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Do incapacitations count as a soldier's kills?



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Author Message
  Topic: Disenchanted

Replies: 191
Views: 97155

PostForum: The Mess   Posted: Wed Feb 23, 2011 2:24 pm   Subject: Re: Disenchated
So - what prevented all those things listed from being in the game circa 2000 AD? Perhaps some amazing new computing technology has made these advances possible?

Anyone can look around for themselves at advances in games since CC series began....its quite obvious CC has been left in the dust for some time both conceptually and technically.

I wouldnt refer to myself as disenchanted though, as i do not form personal attachments to such things as games or football teams simply due to my proximity. Its a bit mysterious why someone involved in development(isnt that you schrecken??) would muck around arguing in this forum when you could just prove it by making a game that takes it to another level.
  Topic: New CC after CC2 rerelease?

Replies: 25
Views: 15339

PostForum: The Mess   Posted: Mon Feb 14, 2011 7:41 pm   Subject: Re: New CC after CC2 rerelease?
Preach it temple!!
  Topic: Scavenging

Replies: 3
Views: 7857

PostForum: CC5 Gold, Juno, Sword   Posted: Mon Feb 14, 2011 7:38 pm   Subject: Re: Scavenging
Nope, its a one time pickup. Would be cool though...also captured tanks dont go in the requisition screen for your own use, bummer!
  Topic: Tanks and their specs

Replies: 4
Views: 5083

PostForum: Close Combat 5: Invasion Normandy   Posted: Thu Feb 03, 2011 2:44 pm   Subject: Re: Tanks and their specs
Yes, tanks are usually strong in front, weaker in sides, very weak to rear. Turrets have their own armour i believe(sometimes a IS-2 will be untargetable facing a AT gun head on, but it swivels the turret to the side and becomes a target)

It seems like tanks with super elite crews and moral have greater toughness than rookie tanks, but thats hard to prove, and probably not hard to find some people to disagree with that. (queue dima or schreck boiling in here ''blah blah numbers statistics blah blah''  Smile )
  Topic: Egyptian troubles

Replies: 5
Views: 10859

PostForum: The Mess   Posted: Tue Feb 01, 2011 8:31 pm   Subject: Re: Egyptian troubles
Egyptians have looted their tombs and such for hundreds of years already...theres plenty of people more interested in their own future than the history of the culture they live in(and the collective benefit from having historical relics aka tourism).
  Topic: Close Combat Battle of Berlin game footage (Let's Play)

Replies: 55
Views: 93026

PostForum: The Mess   Posted: Sun Jan 30, 2011 3:00 am   Subject: Re: Close Combat Battle of Berlin game footage (Let's Play)
Human elite, AI recruit is standard setting yes...
  Topic: Call of Duty Black Ops

Replies: 6
Views: 6939

PostForum: The Mess   Posted: Mon Jan 24, 2011 5:48 pm   Subject: Re: Call of Duty Black Ops
I know what plays like, ill just go back browsing where i was  :P

edit;hope you dont think i was talking about your ''skills'' as in your accomplishments or skill at the game or anything like that. Im just saying for me, playing console FPS is like being good at checkers
  Topic: Call of Duty Black Ops

Replies: 6
Views: 6939

PostForum: The Mess   Posted: Mon Jan 24, 2011 3:16 pm   Subject: Re: Call of Duty Black Ops
Never really understood why people would play a FPS game that requires a mouse for skilled play on a system that makes that play impossible  Confused
  Topic: cannot find a valid output from CplFilths java utils

Replies: 0
Views: 2237

PostForum: Modding Workshop   Posted: Sun Jan 23, 2011 9:40 pm   Subject: cannot find a valid output from CplFilths java utils
from program CC req editor v2.3.0 which im sure everyone is familar with this program and even this problem...

Im running xp,sp2, installed MS java (from this sites filebase, exact name for reference; "msjavx86-5.0.3810.0.zip" ) MS java install insists it has installed correctly and no sun java was on this comp either. Just to be sure ill mention im on administrator account

The error message hyperlink, i followed it and there is the correct unpack, pack, etc etc in the exe folder.

Also gives an access violation error crash when closing the program as a final kick-in-the-ass-on-your-way-out goodbye  Rolling Eyes  

Also i had errors getting BGEdit running also, no error messages to report since i deleted it in fit of rage...if its relevant ill put it back on and see...all i really want to do is setup some custom battle scenarios and allocate the units to be used  Neutral
  Topic: Close Combat Battle of Berlin game footage (Let's Play)

Replies: 55
Views: 93026

PostForum: The Mess   Posted: Fri Jan 21, 2011 8:40 am   Subject: Re: Close Combat Game footage (Let's Play)
Amusing, i only had time to watch part 15(random choice) as of this post. Pretty optimistic placing of your halftracks there, lucky the king tiger came through for ya   Very Happy

If you want to see weapon penetration possibilities(you mentioned the tiger not coming under rocket attack) you could load a test game as the opposition vs a king tiger group(create a battle in the editor) then mouse over inbattle...as you know green on tank means killable, black cant hurt it...or atleast the AI wont target a black cursor unit

One thing im really excessive about is checking each units LOS\firing abilities pre battle...understanding elevations in this game is a PITA so you have to hold down right click on terrain to get a elevation number...not very intuitive(am i telling you what you know? probably, but anyway)
  Topic: Online Strategic Map

Replies: 6
Views: 25772

PostForum: CC5 Afrika 40'41   Posted: Mon Jan 17, 2011 6:46 pm   Subject: Re: Online Strategic Map
404 not found error on updated version. Would be handy to have  Smile
  Topic: What happens to my BG?

Replies: 10
Views: 8260

PostForum: Close Combat 5: Invasion Normandy   Posted: Sat Jan 15, 2011 4:56 am   Subject: Re: What happens to my BG?
Thats the kind of moral clarity that lets us sleep easy at night take out of fuel tanks\vehicles into battle with confidence in our plans   Very Happy
  Topic: What happens to my BG?

Replies: 10
Views: 8260

PostForum: Close Combat 5: Invasion Normandy   Posted: Fri Jan 14, 2011 7:35 pm   Subject: Re: What happens to my BG?
The uncertainty had more to do with getting out of fuel vehicles back then it was that vehicles could be counted as dead when they werent, but reading between the lines im pretty sure thats what you meant, so ill go with it...
  Topic: What happens to my BG?

Replies: 10
Views: 8260

PostForum: Close Combat 5: Invasion Normandy   Posted: Thu Jan 13, 2011 4:47 pm   Subject: Re: What happens to my BG?
Even so, i think you still get the vehicle if it wasnt damaged more than just being out of fuel right? In Bob campaign vs AI, im listed as losing 30+ tanks sofar, when infact i havnt lost any. King tigers keep getting damaged and counting against me, but i got them back.(Just things like immobilized, main gun damaged not out of fuel) So in that case atleast, it says i lost tanks when i didnt
  Topic: Beginners Guide

Replies: 2
Views: 5725

PostForum: Close Combat Last Stand Arnhem   Posted: Thu Jan 06, 2011 2:04 am   Subject: Re: Beginners Guide
Are you insinuating if you hadnt been a teenager, you could have obtained a greater accomplishment?! Oh wait, back on topic...

Glancing through my bookmarks, you might be interested in this unit tips thread not exactly a game guide but probably some usefull tactical anyway. I know i read some other good threads but i dont have them bookmarked

If you have any unsolved questions after that thread, im sure you could post them here and someone couldnt resist answering them  Razz
  Topic: Cover

Replies: 2
Views: 5647

PostForum: CC5 Utah   Posted: Mon Dec 20, 2010 4:46 am   Subject: Re: Cover
  Topic: SDKfz 251 Wurfrahmen

Replies: 9
Views: 7270

PostForum: Close Combat Wacht am Rhein   Posted: Sun Dec 19, 2010 12:38 pm   Subject: Re: SDKfz 251 Wurfrahmen
More like 45 minutes reload time in my faint memory...i remember trying to get one to reload once and finally giving up and just winning the map

Some mods have it at 8 mins or something, nice weapon
  Topic: Cover

Replies: 2
Views: 5647

PostForum: CC5 Utah   Posted: Fri Dec 17, 2010 3:47 pm   Subject: Cover
Just got around to playing this mod, overall i give it a rating of :  Very Happy  Tank balance especially...one thing though, it seems cover is hard to find in this one, according to soldier outlines:display cover. Very little green areas and weaker troops like ostruppen have slaughtered on one occasion 2 AB units crossing a hedge...im not complaining here, i was just checking if my install was whack or something.
  Topic: Security Levels

Replies: 11
Views: 7314

PostForum: The Mess   Posted: Tue Dec 14, 2010 5:39 am   Subject: Re: Security Levels
Dunkirk can be considered a success because several hundred thousand troops were pulled out from a hopeless situation when they would have been totally destroyed and\or captured otherwise. Considering neither US nor russia was in the war at that time, UK couldnt afford to go down further in manpower than they already were.
  Topic: Completed grand campaign

Replies: 12
Views: 21041

PostForum: Die Kampfgruppen   Posted: Sun Dec 12, 2010 5:38 am   Subject: Re: Completed grand campaign
Are you loco presidente?!
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