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Topic: Historical Submod for Ebro 2.0 |
Doramas
Replies: 36
Views: 48687
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Forum: CC5 Rio Ebro Posted: Sat Oct 30, 2021 7:20 pm Subject: Re: Ebro 3.0 |
Nomada_Firefox wrote (View Post):
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Tejszd wrote (View Post):
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And thank you Nomada Firefox for the original mod!!!
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Sorry but I have not autorized this file and I go to delete it. I have been very clear on the past that I would not let this type of modification from my files.
Quote:
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Yo will tell me if you like this mod.
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You have stolen everything.
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Many worked to make a mod of the Spanish civil war, some from CC3. Descendants and relatives of international brigade members. Others of us did what we could. And many others gave it a tremendous boost with map graphics. The good thing is that there is still participation. |
Topic: CC WAR_Vetmod 25 days h2h GC close to be finished |
Doramas
Replies: 4
Views: 6002
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Forum: Close Combat Wacht am Rhein Posted: Fri Jul 30, 2010 1:55 pm Subject: Re: CC WAR_Vetmod 25 days h2h GC close to be finished |
USA could win, but they advance on first turn without consolidate the supply maps, they should advance in the second turn in the last 5 days may be they could have an opportunity; Germans isolated the BGs that broke the front, because they did not have enough strong to beat they. Only 2 Germans armored battle groups still have 1 or 2 panthers. |
Topic: CC WAR - Ardennes Offensive Veteran 1.0 Beta released |
Doramas
Replies: 4
Views: 4850
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Forum: Close Combat Wacht am Rhein Posted: Thu Jul 29, 2010 5:24 pm Subject: Re: CC WAR - Ardennes Offensive Veteran 1.0 Beta released |
I will check it. Do it will work with last patch for WaR? |
Topic: CC WAR_Vetmod 25 days h2h GC close to be finished |
Doramas
Replies: 4
Views: 6002
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Forum: Close Combat Wacht am Rhein Posted: Thu Jul 29, 2010 5:18 pm Subject: Re: CC WAR_Vetmod 25 days h2h GC close to be finished |
Take note: Around 400 armor destroyed or damaged in German side, is critical, the Germans will lost all they heavy armor, except panthers close to last days, 5000 killed in action is critical too, many of the Germans teams were fighting with worst troops. The bugs I found in German side: In ammunition carried by the Airborne Leader team, there is one assistant that carry 100 smoke grenades it can’t even move. GC bugs The bug due to flames is still on, the bug due to plane attack is still on. We found a bug with the British BG, must be in a weapon of one of their tanks. The GC 25 days is playable online, with a bit of patient, it took us one year and half, but we took our time, we were not online in holydays or weekends, we normally played it 3 or 4 days a week. I hope Firefox will find time to repair that bugs. |
Topic: Update of Ebro 2.0 |
Doramas
Replies: 16
Views: 21689
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Forum: CC5 Rio Ebro Posted: Thu Jul 29, 2010 3:26 pm Subject: Re: Update of Ebro 2.0 |
Firefox, export the mod to TLD or WAR when u can please. Salud |
Topic: CC WAR_Vetmod 25 days h2h GC close to be finished |
Doramas
Replies: 4
Views: 6002
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Forum: Close Combat Wacht am Rhein Posted: Thu Jul 29, 2010 3:08 pm Subject: Re: CC WAR_Vetmod 25 days h2h GC close to be finished |
Finally we finished the Gc
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Topic: OH!!!!!!!!! |
Doramas
Replies: 20
Views: 17650
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Forum: Close Combat Wacht am Rhein Posted: Thu Jul 29, 2010 2:40 pm Subject: Re: OH!!!!!!!!! |
The new patch, create a new problem, if we install it, we can play BO mod but we must uninstall vetbob mod. Any solution? I do not want to fill all my HD with CC games |
Topic: CC WAR_Vetmod 25 days h2h GC close to be finished |
Doramas
Replies: 4
Views: 6002
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Forum: Close Combat Wacht am Rhein Posted: Sat Jun 19, 2010 1:05 pm Subject: CC WAR_Vetmod 25 days h2h GC close to be finished |
3 days remaining to finish the GC with this mod, it took us close to 1 year and half, The mod is playable H2H, but you must be patient. Until the 15 days we found not main crashed specialy saving the game at the end of the battle, after that day the crashes began, but we took some agreements, truce, or repeat the battle etc.
I found some bugs, in anmonition, we had one or 2 crashes due to the plane bug. In general the mod is playable H2H. Normally we play it in Hamachi: Net: doramass51 pw: 12
I hope we will start another GC changing sides |
Topic: CC WAR Ardennes Offensive Vetbob1.13 1.03B |
Doramas
Replies: 155
Views: 118534
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Forum: Close Combat Wacht am Rhein Posted: Fri Jan 29, 2010 10:33 pm Subject: Re: CC WAR Ardennes Offensive Vetbob1.13 1.03B |
Golani, i never played it against AI, only online in multiplayer, i play the GC. Veteran v Veteran. You have all the info in the readme mod file. In the original vetmod for cc4 there was a file to use against AI, but i never used it. |
Topic: CC WAR Ardennes Offensive Vetbob1.13 1.03B |
Doramas
Replies: 155
Views: 118534
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Forum: Close Combat Wacht am Rhein Posted: Mon Jan 25, 2010 7:14 pm Subject: Re: CC WAR Ardennes Offensive Vetbob1.13 1.03B |
After moths playing The GC 25 days, now we are in the 9th day of GC, we did not found big bugs; and we had only 2 crashes at the end of 2 blattles, allways clicking NEXT buttom, without saving. To use the reinforcements, we normally check the fpool, clicking in the reinforcement buttom, and reverting if we are not agree. The mod is much more playable than the original game. |
Topic: 5Th september meeting |
Doramas
Replies: 1
Views: 2633
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Forum: H2H Multiplayer Posted: Thu Sep 03, 2009 4:14 pm Subject: 5Th september meeting |
I will not be there, very sorry, i must cut the raisings to make the white wine next saturday. |
Topic: Kampfgruppe data mod for war |
Doramas
Replies: 7
Views: 7209
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Forum: Close Combat Wacht am Rhein Posted: Thu Sep 03, 2009 3:53 pm Subject: Re: Kampfgruppe data mod for war |
In the first map we tested from GC it crashed, i loaded regular GC and save it with mod data, can be that. I will edit again the GC, fully edit. But we trayed a single Battle and it crashed when we agree a truce. All weapons seems to work OK. |
Topic: CC WAR - A Bridge Too Far Mod - Ready to download |
Doramas
Replies: 78
Views: 51927
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Forum: Close Combat Wacht am Rhein Posted: Thu Sep 03, 2009 3:51 pm Subject: Re: CC WAR - A Bridge Too Far Mod - Ready to download |
In the first map we had a crash, no idea why. |
Topic: CC WAR Ardennes Offensive Vetbob1.13 1.03B |
Doramas
Replies: 155
Views: 118534
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Forum: Close Combat Wacht am Rhein Posted: Thu Sep 03, 2009 3:48 pm Subject: Re: CC WAR Ardennes Offensive Vetbob1.13 1.03B |
Finally i started yesterday a GC with a regular opponent, it seem stable no crashes in the first 5 maps. |
Topic: Kampfgruppe data mod for war |
Doramas
Replies: 7
Views: 7209
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Forum: Close Combat Wacht am Rhein Posted: Tue Sep 01, 2009 9:03 pm Subject: Kampfgruppe data mod for war |
This is the readme file for the data mod i made, i must test it in multiplayer before release it. The changes aim to balance the game for multiplayer in GC with recruit-recruit settings.
Kampfgruppe mod for WaR by doramas
Main changes from WaR 4.50.07b
AxsTeams.txt file:
PG Zugtrupp 5 men team with 2 pzfaust 60 VG Zugtrupp 5 men team with 2 pzfaust 60 SS Zugtrupp 5 men team with 2 pzfaust 60 FJ Zugtrupp 5 men team with 2 pzfaust 60
PG Spähtrupp 4 men team with 1 pzfaust 60 VG Spähtrupp 4 men team with 1 pzfaust 60 SS Spähtrupp 4 men team with 1 pzfaust 60 FJ Spähtrupp 4 men team with 1 pzfaust 60
Panzergrenadiere (gp) 7 men team with 2 pzfaust 60 Panzergrenadiere 7 men team with 2 pzfaust 60 Volksgrenadiere 7 men team with 2 pzfaust 60 SS Panzergrenadiere 7 men team with 2 pzfaust 60 Fallschirmjäger 7 men team with 2 pzfaust 60 Volksgrenadiere Sturm 7 men team with 2 pzfaust 60 SS Grenadiere 7 men team with 2 Mauser-Grenadier Panzergrenadiere (MG) 7 men team with 1 pzfaust 60 Volksgrenadiere (MG) 7 men team with 1 pzfaust 60 SS Panzergrenadiere (MG) 7 men team with 1 pzfaust 60 Fallschirmjäger (MG) 7 men team with 1 pzfaust 60 Volksgrenadiere Sturm (MG) 7 men team with 1 pzfaust 60
PG Panzerpioniere 7 men team with 1 pzfaust 60 1 Flame SS Panzerpioniere 7 men team with 1 pzfaust 60 1 Flame VG Pioniere 7 men team with 1 pzfaust 60 1 Flame VG Pioniertrupp 4 men team with 1 Flame Fallschirmpioniere 7 men team with 1 pzfaust 60 1 Flame
No reinforcements avalaible for any BG.
AlsTeams.txt file:
Platoon HQ Team with 1 molotov Recon Team 5 men with 2 Thomsom /Molotov Rifle Team 7 men with 1 Molotov BAR Team 7 men with 1 Molotov Assault Team 7 men with 1 Demolition charge Engineer Team 7 men with 1 Demolition charge and 1 flamethrower AB-Platoon HQ Team 5 men with 1 Thompson/Captured PzF60 AB-Recon Team 4 men with 1 Thompson/Captured PzF60 AB-BAR Team 7 men with 1 Molotov AB-LMG Team 7 men with 1 Molotov AB-Engineer Team 7 men with 1 Demolition charge and 1 flamethrower Heavy Team 7 men 2 bazookas 1 bar 1 flamethrower 1 demo charge 1 Molotov; veterans. No reinforcements avalaible for any BG.
Soldiers.txt file: added Thomsom /Molotov added Garand /Molotov
Vehicles.txt file: Jagdpanther armor increased to Truegreen by Nimits vls Pz VIE front increased to Tiger mod for CC4 by me. Pz VG front increased to Truegreen by Nimits vls Jagdtiger armor increased to Truegreen by Nimits vls Pz VD armor increased to Truegreen by Nimits vls P51 and others air vehicles changed with vls close to nimits´Truegreen mod.
Fpools.txt aded Tiger to various BG aded jagpanther to some germans BG Screks to scouts BG aded Hvy weapons teams aded to some usa BG. |
Topic: Editing Forcepools |
Doramas
Replies: 34
Views: 29803
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Forum: Close Combat Wacht am Rhein Posted: Tue Sep 01, 2009 8:16 pm Subject: Re: Editing Forcepools |
Is hard, because is difficult to balance the game. Tools spare time and work, but dont balance it. |
Topic: Editing Forcepools |
Doramas
Replies: 34
Views: 29803
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Forum: Close Combat Wacht am Rhein Posted: Mon Aug 31, 2009 9:43 pm Subject: Re: Editing Forcepools |
Really hard to edit the fpools file, I have the data mod for war close to be finished, i will need someone to test it online, i used for german armor (for panzers only) the old Truegreen data by nimits, the armor for all germans tanks are close to 4 times that in regular game, except for pzIV it is the same. For Tiger i used a different value. I removed all posibility of reinforcement. |
Topic: BG Reinforcements |
Doramas
Replies: 12
Views: 10273
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Forum: Close Combat Wacht am Rhein Posted: Mon Aug 31, 2009 8:50 am Subject: Re: BG Reinforcements |
13 days remaining |
Topic: BG Reinforcements |
Doramas
Replies: 12
Views: 10273
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Forum: Close Combat Wacht am Rhein Posted: Sun Aug 30, 2009 11:09 pm Subject: Re: BG Reinforcements |
All germans BG, that are allowed to reinforce can do it multiple times |
Topic: BG Reinforcements |
Doramas
Replies: 12
Views: 10273
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Forum: Close Combat Wacht am Rhein Posted: Sun Aug 30, 2009 11:08 pm Subject: Re: BG Reinforcements |
im playing regular game, with official patch and usa host, and german can reinforce multiple times. |
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