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Do incapacitations count as a soldier's kills?

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Author Message
  Topic: Anything At All New On The Bloody First?
KilovskimkIII

Replies: 215
Views: 159735

PostForum: Close Combat The Bloody First   Posted: Mon Sep 30, 2019 3:30 pm   Subject: Re: Anything At All New On The Bloody First?
Looks good, will definitely buy, can also play top down classic CC style, just wish it was more like CC5. If they release in the future CC5 style campaign with 3D and New AI, that's as good as it gets for me!  Very Happy  Wink
  Topic: Gateway to Caen Released at Matrix Games
KilovskimkIII

Replies: 23
Views: 18454

PostForum: Close Combat Gateway to Caen   Posted: Thu Jun 05, 2014 5:37 pm   Subject: Re: Gatheway to Caen released at Matrixgames
Am downloading it now  Very Happy
  Topic: GJS-LSA bugs, suggestions, and comments thread
KilovskimkIII

Replies: 248
Views: 171588

PostForum: Close Combat Last Stand Arnhem   Posted: Thu Aug 08, 2013 5:00 pm   Subject: Re: GJS-LSA bugs, suggestions, and comments thread
Problem with Ranville map in GC.
Hi,
Someone else might have brought this up already..... I'm playing a Grand Campaign as the Allies. Allies at Elite level and Germans at Recruit, Germans always obey orders box ticked. 15 minutes per battle. Fighting a battle on the Ranville map. 10th of June @7am. Fighting with 5th Para BDE/6th AB against II./125 21. Panzerdivison. The Game freezes, can't do anything about it.  Crying or Very sad
  Topic: GJS-LSA bugs, suggestions, and comments thread
KilovskimkIII

Replies: 248
Views: 171588

PostForum: Close Combat Last Stand Arnhem   Posted: Fri Jul 26, 2013 10:06 pm   Subject: Re: GJS-LSA bugs, suggestions, and comments thread
This might have been flagged already. On the Tailleville map, the Humber SC team of the 2nd Canadian Armoured Brigade, on the soldier screen for the crew, they have German uniforms!
  Topic: GJS-LSA bugs, suggestions, and comments thread
KilovskimkIII

Replies: 248
Views: 171588

PostForum: Close Combat Last Stand Arnhem   Posted: Tue Jun 11, 2013 11:06 pm   Subject: Re: GJS-LSA bugs, suggestions, and comments thread
Doh!....My bad...feel all stoopid now! Embarassed  Laughing
  Topic: GJS-LSA bugs, suggestions, and comments thread
KilovskimkIII

Replies: 248
Views: 171588

PostForum: Close Combat Last Stand Arnhem   Posted: Tue Jun 11, 2013 10:41 am   Subject: Re: GJS-LSA bugs, suggestions, and comments thread
Why no timer? Battles just go on and on especially if defending
  Topic: GJS for LSA
KilovskimkIII

Replies: 204
Views: 185185

PostForum: Close Combat Last Stand Arnhem   Posted: Thu Jun 06, 2013 4:16 pm   Subject: Re: GJS for LSA
Woo Hoo, at last.....Nice one Cathartes, I've been looking forward to this for a long time. Well Done, it's really appreciated  Mr. Green  Very Happy
  Topic: GJS for LSA
KilovskimkIII

Replies: 204
Views: 185185

PostForum: Close Combat Last Stand Arnhem   Posted: Thu Apr 11, 2013 3:34 pm   Subject: Re: GJS for LSA
Brilliant! keep up the great work  Very Happy
  Topic: GJS for LSA
KilovskimkIII

Replies: 204
Views: 185185

PostForum: Close Combat Last Stand Arnhem   Posted: Thu Apr 11, 2013 12:39 pm   Subject: Re: GJS for LSA
Whats happening with this folks? Just curious, has it died a death?.....Hope not Confused
  Topic: Question about Mortors
KilovskimkIII

Replies: 1
Views: 19937

PostForum: The Mess   Posted: Fri Mar 15, 2013 11:54 pm   Subject: Question about Mortors
Just curious about something and maybe people with a military background might be able to answer this one. Which is the more realistic representation of mortors in CC. The general suppresion type in all CC games up to PiTF, or the more accurate and lethal ones as represented in PiTF? Anybody?
  Topic: GJS for LSA
KilovskimkIII

Replies: 204
Views: 185185

PostForum: Close Combat Last Stand Arnhem   Posted: Tue Dec 18, 2012 11:17 pm   Subject: Re: GJS for LSA
A  ny news? Will it be out before christmas? Smile
  Topic: PITF Crashes on 'Le Mesnil Adelee' Map
KilovskimkIII

Replies: 1
Views: 9773

PostForum: Close Combat Panthers in the Fog   Posted: Tue Nov 27, 2012 11:32 pm   Subject: Re: PITF Crashes on 'Le Mesnil Adelee' Map
If any one has the same problem , they have a patch to download from the tech support forum
  Topic: PITF Crashes on 'Le Mesnil Adelee' Map
KilovskimkIII

Replies: 1
Views: 9773

PostForum: Close Combat Panthers in the Fog   Posted: Tue Nov 27, 2012 6:03 pm   Subject: PITF Crashes on 'Le Mesnil Adelee' Map
Game crashes on this map in grand campaign, anybody find anything similar? Mad
  Topic: GJS for LSA
KilovskimkIII

Replies: 204
Views: 185185

PostForum: Close Combat Last Stand Arnhem   Posted: Fri Nov 23, 2012 11:38 am   Subject: Re: GJS for LSA
Great news for Chrimbo. Thanks Cathartes  Very Happy
  Topic: GJS for LSA
KilovskimkIII

Replies: 204
Views: 185185

PostForum: Close Combat Last Stand Arnhem   Posted: Tue Nov 20, 2012 6:48 pm   Subject: Re: GJS for LSA
Any news, will it be a christmas release? Wink
  Topic: new close combat forum at Slitherine... any relation?
KilovskimkIII

Replies: 72
Views: 47174

PostForum: Close Combat Panthers in the Fog   Posted: Wed Apr 25, 2012 11:39 am   Subject: Re: new close combat forum at Slitherine... any relation?
Hmmmm... No mention at all of any changes or tweaks to AI at all. Rolling Eyes  The 32 bit detail is much improved though. Guess we'll all just have to wait and see Neutral
  Topic: GJS for LSA
KilovskimkIII

Replies: 204
Views: 185185

PostForum: Close Combat Last Stand Arnhem   Posted: Thu Apr 19, 2012 3:57 pm   Subject: Re: GJS for LSA
Nice one Cathartes. This is looking like its going to be something special. I've lost my copy of CC5, so I can't play any of the classic mods. I'm really looking forward to this. Keep up the good work. Very Happy
  Topic: Glad you are all enjoying the beta that was illegaly uploade
KilovskimkIII

Replies: 88
Views: 74219

PostForum: Close Combat Wacht am Rhein   Posted: Fri Aug 08, 2008 3:07 pm   Subject: Glad you are all enjoying the beta that was illegaly uploade
Quote:
or automatically fixed using the CC Starter Util..


whats the CC Starter Util...?
  Topic: Glad you are all enjoying the beta that was illegaly uploade
KilovskimkIII

Replies: 88
Views: 74219

PostForum: Close Combat Wacht am Rhein   Posted: Fri Aug 08, 2008 1:16 pm   Subject: Glad you are all enjoying the beta that was illegaly uploade
I have Vista(poor me) and a 8800gtx running my machine, on my old machine with XP, I could type dxdiag and get the directx diagnostic tool up and manually switch Direct3d off, with the new set up this is not an option, the Direct3d is set and there is no option to switch it off, hence lots of ccstring errors...
any ideas?
  Topic: Glad you are all enjoying the beta that was illegaly uploade
KilovskimkIII

Replies: 88
Views: 74219

PostForum: Close Combat Wacht am Rhein   Posted: Fri Aug 08, 2008 11:07 am   Subject: Is the AI going to be tweaked in this rerelease
Is the AI going to be tweaked in this rerelease and are issues with Direct3d sorted out? Very Happy
 
 
 
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