: Några Finska poika här?
Hej Mats!

Här är en link för dig:

http://www.sodatkuvina.cjb.net/JatkosotaMain.htm
  Topic: CTD in GC (Sirki - 1st day)
AirdefMike

Replies: 9
Views: 7853

PostForum: CC5 Stalingrad Der Kessel   Posted: Sun Nov 26, 2006 4:36 pm   Subject: CTD in GC (Sirki - 1st day)
Oops...I forgot the other problem:

My Soviet GC also collapsed after the 1st round as the battle in Rynok ended. A ctd and the save file disappeared.

I've encountered this problem very rarely and I guess it has happened with early stage mods.
  Topic: CTD in GC (Sirki - 1st day)
AirdefMike

Replies: 9
Views: 7853

PostForum: CC5 Stalingrad Der Kessel   Posted: Sun Nov 26, 2006 4:12 pm   Subject: CTD in GC (Sirki - 1st day)
Hi!

First things first...great mod, lovely maps and an interesting idea to further specialise the different battlegroups.

However, I have a problem in the Grand Campaign as there is a good chance for CTD when I'm trying to manipulate the Italian battlegroup in Sirki (that is changing the company composition in order to handle the Soviet attack).

The ctd happens when I'm clicking the squads.

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Another matter...I'm guessing that this mod is still in early stages but the battlegroups could use some streamlining as it's quite difficult to assess the the BG at a glance (as the teams are all over the place). Also some BG's don't have Company command teams and command tanks don't have officer ranks. Motorised and armored BG's (axis ones) could use more teams of their particular branch (more motorised and/or panzergrenadier -designations).

Otherwise...GREAT JOB!!
  Topic: Bugs and misstakes
AirdefMike

Replies: 19
Views: 14948

PostForum: CC5 Karelia   Posted: Sat Apr 29, 2006 6:08 pm   Subject: Bugs and misstakes
Playing the GC as the Finns:

1. The rank insignias aren't properly displayed on the gamemap. If I choose the command squads as Captain and 2 2nd Lieutenants, I'll get a 2nd Lieutenant and 2 full Lieutenants instead. So the rank goes up a notch and then falls back down (Captain becomes a 2nd Lt as there is a rank of Major in the game).

2. The Finnish collar patch is upside down in the squad details screen when there are no stripes. So this graphical bug concerns the men of the rank of Private.
  Topic: Information regarding the new units for this mod.
AirdefMike

Replies: 20
Views: 20012

PostForum: CC5 Karelia   Posted: Sat Apr 29, 2006 5:48 pm   Subject: Information regarding the new units for this mod.
Hej Mats!

Platoon Leader translates correctly as Plutoonan johtaja but that's old language. A better name would be "Joukkueen johtaja" as Platoon = Joukkue (Joukkue also means a Team in sports).

Company Command would be called ideally "Komppanian komentoryhmä."

The word "Päällystö" really means all officers and NCOs and is mostly used with the names of military schools in Finland. Tricky isn't it? Wink

So maybe like this:
1. Kompp. Komentaja = Company or Coy Command
2. Joukkueen Johtaja = Platoon Leader

Also it needs to think through the squad sizes of these 2 teams as which is more realistic. Would it be realistic if Coy Commander had 3-4 men and Platoon Leader 4-5 men with a LMG? Platoon Leaders were in the thick of things and Coy Commanders were situated further back from the front lines.

-----------------------------------------------------------------------------------------------------------

Also I made a mistake in my previous post concerning the Finnish Division components.

There were no HQ Battalions but HQ Companies in the Divs.
HQ Company: (strenght 209 men)
- Command Squad = Komppanian Komentoryhmä
- Medic Platoon = Lääkintäjoukkue
- Signals Platoon = Viestijoukkue
- Jäger Platoon = Jääkärijoukkue
- Engineer Platoon = Pioneerijoukkue
- Delivery Platoon = Toimitusjoukkue

So Jägers could be assembled into a Company at Divisional level and not in Regimental level. My mistake sorry (I need to check atleast 2 sources before posting Embarassed ) The same goes for the Engineers.

-----------------------------------------------------------------------------------------------------------

Yeah! The mistakes derive from numerous misconceptions about the "Miracle of Winter War" and so on. I love the Winter War Mod for CCV but the terrain is all wrong as it's plain flat with some silly hills and no woodcover. The Finnish rugged terrain is one reason the Soviets couldn't deploy their tanks efficiently and behind every road bend there was a Finnish ATG or a StuG/Tank waiting in ambush. Another big mistake was that the most Finnish Infantry regiments composed of Jägers!!! Rolling Eyes

-----------------------------------------------------------------------------------------------------------

Another tricky thing to ponder about:

The Finns had the Soviets radiocodes all broken and therefore were able to find out were the Russkies would assemble their forces before the attack. Then in these Soviet concentration areas were pounded to dust by Finn Artillery and bombers & Stukas.

So maybe add somekind of feature which shows some Soviet units on the map but I don't know if it can be done in CCV. Just an idea though. Twisted Evil

Cheers from AirdefMike!
  Topic: Information regarding the new units for this mod.
AirdefMike

Replies: 20
Views: 20012

PostForum: CC5 Karelia   Posted: Thu Apr 27, 2006 5:04 pm   Subject: About the Units and mapnames...
Hej på dig, Mats!

Am I correct that this mod is still a beta?

The maps are gorgeous and I think that for the first time the Finnish terrain has been modelled correctly although there are spelling mistakes in some of the map names and some have their Swedish names (the terrain was a nightmare for the Soviets).

About the units:

I've noticed that the modmakers have gone a bit overboard in the past with "the exotic" Finnish units and there have pretty clear mistakes with the unit names and unit compositions thus creating redundant teams in the battlegroups. But I like your latest name suggestions.

You don't necessarily have to change all of those names but mainly correct the spelling of some units like: (key => as should be)

Kivääriymä => Kivääriryhmä (notice that the Finnish word ryhmä means both Squad and team but there's a difference right?).

Sotasalis => Sotasaalis (warbooty; however not all Finn equipment was warbooty).

Panssarikohtaus translates as Panzermeeting??? so that doesn't mean anything in Finnish. I guess you mean Panssarintorjuntaryhmä = Pstryhmä = AT Team or AT Infantry? (Finnish Army is still crazy with all these abbreviations!!)

A Tank leader would be better named like "Komentovaunu".
----------------------------------------------------------------------------------------------------------

BG compositions: (I've only played with the Finnish front line units so I'm into turn 2 of GC. That means I haven't checked all the Finn BGs)

A normal Finnish Division (of 41-45 era) consisted of:
- 3 Infantry regiments (each battalion had a machine gun company)
- Field Artillery regiment
- Heavy Artillery battalion
- Jäger battalion or a Light Detachment
- HQ battalion
- Engineer battalion or company
- Truck company for transporting stuff

----------------------------------------------------------------------------------------------------------
Some unit name suggestions (I don't know if they're feasible knowing the the limits of the game but here we go):

Partio: A recon party on a mission would be called a patrol ie. "They're on patrol or patrolling". The scouts or recon teams usually come from the light detachment and ARE HANDPICKED men. So a proper name could be like "Tiedustelijat" = "Scouts" or "Recon Team" of 4-5 men (Long range patrols would be 8 to 12 men).

LMG Squad: There are no such things as LMG Squads in Finnish army unless they're LMG teams (2-4 men). So a infantry squad possessing a LMG (Lahti or DP) is just ordinary infantry having a squad weapon. In game terms this could be medium infantry but for the moment I don't have a proper Finnish name for it.

Sotka and Sturmi are much better names than the regular tank names.

Räjähteet: Pioneer or Engineer squad armed with satchel charges, dynamite and grenade bundles.

Jääkäri: The Jägers or Jaegers of the Finnish army (the name means hunter, chasseur) origins from a Finn volunteer unit of Jäger Battalion 27 (Royal Prussian) which was trained by the Germans during WWI and fought in the Eastern Front. They're not Elites as such but a crack units. Elites would be our Border Guards (Rajajääkäri) who are still trained to fight as guerillas. Finnish Jägers of WWII (2 Brigades, some independent battalions and the rest in Divisions) were light infantry riding bicycles or trucks/tanks in the similar role as German Panzergrenadiers. While being light infantry they were heavily armed capable of knocking out tanks and fortified positions. Really ruthless men in offense. The sole Finnish Armored Division was extremely well trained with co-operating tanks and jägers (that's why they were able to beat better equipped and more numerous Russians).

Täydennysmiehet: Your normal replacements including new recruits and veterans returning from homeleaves and hospitals. No need to include separate replacement AT teams or repacement jägers as these would be redundant.

Rynnäkkörymiehet: Should be spelled as "Rynnäkköryhmä = Assault Squad". No such team or squad existed as these squads were ad hoc teams for a certain purpose assembled from the companies. However in game terms this is your regular heavy infantry.

DP: The Soviet Degtrayev is classed in Finland as a LMG = Pikakivääri. These should be in medium and heavy squads and with jägers. A LMG team (2-3 men) is a good fire support team.
-----------------------------------------------------------------------------------------------------------

Some final notes:

I know that several funny details derive from older mods and some foreign misconceptions concerning Finnish army but bear with me.

Suomi smgs were issued larger numbers to the Finn infantry squads (2-3/squad concerning their role as the weapon was literally a meat cutter).

Molotov cocktails are a thing of the past. There should be some but these were not the main infantry close AT weapon. Arm squads with some but add Panzerfausts, AT mines but especially satchel charges and grenade bundles (remember the Soviet tank losses were "astronomical").

When the Soviet summer offensive began the Finnish units were at full strenght and were not inexperienced while they trained new age classes to the ranks. Although the Isthmus front was "quiet" there was patrolling and sniper activity which kept the men busy.

I noticed that you have given Finnish infantry unit the lowest speed ability. We weren't the most motorised army but we were extremely able to quickly bring units from different sectors to counter breakthroughs and such if there was a need.

I guess the low strenght levels of the front line units simulate the heavy Soviet bombardments and air attacks so that facilitates in game terms the Soviet breakthroughs of the first week.

Have you somehow modelled the Finnish artillery which excellent performance broke the backs of most Soviet attacks before they even began. And the German Air Group "Kuhlmey" was an excellent tankhunting unit as they are remembered warmly in our military history.

Hope these help some. If you need other info just ask!!

Cheers from AirdefMike! Smile
  Topic: Information regarding the new units for this mod.
AirdefMike

Replies: 20
Views: 20012

PostForum: CC5 Karelia   Posted: Wed Apr 19, 2006 5:40 pm   Subject: Information regarding the new units for this mod.
Put Arty Spotters near your front line so that they have a line of sight to their targets.

Otherwise they act like a Mortar team but they won't fire if they don't have LOS.
  Topic: Information regarding the new units for this mod.
AirdefMike

Replies: 20
Views: 20012

PostForum: CC5 Karelia   Posted: Wed Apr 19, 2006 1:58 pm   Subject: Information regarding the new units for this mod.
Uups...a double post, sorry! Embarassed
  Topic: Information regarding the new units for this mod.
AirdefMike

Replies: 20
Views: 20012

PostForum: CC5 Karelia   Posted: Wed Apr 19, 2006 1:56 pm   Subject: Information regarding the new units for this mod.
Well, I can help you with some of the Finnish unit names being a Finn myself. Wink

I have just started the GC as the Finns and so I'm also in the process of getting to know the units.

Something to start:

Komentoryhmä = literally Command Squad (needs to be specified which is the Company command and which is the Platoon command)

Kivääriryhmä = lit. Rifle Squad (should be your regular Infantry Squad as it is just Infantry)

Pikakivääriryhmä = lit. LMG Squad (this means in Finnish a separate LMG team not a Squad as there are none. In this mod this squad is Medium Infantry Squad but is just your usual Infantry)

Töpinä = Cooks & Clerks (2nd Line Infantry however in Finland these soldiers are fully trained as Riflemen. Finnish Army gives basic infantry training in Army, Navy and Air Force even today)

Norsupyssyryhmä = lit. Elephant Gun Squad (should be named as Pst.kivääriryhmä, notice the right spelling as it's not spelled Norsypussy; AT rifle team)

Räjähteet = lit. Explosives (little misleading as these are your regular pioneers/engineers from the regiment's Pioneer Company)

Tarkka-ampuja = lit. Sharpshooter (notice right spelling! Should be called simply a sniper)

Tykistöryhmä = lit. Artillery Group (A false and misleading name as it should be Tulenjohtoryhmä = Art. Spotter team)

Panssarikauhuryhmä = lit. Panzerschreck team (A better name should be Pstryhmä = AT team)

Partio = lit. Patrol (Should be called as Recon Patrol/Team)

Jääkäri = lit. Jäger or Jaeger (Bicycle or Motorized Light Infantry. Every Finnish company had a platoon and these were combined into a Jager Company on a regimental level. Hard hitting and mobile, trained to fight like Panzergrenadiers)

Hope this helps as I'm in the learning process too. If you need some links just ask but I'm afraid there are not many English sites concerning Finnish wars.
 
 
 
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