Is a must. I've bought the newest CCs (WAR, TLD, and LSA) but I won't be buying anymore unless they support multiplayer coop and better AI/pathfinding.
Even if both players could control all the squads/teams, I wouldn't mind. But ideally only being able to control half or selected few would be best. Would be nice to see mid-battle saves (with auto save) and multiplayer up to 4 players. Would be even more sick if 1 player could control one side and 3 players could fight against him on the other side.
I remember in CC2 I could modify the initial objectives and (allied, enemy, and neutral territory) in any given map and then play it (without having to copy the map). Can this be done in more modern Close Combats like Close Combat The Longest Day?
If that didn't make sense to you then...
I'm trying to setup a single battle that has a small starting point for each Axis and Allies on the opposite side of the map. The rest of the area is neutral, this in turn creates an Attack/Attack type game instead of Attack/Defend. It was so simple in CC2, not sure why they changed/removed that feature.
In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
in to create this Close Combat site. I would to thank all the people who have visited
and found this site to thier liking. I hope you had time to check out some
of the great Close Combat mods and our forums. I'd also like to thank
all the members of our volunteer staff that have helped over
the years, and all our users that contributed to this site!