Author |
Message |
Topic: Stalingrad Patch 1.1 |
Koenuppa
Replies: 71
Views: 49165
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Forum: CC5 Stalingrad Posted: Fri Oct 28, 2005 9:26 am Subject: Re: install.txt / uninstal.txt |
dj wrote:
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Totally off topic...but Koenuppa that is one MEAN looking German sheppard in your avatar!
Damn! Or should I say Dutch sheppard?
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Thanks Dj We're talking of a German shephard yes, type workdog as we call it. (a.k.a. police dog). She's one hell of a fanatic, she's light and fast and this weekend my dad is going to try for her last exam/certificate. (VH 3)
At home she's my best buddy though
Then on topic:
It is possible i can get a (short) answer?
Mooxe? Do you know whether the install and uninstal txt files have been updated yet for version 1.1 so the new campaigns and battles will appear?
Thnx and hope to see some more of u in GameSpy these days |
Topic: Stalingrad Patch 1.1 |
Koenuppa
Replies: 71
Views: 49165
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Forum: CC5 Stalingrad Posted: Tue Oct 25, 2005 10:59 am Subject: install.txt / uninstal.txt |
Hey guys! (yes, i'm still alive...)
Hereby also my congrats on another great CCV mod!!!
I just dlded the 1.1 patch but shortly after seeing the files realised that i need an updated install and uninstal txt file in order to be able to play the new battles and campaigns....cause without telling the install.txt file to put the new files in their respective directories in cc5...it won't have much effect in the game
My apologies when this has been asked already yet...but didn't feel much like reading all 7 pages of comments & q's in this forum subject...
Thanks in advance,
Koenuppa |
Topic: GJS 4.4? |
Koenuppa
Replies: 13
Views: 8675
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Forum: Close Combat 5: Invasion Normandy Posted: Mon Feb 28, 2005 11:24 am Subject: GJS 4.4? |
You can extract the contents of the plugin (.pln) files with winzip or winrar so you'll have the seperate files. |
Topic: WARP speed scrolling |
Koenuppa
Replies: 13
Views: 12196
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Forum: Close Combat 5: Invasion Normandy Posted: Wed Feb 23, 2005 1:34 pm Subject: WARP speed scrolling |
I have seen the same problem on p4 pc's with 17"screens. Try setting the resolution to 1280x1024 and scroll speed to slow in cc5 options.
Otherwise....buy a 19"screen or play on an older pc |
Topic: CC5 Resolution |
Koenuppa
Replies: 9
Views: 7198
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Forum: Close Combat 5: Invasion Normandy Posted: Wed Feb 23, 2005 1:31 pm Subject: CC5 Resolution |
1280x1024 is indeed a screen resolution i like better cause i get a better overview. Besides that, the graphics look better IMO at higher resolution.
Especially playing on a 17" TFT or a 19" CRT screen, 1280x1024 is the best i think. |
Topic: Back aggain |
Koenuppa
Replies: 7
Views: 5936
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Forum: The Mess Posted: Wed Feb 23, 2005 12:08 pm Subject: Back aggain |
Hey Koen!! (AT_Norden), Koen speaking here
(AT_Panzerschreck aka Koenuppa)
How are u doing? Haven't talked to u in a while. Would be cool to start playing again (when it's technically possibly for me again..)
It's good to see old mates return to cc again
De groeten dude! Spreek je wel weer op msn binnekort? |
Topic: New version of C.G.E.M.'s cc4/cc5 sound mod |
Koenuppa
Replies: 3
Views: 3392
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Forum: Close Combat 5: Invasion Normandy Posted: Sun Feb 06, 2005 10:07 pm Subject: New version of C.G.E.M.'s cc4/cc5 sound mod |
It's not my mod nor my site mooxe, it's C.G.E.M's...(whoever that may be.. ) I just made a plugin of the sound.sfx, weapons.abd and added the necessairy files.
I scrolled thorugh my cc sites favourites on my old pc and came acros that site. Didn't know the guy was still active in (sound) modding. The new sounds are quite cool, u should try. Could be a good inspiration for new GJS4.4 sounds
The RegXtra mod is quite fun actually, thnx Lord4War for making it! (with your .L4W files, heheh, good one ) |
Topic: New version of C.G.E.M.'s cc4/cc5 sound mod |
Koenuppa
Replies: 3
Views: 3392
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Forum: Close Combat 5: Invasion Normandy Posted: Sun Feb 06, 2005 8:46 pm Subject: New version of C.G.E.M.'s cc4/cc5 sound mod |
On his site (http://koti.mbnet.fi/cc5/index.shtml) i came acros his new version of the sound mod. I've made a plugin of it and i'm using it now as a sub mod of the RegXtra 3.0 mod. It can be plugged in after RegXtra 3.0 (and sub mods) are installed.
There's quite some cool sounds in it
I could upload the install, uninstal and readme txt files if anyone is interested. |
Topic: Close Combat Italy '44 |
Koenuppa
Replies: 10
Views: 10376
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Forum: Le forum en Francais Posted: Wed Feb 02, 2005 2:09 pm Subject: Close Combat Italy '44 |
Oops, didn't know that.
I was interested in what the guy wanted to ask but since i can't understand most it's kinda hard...Deutsch won't be necessairy, neither will Dutch be i think. It's good that people from different nations can communicate here but it's hard for most non-french speakers to understand french.
Thnx for informing me zapp |
Topic: Close Combat Italy '44 |
Koenuppa
Replies: 10
Views: 10376
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Forum: Le forum en Francais Posted: Wed Feb 02, 2005 12:51 pm Subject: Close Combat Italy '44 |
In my best french ( )
Salut!
Je ne comprends pas de francais tres bien. s'il vous plaît traduire dans l'anglais
Cette site, c'est en aglais ou...?
I meant to say: isn't it best to use one language here on this site? I could also start writing posts in dutch but i don't think this will be appreciated alot will it? No offense btw. |
Topic: Error in RSR 1.0 Install.txt (fixed) |
Koenuppa
Replies: 11
Views: 7613
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Forum: Close Combat 5: Invasion Normandy Posted: Wed Jan 26, 2005 12:12 pm Subject: Error in RSR 1.0 Install.txt (fixed) |
ZAPPI4 wrote:
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Koenuppa wrote:
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When it gives the error in the uninstall proces...it has uninstalled the RSR1.0 mod anyway and cc5 has been set back and works again...
If the config manager program still lists the mod as installed:
Just open the config file in the System folder of the config manager with notepad and cut RSR 1.0.pln from the installed list and paste in the uninstalled list...Save and exit and now you should be able to install mods again...Zappi's instructions seem unlogical to me...
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well it was how i did to unistall RSR and get back the CCv regular ... it worked for me, but i hope the pln will be fixed soon and will able us to load and unload the mod easily
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Zappio, no offense meant there mate. I'm just trying to find the best solution for the problem and i haven't needed to do 9 steps including deleting everything and reïnstalling. It's a small problem that lays in the install and/or uninstall text files...If you have the same error message when uninstalling, u can just edit the config text file and your done...Saves u 8 other steps and alot of work. |
Topic: Error in RSR 1.0 Install.txt (fixed) |
Koenuppa
Replies: 11
Views: 7613
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Forum: Close Combat 5: Invasion Normandy Posted: Wed Jan 26, 2005 12:07 pm Subject: Error in RSR 1.0 Install.txt (fixed) |
Mooxe, i can install without errors after having deleted the lines, but at uninstalling it gives me an error, the error doesn't state that some files can't be moved, but it says that the seperations between lines in the uninstal.txt should be Tabs, not Spaces. I checked all of them, and they are all Tabs, so i don't understand...Maybe my config manager was just being weird. Anyways, that can be fixed like i said in the previous post.
I don't know whether the uninstal.txt is incorrect...if u guys say u don't have this problem then maybe it's my cfg manager..???
Maybe u can send me your uninstal.txt? |
Topic: Error in RSR 1.0 Install.txt (fixed) |
Koenuppa
Replies: 11
Views: 7613
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Forum: Close Combat 5: Invasion Normandy Posted: Tue Jan 25, 2005 10:00 pm Subject: Error in RSR 1.0 Install.txt (fixed) |
When it gives the error in the uninstall proces...it has uninstalled the RSR1.0 mod anyway and cc5 has been set back and works again...
If the config manager program still lists the mod as installed:
Just open the config file in the System folder of the config manager with notepad and cut RSR 1.0.pln from the installed list and paste in the uninstalled list...Save and exit and now you should be able to install mods again...Zappi's instructions seem unlogical to me... |
Topic: Error in RSR 1.0 Install.txt (fixed) |
Koenuppa
Replies: 11
Views: 7613
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Forum: Close Combat 5: Invasion Normandy Posted: Tue Jan 25, 2005 9:45 pm Subject: Error in RSR 1.0 Install.txt (fixed) |
I don't get it: i checked the uninstal.txt file and it seems ok. When i try uninstalling it says: reminder: seperate should be tab not space....But all seperators are tabs....right? |
Topic: Error in RSR 1.0 Install.txt (fixed) |
Koenuppa
Replies: 11
Views: 7613
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Forum: Close Combat 5: Invasion Normandy Posted: Tue Jan 25, 2005 3:43 pm Subject: Error in RSR 1.0 Install.txt (fixed) |
There's either an error in the install.txt file, caused by 2 missing files or there are 2 missing files in the RSR1.0 PLN file. Anyway, this caused my install to fail and mess up my Invasion Normandy folder:
copy $THIS\Soviet Superiority $CC\Data\Campaign\SovietSuperiority
copy $THIS\NATO Superiority $CC\Data\Campaign\NATO Superiority
These two lines in the bottom of the install.txt file cause the problem cause the 2 campaign files referred to do not excist in the PLN file.
Remove these lines in install.txt and it should install correctly.
Am i correct in stating this or do i just have a corrupted PLN file? |
Topic: Hello Congrats on site |
Koenuppa
Replies: 20
Views: 14463
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Forum: The Mess Posted: Fri Sep 17, 2004 8:30 pm Subject: Hello Congrats on site |
Ik sluit me aan bij de rest: SUPER!
AGAIN: GREAT WORK GUYS
Very neat indeed, not a messy site, very good over view! |
Topic: CC5 A bridge to FAr mod |
Koenuppa
Replies: 5
Views: 5455
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Forum: Close Combat 5: Invasion Normandy Posted: Fri Sep 17, 2004 7:30 pm Subject: CC5 A bridge to FAr mod |
Poli, dit komt doordat de ABTF mod een conversie is van cc2 naar cc5. Dit betekent dus ook dat de battle briefings van cc2 gekopieerd zijn. Dit is in cc5 niet van toepassing, want het is in cc5 niet eens mogelijk om bruggen op te blazen. Hiervoor zul je de originele cc2 moeten spelen.
Poli, this is because the ABTF mod is a conversion from cc2 to cc5...meaning also the cc2 battle briefings have been directely copied. In cc5 it's not possible to blow up bridges and this can't be changed in mods i think. |
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