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Author Message
  Topic: Close Combat 5 Re-Release Debate
Steelgunner

Replies: 192
Views: 141061

PostForum: Close Combat The Longest Day   Posted: Wed May 09, 2007 10:25 pm   Subject: I Will Not Buy The Released CC5 because of the following....
First of all, I am still pissed at the re release of CC3. The bugs where not fixed there and its just an updated mod on a disk...... just like Marks disk he did for the mods he put on a disk. Marked did not ask for money, just shipping and the cost of the disks...... I gave him a few extra bucks for his time and for the fact he did not ask for any money. The so called room lobby does not work and I have yet to play a game online with anyone in their lobby!!! WiLLL THAT BE FIXED FOR CC5? Their re release of CC3 was far from seamless.... so I do not expect the CC5 re release to be seamless.

It was not worth the $50 dollars I spent ( Release of CC3 ) ....... I have got so many years of fun through the other Mod Makers that did not have the greed in their pockets and gladly made mods for the community for the sake of the game. I salute you even more. ( The Mod Makers! )

Do not buy this release, i no someone will post it up on a free download site for free at a later date, which I found the CC3 re release game there too. Too late for me, they have my $50 bucks.

Maybe the gang behind this is thinking of re releasing Pac Man too! Razz
  Topic: Cross of Iron ( A rip off? )
Steelgunner

Replies: 18
Views: 19676

PostForum: Close Combat Cross of Iron   Posted: Mon Apr 09, 2007 11:08 pm   Subject: Cross of Iron ( A rip off? )
I was so looking forward to Cross of Iron --- But after trying it out, I have serious doubts now! First, I would like to say........ " A good try at making a great game better, but there are still so many down falls!"

I am making my post here, because i no they would take it off right away. I have played for years and tried every mod, for a new player to try Cross of Iron, he would give up right away...... check out the post at CSO forums. The game is not stream lined to play right away, there are to many things for a new player to do and i would have thought the bugs would have been worked out..... but they are not.

I paid almost 50 bucks for a download that I thought would be great. Instead, I now view all the mods differently..... it is the same as a mod but with a charge. I really think its a shame for CSO and the others to try to make money off a game thats really a mod. I thank all the great mod makers for my free hours of pleasure with CC3. I also wish to thank TH for hosting a free Web Site to enjoy!


Remember these are my thoughts and its a free land to express yourself.... [/b]
  Topic: balanced battle, operation or campaign??
Steelgunner

Replies: 8
Views: 5071

PostForum: Close Combat 5: Invasion Normandy   Posted: Tue Jul 05, 2005 4:09 am   Subject: GC
Play 15 mins Morale on!!!!!! Line

I repeat Morale on........ morale off is for players who like to run a map and finish the GC early...... morale on is a must!

Keep morale off if you like wasting a BG on one turn......lol
  Topic: WAR, SteelGunner, PrototypeBeta & MOOXE vs AT_Clan
Steelgunner

Replies: 123
Views: 67570

PostForum: H2H Multiplayer   Posted: Tue Apr 26, 2005 11:13 pm   Subject: AT GC June 17 - Am
H. Q., 13.6.1944. AM Commander-in-Chief West, (High Command, Army Group D) Operations
Section No. 5050/44

Hermanville

I moved in the Panthers to mop up the Allied BG in Hermanville since numerous Allied BG fought here before and the BG had no tanks left. I planned to move in quick and cut the Allied BG off, it worked. The Allies had only one M10 and a few 17 pounders. I took care of one 17 pounder and then his M10 showed up and also took care of that tank. I spotted some infantry and also took care of them, his morale was low and moved in for the kill. The clock ran out and saved Stalky with one location left.

German Losses 10 Killed 13 Wounded
Allied Losses 26 Killed 16 Wounded 3 Pow 1 M10 Lost and 2 guns.
  Topic: WAR, SteelGunner, PrototypeBeta & MOOXE vs AT_Clan
Steelgunner

Replies: 123
Views: 67570

PostForum: H2H Multiplayer   Posted: Tue Apr 26, 2005 11:05 pm   Subject: AT GC June 17 - Am
H. Q., 13.6.1944. AM Commander-in-Chief West, (High Command, Army Group D) Operations
Section No. 5050/44

Thaon

The Tigers are in Thaon.... the Allies have 3 Locations left. Stalky decided to fight in the church, I moved in 3 Squads of recon and supported them with 2 Tiger tanks. Stalky moved up a tank to help out his soldats, my Tiger did give a side shot away to the Sherman, but the Tiger took care of the Sherman with 2 rounds into it. The Infantry moped up the rest of Stalkys units in the church. I grabed some needed grounded and the clock stopped. The Allies are now left with one location and facing the pressure of the Tiger BG.

German Losses 4 Killed 2 Wounded
Allied Losses 13 Killed 6 Wounded 1 Tank Lost
  Topic: WAR, SteelGunner, PrototypeBeta & MOOXE vs AT_Clan
Steelgunner

Replies: 123
Views: 67570

PostForum: H2H Multiplayer   Posted: Tue Apr 19, 2005 10:16 pm   Subject: AT GC June 17 - Pm
H. Q., 13.6.1944. AM Commander-in-Chief West, (High Command, Army Group D) Operations
Section No. 5050/44

Benouville

This Allied group has given the Lehr Panthers alot of greive, the naval has been horriable like in real life i am sure. Stalkys group only had one location left, I decided to try to chew up his men and get his morale instead of advancing to last location of his. The battle open up and fire fights broke out in the buildings. I waited to see his locations of his men, a tank was in a building along with a 6 pounder and some men, I drove up a panther in the rear of the building... but it tracked. I found another 6 pounder in a building, I order my shreik crew to take it out.... Bang is was dead, he dumped naval on my Panther, it was damaged by a piat and naval fire. I drove off the emeny there with infantry support. My lone working Panther edge up to the 6 pounder and tank in the building, I took care of the gun first.... then moved up alittle more to get the tank.. the Cromwell damaged the track of the Panther, but in the end the Cromwell was in Flames. I took care of a few more men of Stalkys BG and then his morale crashed.

German Losses 15 Killed 12 Wounded 3 Panthers Damaged
Allies Losses 21 Killed 18 Wounded 1 Tank Lost 2 Guns Lost
  Topic: WAR, SteelGunner, PrototypeBeta & MOOXE vs AT_Clan
Steelgunner

Replies: 123
Views: 67570

PostForum: H2H Multiplayer   Posted: Tue Apr 19, 2005 10:05 pm   Subject: AT GC June 17 - Pm
H. Q., 13.6.1944. AM Commander-in-Chief West, (High Command, Army Group D) Operations
Section No. 5050/44

Movement

Bayeux


Stalky moved in an Infantry group in Bayeux, they only had M10 for support. So I knew this was my chance to attack them hard. I position my Stug 42, a 75 mm Inf Gun, and an MG 42 plus a 8cm Mortar Squad to cover the road crossing. I am not sure why, put I had a feeling he would attack there in mass across the street. I was right, it was a blood bath, Stalkys men where cut up real bad, the ones that made it across where in rough shape and my advancing squads took care of them. I moved my Stug 42 around with my will any place and chewing up his last units. I stormed ahead and took one of his 2 locations, his morale crashed before I could get his last location. Another disbandment there for this German BG unit that has been there from day one.

German Losses 13 Killed 8 Wounded
Allies Losses 30 Killed 25 Wounded 5 POW
  Topic: WAR, SteelGunner, PrototypeBeta & MOOXE vs AT_Clan
Steelgunner

Replies: 123
Views: 67570

PostForum: H2H Multiplayer   Posted: Tue Apr 19, 2005 9:57 pm   Subject: AT GC June 17 - Am
H. Q., 13.6.1944. AM Commander-in-Chief West, (High Command, Army Group D) Operations
Section No. 5050/44

Pegasus Bridge

The rear bridge has been the focus of the last 3 battles...I want them out from my rear. So I planned an attack there from the Bridge side and across the bank, where i could lay down some fire. I put a AT gun there in case they put a tank there and a MG squad. The battle opened flaming a squad in a pillbox. I then stormed the position, I wanted it over quick, the cross fire from the other side was to much for Stalkys men. The rear is now in our hands, we can focus our eyes ahead to get rid of the BG.

German Losses 18 Killed 14 Wounded 1 POW 1 Gun lost
Allies Losses 17 Killed 23 Wounded 1 Tank Lost
  Topic: WAR, SteelGunner, PrototypeBeta & MOOXE vs AT_Clan
Steelgunner

Replies: 123
Views: 67570

PostForum: H2H Multiplayer   Posted: Sat Apr 16, 2005 12:15 am   Subject: Only 4 left
H. Q., 13.6.1944. AM Commander-in-Chief West, (High Command, Army Group D) Operations
Section No. 5050/44


Yes only 4 left, naval has taken out 7 panthers. I did say long ago do not go into Benoville. Oh well, I am a team player and blame no one. Four Panthers used wisely will still stop them, just naval will stop them. There BG is finished there.
  Topic: WAR, SteelGunner, PrototypeBeta & MOOXE vs AT_Clan
Steelgunner

Replies: 123
Views: 67570

PostForum: H2H Multiplayer   Posted: Fri Apr 15, 2005 11:44 pm   Subject: AT GC June 17 - Am
H. Q., 13.6.1944. AM Commander-in-Chief West, (High Command, Army Group D) Operations
Section No. 5050/44

Benovuville

Four panthers left in BG and still advancing, I advanced and took out his infantry mostly, played cat and mouse with one of his tanks. He dumped naval one me as expected and no affected. I took out one of his M10 and 2 guns. It cost Stalky some ground and one location. The Allies have only one location left here. Mooxe or Proto refresh Zug Steel s Panther, it is damaged and can not move.

German Losses 14 Killed 10 Wounded 2 Panthers Damaged (Only 1 man each)
Allies Losses 21 Killed 15 Wounded 1 M10 Lost 2 Guns
  Topic: WAR, SteelGunner, PrototypeBeta & MOOXE vs AT_Clan
Steelgunner

Replies: 123
Views: 67570

PostForum: H2H Multiplayer   Posted: Fri Apr 15, 2005 11:38 pm   Subject: AT GC June 17 - Am
H. Q., 13.6.1944. AM Commander-in-Chief West, (High Command, Army Group D) Operations
Section No. 5050/44

Movement

Bayeux


Bayeaux still at a stand still, Stalky moved around some men around, small fire fights broke out, Stalky kept his tanks back. He did advance with 2 tanks, a shreik took one out and the other retreated. I did advance across a side road, only to be cut down my a squad of Stalky s men, I then returned the fav when he tried the same thing, my MP 40 cut down the recon squad.

German Losses 8 Killed 12 Wounded
Allies Losses 10 Killed 9 Wounded 1 Tank Lost
  Topic: WAR, SteelGunner, PrototypeBeta & MOOXE vs AT_Clan
Steelgunner

Replies: 123
Views: 67570

PostForum: H2H Multiplayer   Posted: Wed Apr 13, 2005 10:17 pm   Subject: AT GC June 16 - Am
H. Q., 13.6.1944. AM Commander-in-Chief West, (High Command, Army Group D) Operations
Section No. 5050/44

Hermanville

The Battle opened up right away, I got a 6 pounder, M10 and a wasp along with a handful of infanrty. A good start..... so I gained back some ground, Stalky started to pull back due to his morale. I advance and got to close with by lone Jag, that had 3 tank kills and 40 infanrty kills, Stalky got him with a Pait Gen, Dam. I then closed in on his last location, but at the end of the battle, the sneaky Stally had crawled between my troops and broke out getting 2 locations. My ring of steel was broken.... grrr. Some work to do next battle. GG Stalky.

German Losses 16 Killed 7 Wounded 1 Jag Lost
Allies Losses 16 Killed 11 Wounded 1 M10 1 Wasp 1 Gun
  Topic: WAR, SteelGunner, PrototypeBeta & MOOXE vs AT_Clan
Steelgunner

Replies: 123
Views: 67570

PostForum: H2H Multiplayer   Posted: Wed Apr 13, 2005 10:12 pm   Subject: AT GC June 16 - Am
H. Q., 13.6.1944. AM Commander-in-Chief West, (High Command, Army Group D) Operations
Section No. 5050/44

Thaon

The Tigers are in action again, Stalky pulled back and waited in ambush. I took some reground and 2 locations. A breif fire fight broke out, not much happened, took out a 6 pounder and in turn they damaged a Tiger tank.

German losses 8 Killed 5 Wounded 1 Damaged Tank
Allies Losses 8 Killed 5 Wounded 1 Gun lost
[/b]
  Topic: WAR, SteelGunner, PrototypeBeta & MOOXE vs AT_Clan
Steelgunner

Replies: 123
Views: 67570

PostForum: H2H Multiplayer   Posted: Mon Apr 11, 2005 9:58 pm   Subject: AT GC June 16 - Pm
H. Q., 13.6.1944. AM Commander-in-Chief West, (High Command, Army Group D) Operations
Section No. 5050/44


Benouville

The Panzer are still in town and advancing. The major part of the game was quite, I retook some ground in the rear and then advanced. He dump naval and air on a lone Panther, it was damaged. ( Will it be back, not sure.)
I then took out 2 M10 s and the 2 Panthers suffered some damage too. (Will they be back, not sure.) During the dieing moments i Advanced and took a chance with a Panther, the tank got caught by a 6 pounder and a M10, it was also damaged and will it be back not sure. The Allies only have 2 locations left to hold on this map. GG Stalky

German Losses 16 Killed 9 Wounded 4 Panthers Damaged
Allies Losses 17 Killed 11 Wounded 2 M10 Lost
  Topic: WAR, SteelGunner, PrototypeBeta & MOOXE vs AT_Clan
Steelgunner

Replies: 123
Views: 67570

PostForum: H2H Multiplayer   Posted: Mon Apr 11, 2005 9:50 pm   Subject: AT GC June 16 - PM Movement
H. Q., 13.6.1944. AM Commander-in-Chief West, (High Command, Army Group D) Operations
Section No. 5050/44

Movement on June 16 PM

Bayeux

16th of June Bayeux still holding on with orginal group. Stalky starts off with an infanrty attack that is beaten off. He does take a centre location and I then counter attack and retake the location while advancing across the street. I then take over an exit point, but Stalky retakes this location and holds it. The Aliies losse some ground and mostly infanrty in this battle.


German Losses 6 Killed 10 Wounded 2 POW
Allies Losses 26 Killed 18 Wounded 1 Tank Lost 1 Tank Damaged
  Topic: WAR, SteelGunner, PrototypeBeta & MOOXE vs AT_Clan
Steelgunner

Replies: 123
Views: 67570

PostForum: H2H Multiplayer   Posted: Mon Apr 11, 2005 1:42 am   Subject: AT GC June 16 - Am
H. Q., 13.6.1944. AM Commander-in-Chief West, (High Command, Army Group D) Operations
Section No. 5050/44


AS an Officer and a Gentleman in the German Army

This German Commander does not get into verbal wars of what if s..... we fight on and take the good and the bad that this game has to offer. We will honourable take your surrender if you would like to quit the GC or just press on as you lads say.

Salute Steelgunner
  Topic: WAR, SteelGunner, PrototypeBeta & MOOXE vs AT_Clan
Steelgunner

Replies: 123
Views: 67570

PostForum: H2H Multiplayer   Posted: Mon Apr 11, 2005 12:12 am   Subject: AT GC June 16 - Am
H. Q., 13.6.1944. AM Commander-in-Chief West, (High Command, Army Group D) Operations
Section No. 5050/44

Pegasus Bridge

Game started with a disconnection, we rebooted. Zappi saw my troops deployed, but i did not see his. He made a mistake by saying my 2 Stugs would have been lost. So when rehooked up for deploy I did put 2 more AT guns in that area. After the battle he said it was unfair, but I disagree, war is war. He could have changed his deployment like i did mine. He suffer with lossing 6 Tanks, 1 damaged Tank and one lost gun there, he did get my 2 Stugs and 2 guns. The game ended with a morale crash on both sides, he did get one location back, barley. GG Zappi.

German Losses 8 Killed 16 Wounded 2 Stugs Lost 2 Guns Lost
Allies Losses 15 Killed 10 Wounded 6 Tanks 1 Damaged 1 Gun
  Topic: WAR, SteelGunner, PrototypeBeta & MOOXE vs AT_Clan
Steelgunner

Replies: 123
Views: 67570

PostForum: H2H Multiplayer   Posted: Mon Apr 11, 2005 12:04 am   Subject: AT GC June 16 - Am
H. Q., 13.6.1944. AM Commander-in-Chief West, (High Command, Army Group D) Operations
Section No. 5050/44

Hermanville

The Allies are trying to get a foothold on the map. They have only one location. Zappi tried to get over a hedge and took some losses. The battle was more or less a stalemate, but at the end I did gain ground to make his spot smaller and smaller.

German Losses 15 Killed 10 Wounded 1 Gun Lost
Allies Losses 14 Killed 18 Wounded 2 Tanks M10s
  Topic: WAR, SteelGunner, PrototypeBeta & MOOXE vs AT_Clan
Steelgunner

Replies: 123
Views: 67570

PostForum: H2H Multiplayer   Posted: Sun Apr 10, 2005 11:59 pm   Subject: AT GC June 16 - Am
H. Q., 13.6.1944. AM Commander-in-Chief West, (High Command, Army Group D) Operations
Section No. 5050/44

Thaon

Commander Zappi and myself moved arouond for better positions on the map. Nothing happened much, we traded a few positions for the next battle. Also the BG was reinforced by the Allies.

No Losses either side.
  Topic: Blackdevils MOD ANYONE ELSE HAVING ALOT OF CRASHES
Steelgunner

Replies: 5
Views: 4825

PostForum: Close Combat 5: Invasion Normandy   Posted: Sun Apr 10, 2005 9:12 pm   Subject: Blackdevils MOD ANYONE ELSE HAVING ALOT OF CRASHES
Well...... I am playing a GC (1.2 Blackdevils Mod) and almost every battle is crashing. Both of us have reloaded the plug in and still more crashes.

Is anyone else having crashes too alot or is it just myself and Proto s MOJO

This coffee is alittle nutty!

Please post if you are having problems, Thanks
 
 
 
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