Author |
Message |
Topic: Anything At All New On The Bloody First? |
KilovskimkIII
Replies: 215
Views: 159735
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Forum: Close Combat The Bloody First Posted: Mon Sep 30, 2019 3:30 pm Subject: Re: Anything At All New On The Bloody First? |
Looks good, will definitely buy, can also play top down classic CC style, just wish it was more like CC5. If they release in the future CC5 style campaign with 3D and New AI, that's as good as it gets for me! |
Topic: Gateway to Caen Released at Matrix Games |
KilovskimkIII
Replies: 23
Views: 18454
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Forum: Close Combat Gateway to Caen Posted: Thu Jun 05, 2014 5:37 pm Subject: Re: Gatheway to Caen released at Matrixgames |
Am downloading it now |
Topic: GJS-LSA bugs, suggestions, and comments thread |
KilovskimkIII
Replies: 248
Views: 171588
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Forum: Close Combat Last Stand Arnhem Posted: Thu Aug 08, 2013 5:00 pm Subject: Re: GJS-LSA bugs, suggestions, and comments thread |
Problem with Ranville map in GC. Hi, Someone else might have brought this up already..... I'm playing a Grand Campaign as the Allies. Allies at Elite level and Germans at Recruit, Germans always obey orders box ticked. 15 minutes per battle. Fighting a battle on the Ranville map. 10th of June @7am. Fighting with 5th Para BDE/6th AB against II./125 21. Panzerdivison. The Game freezes, can't do anything about it. |
Topic: GJS-LSA bugs, suggestions, and comments thread |
KilovskimkIII
Replies: 248
Views: 171588
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Forum: Close Combat Last Stand Arnhem Posted: Fri Jul 26, 2013 10:06 pm Subject: Re: GJS-LSA bugs, suggestions, and comments thread |
This might have been flagged already. On the Tailleville map, the Humber SC team of the 2nd Canadian Armoured Brigade, on the soldier screen for the crew, they have German uniforms! |
Topic: GJS-LSA bugs, suggestions, and comments thread |
KilovskimkIII
Replies: 248
Views: 171588
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Forum: Close Combat Last Stand Arnhem Posted: Tue Jun 11, 2013 11:06 pm Subject: Re: GJS-LSA bugs, suggestions, and comments thread |
Doh!....My bad...feel all stoopid now! |
Topic: GJS-LSA bugs, suggestions, and comments thread |
KilovskimkIII
Replies: 248
Views: 171588
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Forum: Close Combat Last Stand Arnhem Posted: Tue Jun 11, 2013 10:41 am Subject: Re: GJS-LSA bugs, suggestions, and comments thread |
Why no timer? Battles just go on and on especially if defending |
Topic: GJS for LSA |
KilovskimkIII
Replies: 204
Views: 185185
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Forum: Close Combat Last Stand Arnhem Posted: Thu Jun 06, 2013 4:16 pm Subject: Re: GJS for LSA |
Woo Hoo, at last.....Nice one Cathartes, I've been looking forward to this for a long time. Well Done, it's really appreciated |
Topic: GJS for LSA |
KilovskimkIII
Replies: 204
Views: 185185
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Forum: Close Combat Last Stand Arnhem Posted: Thu Apr 11, 2013 3:34 pm Subject: Re: GJS for LSA |
Brilliant! keep up the great work |
Topic: GJS for LSA |
KilovskimkIII
Replies: 204
Views: 185185
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Forum: Close Combat Last Stand Arnhem Posted: Thu Apr 11, 2013 12:39 pm Subject: Re: GJS for LSA |
Whats happening with this folks? Just curious, has it died a death?.....Hope not |
Topic: Question about Mortors |
KilovskimkIII
Replies: 1
Views: 19937
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Forum: The Mess Posted: Fri Mar 15, 2013 11:54 pm Subject: Question about Mortors |
Just curious about something and maybe people with a military background might be able to answer this one. Which is the more realistic representation of mortors in CC. The general suppresion type in all CC games up to PiTF, or the more accurate and lethal ones as represented in PiTF? Anybody? |
Topic: GJS for LSA |
KilovskimkIII
Replies: 204
Views: 185185
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Forum: Close Combat Last Stand Arnhem Posted: Tue Dec 18, 2012 11:17 pm Subject: Re: GJS for LSA |
A ny news? Will it be out before christmas? |
Topic: PITF Crashes on 'Le Mesnil Adelee' Map |
KilovskimkIII
Replies: 1
Views: 9773
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Forum: Close Combat Panthers in the Fog Posted: Tue Nov 27, 2012 11:32 pm Subject: Re: PITF Crashes on 'Le Mesnil Adelee' Map |
If any one has the same problem , they have a patch to download from the tech support forum |
Topic: PITF Crashes on 'Le Mesnil Adelee' Map |
KilovskimkIII
Replies: 1
Views: 9773
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Forum: Close Combat Panthers in the Fog Posted: Tue Nov 27, 2012 6:03 pm Subject: PITF Crashes on 'Le Mesnil Adelee' Map |
Game crashes on this map in grand campaign, anybody find anything similar? |
Topic: GJS for LSA |
KilovskimkIII
Replies: 204
Views: 185185
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Forum: Close Combat Last Stand Arnhem Posted: Fri Nov 23, 2012 11:38 am Subject: Re: GJS for LSA |
Great news for Chrimbo. Thanks Cathartes |
Topic: GJS for LSA |
KilovskimkIII
Replies: 204
Views: 185185
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Forum: Close Combat Last Stand Arnhem Posted: Tue Nov 20, 2012 6:48 pm Subject: Re: GJS for LSA |
Any news, will it be a christmas release? |
Topic: new close combat forum at Slitherine... any relation? |
KilovskimkIII
Replies: 72
Views: 47174
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Forum: Close Combat Panthers in the Fog Posted: Wed Apr 25, 2012 11:39 am Subject: Re: new close combat forum at Slitherine... any relation? |
Hmmmm... No mention at all of any changes or tweaks to AI at all. The 32 bit detail is much improved though. Guess we'll all just have to wait and see |
Topic: GJS for LSA |
KilovskimkIII
Replies: 204
Views: 185185
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Forum: Close Combat Last Stand Arnhem Posted: Thu Apr 19, 2012 3:57 pm Subject: Re: GJS for LSA |
Nice one Cathartes. This is looking like its going to be something special. I've lost my copy of CC5, so I can't play any of the classic mods. I'm really looking forward to this. Keep up the good work. |
Topic: Glad you are all enjoying the beta that was illegaly uploade |
KilovskimkIII
Replies: 88
Views: 74219
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Forum: Close Combat Wacht am Rhein Posted: Fri Aug 08, 2008 3:07 pm Subject: Glad you are all enjoying the beta that was illegaly uploade |
Quote:
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or automatically fixed using the CC Starter Util..
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whats the CC Starter Util...? |
Topic: Glad you are all enjoying the beta that was illegaly uploade |
KilovskimkIII
Replies: 88
Views: 74219
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Forum: Close Combat Wacht am Rhein Posted: Fri Aug 08, 2008 1:16 pm Subject: Glad you are all enjoying the beta that was illegaly uploade |
I have Vista(poor me) and a 8800gtx running my machine, on my old machine with XP, I could type dxdiag and get the directx diagnostic tool up and manually switch Direct3d off, with the new set up this is not an option, the Direct3d is set and there is no option to switch it off, hence lots of ccstring errors...
any ideas? |
Topic: Glad you are all enjoying the beta that was illegaly uploade |
KilovskimkIII
Replies: 88
Views: 74219
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Forum: Close Combat Wacht am Rhein Posted: Fri Aug 08, 2008 11:07 am Subject: Is the AI going to be tweaked in this rerelease |
Is the AI going to be tweaked in this rerelease and are issues with Direct3d sorted out? |
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