Author |
Message |
Topic: New mod - Battle for Tunisia |
Hexagon
Replies: 99
Views: 86696
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Forum: Close Combat The Longest Day Posted: Fri Mar 20, 2015 1:55 pm Subject: Re: New mod - Battle for Tunisia |
Seal of escellentium
Ummm a little question, in the scen creator you cant diferente the unit icon by "nation"???
I am curious about the mod specially when "new CC" start on this campaign
Good job and cant wait to try hold Afrika against all odds. |
Topic: Working on TLD version of this great mod |
Hexagon
Replies: 75
Views: 76690
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Forum: CC5 Stalingrad Posted: Fri Feb 20, 2015 1:54 pm Subject: Re: Working on TLD version of this great mod |
Well, at least a bone or two (screenshots) are wellcome |
Topic: Angriff |
Hexagon
Replies: 102
Views: 79398
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Forum: CC5 Stalingrad Posted: Fri Jan 30, 2015 2:39 pm Subject: Re: Angriff |
Great news!!!
A little question, is going to cover the summer-autum no???
Thanks and good luck. |
Topic: The Bloody First - North African & Italian Area |
Hexagon
Replies: 6
Views: 4695
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Forum: Close Combat The Bloody First Posted: Fri Jan 30, 2015 2:35 pm Subject: Re: The Bloody First - North African & Italian Area |
Basically is oposite, North Afrika eats practically all italian armor production in med tanks and TDs (someventi) maybe only L6 light tank was more in the east front.
Italians have not a lot of viable vehicles but you have
Early Someventi variants with 75mm guns (more infantry guns than AT guns) and the one armed with 90mm used in Sicily (if you know WOT is like the WT tier 9 but in a worst hull)
Later Someventi were a lot better and maybe better than Stug III versions (one with a 105mm was very good)
Mediums... dont expect a lot here, they are more on the Stuart level but with a better AT gun but not a lot better (47mm guns)
The interest for me in italians is have one nation more to select but armor is not their main strenght. |
Topic: Need your thoughts for Guns of August |
Hexagon
Replies: 8
Views: 3447
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Forum: Close Combat Gateway to Caen Posted: Thu Jan 15, 2015 4:15 pm Subject: Re: Need your thoughts for Guns of August |
Maybe use mounted units as scouts??? and dismounted in smaller squads as regular infantry.
They could be the scout class in the mod because motor vehicles on this role were not normal in early stages and armored cars were very limited in numbers. |
Topic: New mod - Battle for Tunisia |
Hexagon
Replies: 99
Views: 86696
|
Forum: Close Combat The Longest Day Posted: Thu Jan 08, 2015 3:07 pm Subject: Re: New mod - Battle for Tunisia |
Well, they were deployed in Tunis... nothing critical, is only a "bonus" unit.
Ummm you are using somekind of alternative vehicle icons to simulate 3D and not using shadows??? looks interesting specially help to notice better terrain elevations.
The middle image shows a somevente 47mm with a cover for combat camera no?
Great job |
Topic: A Step Back in Time or The Guns of August |
Hexagon
Replies: 50
Views: 24561
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Forum: Close Combat Gateway to Caen Posted: Wed Jan 07, 2015 2:50 pm Subject: Re: A Step Back in Time or The Guns of August |
Great job, as suggestion... maybe you can center in august battles, you can use many maps from Caen or other CC mods/titles (maybe cut them to have smaller maps) with less need of trenches with bigger squads and more simple armament.
But any WWI is wellcome. |
Topic: New mod - Battle for Tunisia |
Hexagon
Replies: 99
Views: 86696
|
Forum: Close Combat The Longest Day Posted: Wed Jan 07, 2015 2:20 pm Subject: Re: New mod - Battle for Tunisia |
Interesting mod... is only for TLD no???
Ummm you add axis forces the De-Arab Friew??? was part of PzAOK 5 and consist in 5 battalions, 2 Tunis, one Morocco, one Algerian and 5th named lehr. |
Topic: A Step Back in Time or The Guns of August |
Hexagon
Replies: 50
Views: 24561
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Forum: Close Combat Gateway to Caen Posted: Sun Jan 04, 2015 1:30 pm Subject: Re: A Step Back in Time or The Guns of August |
Good mod, i allways like WWI for CC3 specially for the big squads hehehe.
I allways find that CC needs more pure infantry mods like Battle of Ebro or the never finished Gallipoli mod |
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