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Do incapacitations count as a soldier's kills?

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Author Message
  Topic: ongoing crashes in h2h GC (sas3.5)
Vernichter1816

Replies: 4
Views: 4053

PostForum: Close Combat 5: Invasion Normandy   Posted: Fri Nov 19, 2004 10:35 pm   Subject: ongoing crashes in h2h GC (sas3.5)
Hmm, might be luck but we played again today and still no crashes. Hopefully it will stay this way. Right now it seems to work out.

But I don't think that you can say that LAN works better overall, as I posted before we had serious connection problems prior to the measures mentioned above. I played with some other friends via LAN and most of the time we had the probs I described earlier.

On the other hand I really can't understand why cc5 behaves like this, there are other games out there that should cause much more traffic and they run stable.
I mean, to be honest, the AI is just shit, so I can't think of any other way than playing H2H, the Solo campaigns are just useful for introductional purposes. This should have been obvious to the programmers also, so I can't think of any excuse for this buggy multiplayer script, or the still missing, all problems solving, patch.
  Topic: ongoing crashes in h2h GC (sas3.5)
Vernichter1816

Replies: 4
Views: 4053

PostForum: Close Combat 5: Invasion Normandy   Posted: Thu Nov 18, 2004 10:43 pm   Subject: Problem solved? (at least we hope so)
Ok, today we played again. This time it worked out, not a single crash at all! I still can't believe it.
But now to the hard facts:
- we already switched the hosts before i started the thread. The other computer was just unbearable as host!
- we played via LAN ( my pc is behind a router so i can't play via net)
- reinstalls etc. were also done prior to my post...
- no other programs were running
- only thing we changed this time: we set the cc5.exe to win 98 compability (both PCs XP) mode and went after every (!) battle back to the command screen...

Btw: Support was already assigned, so we couldn't take it back but it seems it wasn't the problem...

I just don't know if we just had a lucky day or if we solved really the problem...
Hopefully the former Confused
  Topic: ongoing crashes in h2h GC (sas3.5)
Vernichter1816

Replies: 4
Views: 4053

PostForum: Close Combat 5: Invasion Normandy   Posted: Tue Nov 16, 2004 11:17 pm   Subject: ongoing crashes in h2h GC (sas3.5)
Currently i'm playing the SAS 3.5 GC with a friend of mine. But we have a huge Problem right now. Everytime we fight for Azeville there is some sort of crash (CtD, the 00:00 crash, crashing when agreeing on a truce like the 00:00 crash, game stops etc.).
Right at the beginnig were able to complete 2 battles on the map, though. But on the 8th the map decided to crash everytime, we tried it 5 times, then we decided to skip the map with a truce right at the beginning, which worked out. On the 9th we tried it again but it was like before ...

Both PCs have the same DirectX version, Patch is applied and so on.

Any ideas Question Question Question
  Topic: GJS - Strategic Screen Movement Problems
Vernichter1816

Replies: 2
Views: 3071

PostForum: Close Combat 5: Invasion Normandy   Posted: Sun Nov 14, 2004 10:00 pm   Subject: Problem solved...
OK, got it now...
I did everything right, sort of (english release, patch installed, GJS reinstalled...) but it seems there is a damaged/corrupted GJS release out there. Tried it with the one from this site and now it works!
Can't remember where i downloaded the other one but its 36.421KB instead of 35.511KB like the download here...
  Topic: GJS - Strategic Screen Movement Problems
Vernichter1816

Replies: 2
Views: 3071

PostForum: Close Combat 5: Invasion Normandy   Posted: Sun Nov 14, 2004 1:03 pm   Subject: GJS - Strategic Screen Movement Problems
I've just started the German GC in GJS ver. 4.3 and encountered some strange Problems. The Movement on the Strategic Screen is sort of FUBAR! I sent a BG from Caen to Colombelles on the first day, but on the next day i couldn't move this unit in any other adjacent field! Instead I could move from Colombelles to: Lion-sur-Mer, Tailleville, Juno, Gold, Creully, Port-en-Bessin and Bayeux??? In Abbaye D'Ardenne there is a quite similar problem, the possible movement options are mostly illogical here too.
This just makes no sense at all, is there some kind of wormhole? German UFOS transporting the BGs?
How can i fix this problem?
 
 
 
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