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Author Message
  Topic: Grand Campaign issue
Alansa

Replies: 0
Views: 2378

PostForum: Close Combat Last Stand Arnhem   Posted: Sun Mar 16, 2014 9:54 am   Subject: Grand Campaign issue
Playing the Grand Campaign as the allies and it seems the enemy has packed up and gone home. It's day 3 and still yet to face any significant resistance at all. Only enemy attacks have been piecemeal attacks at Arnheim and Nijmegen bridges which are easily repulsed. Only other attacks have been on occupied supply depots but again easily repulsed. Haven't engaged an enemy tank since the first battle map.  XXX Corps is on a resistance free Sunday drive through the country side. There's an armored battle group just sitting in Helmod not moving for nearly two days. My supply depot at Arnheim Heights is just sitting there unoccupied for the same period.

Is this a bug? I recall the original Bridge To Far being a tough struggle from the get go not a walk over like this.
  Topic: 2 questions
Alansa

Replies: 4
Views: 5338

PostForum: Close Combat The Longest Day   Posted: Tue Feb 11, 2014 11:28 am   Subject: Re: 2 questions
Are there any mods available specifically to make the AI more offensive?
  Topic: 2 questions
Alansa

Replies: 4
Views: 5338

PostForum: Close Combat The Longest Day   Posted: Sat Feb 08, 2014 6:10 pm   Subject: 2 questions
Hi

I'm playing the campaign and I've noticed when the enemy's moral breaks I only get 2 victory points and not the whole map. Rather annoying to have the Germans moral break and yet they still have a 'minor victory' because they still control more Victory locations. They actually gain an advantage as you are prevented from gaining territory on the map. You're winning and suddenly you're stopped dead in your tracks.

Secondly is there any use taking road victory locations. I read in the manual a cut off force will still be able to reinforce from the forcepool. Is there any advantage to cutting the enemy off? Do their supplies at least take a hit. Can you then bypass the enemy assuming of course you take the a road VL before their 'moral beaks' and saves them.

thanks
 
 
 
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