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Author Message
  Topic: The Records Thread
Chewy2

Replies: 71
Views: 100121

PostForum: H2H Multiplayer   Posted: Sun Jan 20, 2008 4:11 am   Subject: The Records Thread
Jagd Panther vs Pzt_Mac in SS Counter based off of the TRSM mod. Final score was a bit more infantry and a 6pdr before I lost the gunner due to grenade. The vehicle were m10's which I personally count as a tank, however the game says no.

  Topic: Automatics
Chewy2

Replies: 0
Views: 2792

PostForum: CC5 Karelia   Posted: Tue Jan 15, 2008 5:40 pm   Subject: Automatics
I'm confused about the automatics in Karelia. I just noticed thier single shots in a sense. The automatics would shoot only once and then spends time relaoding. In the time spent to reload the rifle can shoot 3-4 times and the semi-automatic rifles even more. So is an automatic really even better then the rifles? Granted the automatic shoots 11 bullets at once, but how does that really work anyways?

Actually while I'm asking questions about weapons why the heck is the finn 45mm so god dang effective? I haven't been able to kill a single one with a t34/76. Just now agianst the computer at 500m I lost to that gun in 2 shots. The gun was in the open too.
  Topic: Can the Karelia2 plugin be fixed?
Chewy2

Replies: 8
Views: 8413

PostForum: CC5 Karelia   Posted: Sun Jan 13, 2008 9:53 am   Subject: Can the Karelia2 plugin be fixed?
Hey Shrecken sorry, but i made a mistake. I forgot i removed the

copy $THIS\BRNames.txt $CC\Data\Base\BRNames.txt

command for BRNames.txt since i was testing the script by moving to the next line and I forgot to replace it before putting up the new script.

I think your right that BRNames.org doesn't exist normally, but the install script should still remove it since a copy willl come from the karelia2 folder.
  Topic: Can the Karelia2 plugin be fixed?
Chewy2

Replies: 8
Views: 8413

PostForum: CC5 Karelia   Posted: Sat Jan 12, 2008 4:27 am   Subject: Can the Karelia2 plugin be fixed?
I've fixed the install script. The problem was he forgot to include the file name that was to be generated inside the directory. So just a lotta copy and pasting was needed.

Quote:
copy $CC\Data\Base\BRNames.txt $ORG\BRNames.org
copy $THIS\ACredits.bmp $CC\Graphics\ACredits.bmp
copy $CC\Data\Base\AlsTeams.adb $ORG\AlsTeams.org
copy $THIS\AlsTeams.adb $CC\Data\Base\AlsTeams.adb
copy $THIS\AlsTeams.txt $CC\Data\Base\AlsTeams.txt
copy $CC\Data\Base\BGroups.adb $ORG\BGroups.org
copy $THIS\BGroups.adb $CC\Data\Base
copy $CC\CC5.exe $ORG\CC5.org
copy $THIS\CC5.exe $CC\
copy $CC\Graphics\CCImages.pix $ORG\CCImages.org
copy $THIS\CCImages.pix $CC\Graphics
copy $CC\CCResourceDLL.dll $ORG\CCResourceDLL.org
copy $THIS\CCResourceDLL.dll $CC\
copy $CC\LocalFX\Effects.azp $ORG\Effects.org
copy $THIS\Effects.azp $CC\LocalFX
copy $CC\LocalFX\EGerVox.sfx $ORG\EGerVox.org
copy $THIS\EGerVox.sfx $CC\LocalFX
copy $CC\Data\Base\Elements.adb $ORG\Elements.org
copy $THIS\Elements.adb $CC\Data\Base
copy $CC\LocalFX\erusvox.sfx $ORG\erusvox.org
copy $THIS\erusvox.sfx $CC\LocalFX
copy $CC\Data\Base\FPools.adb $ORG\FPools.org
copy $THIS\FPools.adb $CC\Data\Base
copy $CC\LocalFX\FT.azp $ORG\FT.org
copy $THIS\FT.azp $CC\LocalFX
copy $CC\Graphics\GameGadg.gdg $ORG\GameGadg.org
copy $THIS\GameGadg.gdg $CC\Graphics
copy $CC\Data\Base\GENames.txt $ORG\GENames.org
copy $THIS\GENames.txt $CC\Data\Base
copy $CC\Data\Base\GETeams.adb $ORG\GETeams.org
copy $THIS\GETeams.adb $CC\Data\Base
copy $CC\Data\Base\GETeams.txt $ORG\GETeams.torg
copy $THIS\GETeams.txt $CC\Data\Base
copy $CC\LocalFX\ggervox.sfx $ORG\ggervox.org
copy $THIS\ggervox.sfx $CC\LocalFX
copy $CC\Graphics\Guns.azp $ORG\Guns.org
copy $THIS\Guns.azp $CC\Graphics
copy $CC\Graphics\MCredits.bmp $ORG\MCredits.org
copy $THIS\MCredits.bmp $CC\Graphics
copy $CC\LocalFX\music.sfx $ORG\music.org
copy $THIS\music.sfx $CC\LocalFX
copy $CC\Data\Base\Runames.txt $ORG\Runames.org
copy $THIS\Runames.txt $CC\Data\Base
copy $CC\Graphics\ScrnGadg.gdg $ORG\ScrnGadg.org
copy $THIS\ScrnGadg.gdg $CC\Graphics
copy $CC\Graphics\Shadows.azp $ORG\Shadows.org
copy $THIS\Shadows.azp $CC\Graphics
copy $CC\Data\Base\SolActn.txt $ORG\SolActn.org
copy $THIS\SolActn.txt $CC\Data\Base
copy $CC\Graphics\Soldier $ORG\Soldier.org
copy $THIS\Soldier $CC\Graphics
copy $CC\Graphics\SoldierB $ORG\SoldierB.org
copy $THIS\SoldierB $CC\Graphics
copy $CC\Data\Base\Soldiers.adb $ORG\Soldiers.org
copy $THIS\Soldiers.adb $CC\Data\Base
copy $CC\LocalFX\sound.sfx $ORG\sound.org
copy $THIS\sound.sfx $CC\LocalFX
copy $CC\Graphics\strategicicons.bmp $ORG\strategicicons.org
copy $THIS\strategicicons.bmp $CC\Graphics
copy $CC\Graphics\Tanks.azp $ORG\Tanks.org
copy $THIS\Tanks.azp $CC\Graphics
copy $CC\Graphics\Terrain $ORG\Terrain.org
copy $THIS\Terrain $CC\Graphics
copy $CC\Graphics\TerrainA.stm $ORG\TerrainA.org
copy $THIS\TerrainA.stm $CC\Graphics
copy $CC\Graphics\uniticons.bmp $ORG\uniticons.org
copy $THIS\uniticons.bmp $CC\Graphics
copy $CC\Graphics\uniticons2.bmp $ORG\uniticons2.org
copy $THIS\uniticons2.bmp $CC\Graphics
copy $CC\Data\Base\USNames.txt $ORG\USNames.org
copy $THIS\USNames.txt $CC\Data\Base
copy $CC\Data\Base\Vehicles.adb $ORG\Vehicles.org
copy $THIS\Vehicles.adb $CC\Data\Base
copy $CC\Data\Base\Weapons.adb $ORG\Weapons.org
copy $THIS\Weapons.adb $CC\Data\Base
copy $CC\Graphics\Wrecks.azp $ORG\Wrecks.org
copy $THIS\Wrecks.azp $CC\Graphics
copy $CC\Maps\Index.mpi $ORG\index.org
copy $THIS\index.mpi $CC\Maps\index.mpi


just replace the top part of the install script only. The rest is written correctly.
  Topic: BRNames.txt
Chewy2

Replies: 7
Views: 8517

PostForum: CC5 Karelia   Posted: Sat Jan 12, 2008 4:25 am   Subject: BRNames.txt
n/m i fixed the script.
  Topic: BRNames.txt
Chewy2

Replies: 7
Views: 8517

PostForum: CC5 Karelia   Posted: Sat Jan 12, 2008 4:02 am   Subject: BRNames.txt
im getting the same error, but i do have BRNames.txt in both directories. The error shows up for any file in the install.txt even though the files are in both places. Anyone have any ideas?
  Topic: TRSM v094
Chewy2

Replies: 14
Views: 12158

PostForum: Total Realism Sub Mod   Posted: Wed Nov 14, 2007 5:24 am   Subject: TRSM v094
nevermind or it can mean nothing much depending on the context of the sentence.
  Topic: TRSM v094
Chewy2

Replies: 14
Views: 12158

PostForum: Total Realism Sub Mod   Posted: Sun Nov 11, 2007 11:01 pm   Subject: TRSM v094
n/m fixed my problem.
  Topic: RD clan versus CCS Mercenary Round II
Chewy2

Replies: 15
Views: 14030

PostForum: Close Combat 5: Invasion Normandy   Posted: Thu Mar 15, 2007 12:45 am   Subject: RD clan versus CCS Mercenary Round II
i'll take a crack at afrika thought i haven't touched the mod that much.

Gmt -6

Chewy415 [at] gmail [dot] com
  Topic: A few questions
Chewy2

Replies: 1
Views: 2611

PostForum: CC5 Stalingrad   Posted: Thu Dec 15, 2005 2:52 am   Subject: A few questions
I was just wondering why the russian squads are so very small? I mean you would think russian formations would be just as large or larger then the germans.

My other question is there a way to find out waht the difference in all the weapons really is. Like is the PTRS rifle better then PTRD or is DP better then the DT LMG?
 
 
 
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