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Author Message
  Topic: Opponent wanted for custom GC TLD Meuse crossing1940
BAGLA

Replies: 0
Views: 2576

PostForum: H2H Multiplayer   Posted: Wed Jan 22, 2014 11:58 pm   Subject: Opponent wanted for custom GC TLD Meuse crossing1940
CC the longest day v55.014b
mod Meuse crossing1940 v3.5.0

GMT+1 +0

My scenario begin on may16th: Germans panzer divisions push to cut the supply line of the allied army in Belgium and north of France but the French army send four armored division and support infantry from the strategic mobile reserve (indeed we are in a fictional scenario Wink ) to attack from the south-east near Montcornet  block the advance of panzer divisions and maybe cut from their supply lines the advanced enemy units....

Playing with direct IP connection.

Send me a private message.
We can use game ranger or hamachi to chat...

Hope see you soon!
  Topic: How to play with Lsa and Tld mods on Game ranger or hamachi?
BAGLA

Replies: 4
Views: 4072

PostForum: Tech Support   Posted: Wed Jan 22, 2014 6:25 pm   Subject: Re: How to play with Lsa and Tld mods on Game ranger or hama
Yes i know about that....can we make a test together? i m free for the next hours!
  Topic: How to play with Lsa and Tld mods on Game ranger or hamachi?
BAGLA

Replies: 4
Views: 4072

PostForum: Tech Support   Posted: Wed Jan 22, 2014 5:29 pm   Subject: Re: How to play with Lsa and Tld mods on Game ranger or hama
Ok thank you for this complete answer :)

But when i try to connect with someone by the IP of the game... it never work.... host or join.... maybe there is an issue?

Thanks
  Topic: Re-Releases/Mods and Game Ranger
BAGLA

Replies: 7
Views: 7337

PostForum: H2H Multiplayer   Posted: Wed Jan 22, 2014 12:15 am   Subject: Re: Re-Releases/Mods and Game Ranger
So how play in Game ranger with Meuse crossing 1940? step by step please

Thanks
  Topic: How to play with Lsa and Tld mods on Game ranger or hamachi?
BAGLA

Replies: 4
Views: 4072

PostForum: Tech Support   Posted: Wed Jan 22, 2014 12:08 am   Subject: How to play with Lsa and Tld mods on Game ranger or hamachi?
Message in a bottle...

How to play with LSA and TLD mods (LSA GJS, TLD MEUSE etc...) on Game ranger or Hamachi and if its not possible, how to play those mods against a human player on internet?


Thanks
  Topic: More balanced H/H LSA Grand campaign
BAGLA

Replies: 11
Views: 10626

PostForum: Close Combat Last Stand Arnhem   Posted: Sat Feb 23, 2013 4:54 pm   Subject: Re: More balanced H/H LSA Grand campaign
Give me your opinion about this scenario and proposed home rules and briefing. Maybe it can be ameliorate.
  Topic: More balanced H/H LSA Grand campaign
BAGLA

Replies: 11
Views: 10626

PostForum: Close Combat Last Stand Arnhem   Posted: Sat Feb 23, 2013 3:59 pm   Subject: Re: More balanced H/H LSA Grand campaign
Last minute modification: removed one 30th corps BG and exchange an other. Less tanks for allies because Germans are very poor against tanks and American paratroopers have some tanks reinforcement inside their BG.
  Topic: More balanced H/H LSA Grand campaign
BAGLA

Replies: 11
Views: 10626

PostForum: Close Combat Last Stand Arnhem   Posted: Sat Feb 23, 2013 3:35 pm   Subject: Re: More balanced H/H LSA Grand campaign
Fifth turn etc.......
  Topic: More balanced H/H LSA Grand campaign
BAGLA

Replies: 11
Views: 10626

PostForum: Close Combat Last Stand Arnhem   Posted: Sat Feb 23, 2013 3:32 pm   Subject: Re: More balanced H/H LSA Grand campaign
Fourth turn: Germans can now try to seriously counter attack the 101st and 82nd AB
  Topic: More balanced H/H LSA Grand campaign
BAGLA

Replies: 11
Views: 10626

PostForum: Close Combat Last Stand Arnhem   Posted: Sat Feb 23, 2013 3:31 pm   Subject: Re: More balanced H/H LSA Grand campaign
Third turn
  Topic: More balanced H/H LSA Grand campaign
BAGLA

Replies: 11
Views: 10626

PostForum: Close Combat Last Stand Arnhem   Posted: Sat Feb 23, 2013 3:29 pm   Subject: Re: More balanced H/H LSA Grand campaign
Second turn: The 30th corps is coming and 101st AB try to take Best Bridge
  Topic: More balanced H/H LSA Grand campaign
BAGLA

Replies: 11
Views: 10626

PostForum: Close Combat Last Stand Arnhem   Posted: Sat Feb 23, 2013 3:29 pm   Subject: Re: More balanced H/H LSA Grand campaign
First turn:
Home rules example: No mvt and no support for germans(first turn only)
British First airldg BG must hold Renkum heath map until 18 sept 15h
(turn7)
82Ab must hold Groesbeek heights north and south until 30th corp
reach
  Topic: More balanced H/H LSA Grand campaign
BAGLA

Replies: 11
Views: 10626

PostForum: Close Combat Last Stand Arnhem   Posted: Sat Feb 23, 2013 3:27 pm   Subject: Re: More balanced H/H LSA Grand campaign
Map entry tool Example: Veghel
  Topic: More balanced H/H LSA Grand campaign
BAGLA

Replies: 11
Views: 10626

PostForum: Close Combat Last Stand Arnhem   Posted: Sat Feb 23, 2013 3:26 pm   Subject: Re: More balanced H/H LSA Grand campaign
Scenario settings
  Topic: More balanced H/H LSA Grand campaign
BAGLA

Replies: 11
Views: 10626

PostForum: Close Combat Last Stand Arnhem   Posted: Sat Feb 23, 2013 3:24 pm   Subject: Re: More balanced H/H LSA Grand campaign
Here you can download the game file of this Grand Campaign. Just extract this file in the BATTLES folder inside GAMES folder of your LSA installation folders.

Enjoy the game and maybe see you on Game ranger as RZA.
  Topic: More balanced H/H LSA Grand campaign
BAGLA

Replies: 11
Views: 10626

PostForum: Close Combat Last Stand Arnhem   Posted: Sat Feb 23, 2013 3:23 pm   Subject: More balanced H/H LSA Grand campaign
Here you can download the briefing of a Custom H/H Grand campaign for LSA.

No moding, but a lot of work and testing to finaly try to have a more balanced and more historicaly accurate campaign/ some home rules are proposed to have a more realistic and more balanced game.

CLOSE COMBAT LAST STAND ARNHEM v5.60.53b A PROPOSITION OF CUSTOM GRAND CAMPAIGN HUMAN/HUMAN

Sorry for my basic english.

This custom campaign (without moding) try to be more balanced than the original lsa grand campaign and try to be more historically
accurate for timing, fact and missions... not really for the names of Battlegroups. The respect of this briefing is essential to
enjoy the game.




Germans: Recruit
Allies: Green
15- 20 - 30 minutes battles
force moral off
two minutes warning







Germans Briefing:

DEFEND THE REICH:

-Eindhoven area: prevent the 101st AB to take and hold Best, Son, st-Oedenrode and Veghel bridges and try
to maximum delay the 30th corps then try to cut-off allied supply line.

-Nijmegen area: prevent the 82nd AB to take and hold Grave and Ravenstein bridges, the four bridges over
the Maas-Waal canal and Nijmegen bridges then try to stop or maximum delay the 30th corps.
               
-Arnhem area: prevent the 1st AB to take and hold the Arnhem road and rail bridges. Build your forces,
then annihilate the British paratroopers and prevent the 30th corps to cross the Rhine and Waal rivers.


but KEEP THE WAY OPEN FOR THE "FUTURE COUNTER OFFENSIVE":

-Germans cannot blown the Arnhem road bridge and Nijmegen bridges.









Allies briefing:


101st AB/

OPEN THE ROAD TO THE 30th CORPS:

- Must take and hold Son, St-Oedenrode and Veghel bridges and try to take and hold Best bridge
 until the 30th corps reach.

- Protect supply line from german counter attack.



82nd AB/

PROTECT THE FLANK OF THE CORRIDOR:

-Must hold the Groesbeek heights (north and south) and Grafwegen until the 30th corps reach.
Tactical retreat is authorized if there is no other way.


OPEN THE ROAD TO THE 30th CORPS:

-Must take and hold Grave and Heumen bridges until the 30th corps reach.

-Must try to take and hold Nijmegen bridges until the 30th corps reach.



1st AB/

OPEN THE ROAD TO THE 30th CORPS:

-Must take and hold the Arnhem road bridge and try to take and hold the Arnhem rail bridge until
the 30th corps reach.


PROTECT THE SECOND LIFT:

-The 1st Airldg Bde must hold Renkum heath until the second lift 18th september 15h00.



30th CORPS/

OPEN THE ROAD TO THE HEART OF THE REICH:

-Must reach the Arnhem road bridge as quickly as possible.











HOME RULES:


Germans/

-No movement and no support for the first turn. (strategic surprise)

-Cannot blown the Arnhem road bridge and Nijmegen bridges.
(order from general Model to keep the way open for the "future counter-offensive" and simulate action of
 the dutch resistance who sabotage the blown system of Nijmegen road bridge)




Both sides/

- Victory location rule (no deployment inside a zone without VL).

- Cannot attack neutral maps: HELMOND, DE GEELDERS, OSS, WYLER and DRIEL before planed reinforcements on those
 maps comes (except Eindhoven considered as a free town).

- Cannot put 6pdr/57mm ATgun and 50mm Pak38 inside building with ONE or MORE floors.
 (If you think like me that tracting a 1 ton and 5 meters ATgun in the stairs of a dutch house is next to impossible
  but that is more easy to demolish a wall on the ground floor and fit the gun inside)

- One medium AND one light mortar maximum (except 2inch mortars with bren section 1st AB).

(If you think like me that mortars are too powerful in LSA, its a way to limit this mistake and it will give a chance for ATguns to do their job)

- Minimum range for medium mortars(8cm, 81mm and 3inch): 300m

- Minimum range for US 60mm light mortar: 100m

- No minimum range for other light mortars (5cm, 2inch)
       







HELP: TANKS REINFORCEMENT INSIDE BATTLE GROUPS (no reinforcement without full(++) supply line)

Germans/ -QG KNAUST: -19 september 09h00: 3 PzIV, 2 PzIII, 1 MarderIII
                    -20 september 00h00: 1 TigerI
                    -21 september 15h00: 1 TigerI, 2 Panther

      -QG RIENHOLD: -20 september 09h00: 3 PzIV


Allies/ -501st PIR/101st AB DIV: -18 september 09h00: 8 Sherman, 4 Firefly, 4 Stuart

       -506th PIR/101st AB DIV: -18 september 06h00: 18 Cromwell, 2 Cromwell CS, 4 Stuart
     
        -505th PIR/82nd AB DIV: -19 september 06h00: 4 sherman, 2 firefly, 2 stuart
         508th PIR/82nd AB DIV
  Topic: PLAYERS FOR LSA WANTED !!
BAGLA

Replies: 13
Views: 19008

PostForum: Close Combat Last Stand Arnhem   Posted: Thu Jan 10, 2013 9:12 pm   Subject: Re: PLAYERS FOR LSA WANTED !!
Salut Mimil,

Nous sommes visiblement connectés en même temps, mais j'ai l'impression que le chat ne marche pas, n'hésite pas a m'envoyer un mail quand tu est opérationel!

A bientôt!
  Topic: PLAYERS FOR LSA WANTED !!
BAGLA

Replies: 13
Views: 19008

PostForum: Close Combat Last Stand Arnhem   Posted: Sat Jan 05, 2013 9:54 pm   Subject: Re: PLAYERS FOR LSA WANTED !!
Sorry for french spoken
  Topic: PLAYERS FOR LSA WANTED !!
BAGLA

Replies: 13
Views: 19008

PostForum: Close Combat Last Stand Arnhem   Posted: Sat Jan 05, 2013 5:07 pm   Subject: Re: PLAYERS FOR LSA WANTED !!
Salut Mimil,

Je suis motivé et a peu près dispo pour une grande campagne ou une campagne custom. Je suis connecté sur ton salon Hamachi. Reste a se connecter au même moment.


Tu peut me tenir au courant, en m'envoyant un mail par exemple: soyouz20 [at] yahoo [dot] fr

A bientôt!
  Topic: Multiplayer list (UTC/GMT -3 to +3 ONLY)
BAGLA

Replies: 23
Views: 47818

PostForum: H2H Multiplayer   Posted: Sat Jan 05, 2013 4:52 pm   Subject: Re: Multiplayer list (UTC/GMT -3 to +3 ONLY)
Nick name: RZA    2873789

Time zone: GMT+1 (Paris)

Languages: French, English

Games: -CC5 +mods (gjs, gjstrsm, der Kessel, Bloody omaha, Ebro, Battle of the sheldt, Meuse)
            -LSA +mod gjs
            -TLD +mods (Meuse1940, Bloody omaha)
 
 
 
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