Author |
Message |
Topic: New mod - Battle for Tunisia |
Von Manstein
Replies: 99
Views: 86936
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Forum: Close Combat The Longest Day Posted: Tue Dec 22, 2015 5:48 pm Subject: Re: New mod - Battle for Tunisia |
Thanks for your effort, Dfox |
Topic: New mod - Battle for Tunisia |
Von Manstein
Replies: 99
Views: 86936
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Forum: Close Combat The Longest Day Posted: Tue Dec 22, 2015 5:46 pm Subject: Re: New mod - Battle for Tunisia |
Any new for this mod? |
Topic: Kursk 1943 |
Von Manstein
Replies: 60
Views: 81024
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Forum: Close Combat Panthers in the Fog Posted: Mon Jul 22, 2013 8:00 pm Subject: Re: Kursk 1943 |
Fantastic! Only if the new game recover the old H2H system vía IP for multiplayer.
PitF, at the end, is a failed game. The MP conecction works very bad...No one playd the game in MP. |
Topic: Notes to Ortona '43 Beta I release |
Von Manstein
Replies: 47
Views: 46870
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Forum: CC5 Ortona 1943 Posted: Tue Jun 25, 2013 1:34 am Subject: Re: Notes to Ortona '43 Beta I release |
downloading. ¡Thanks! |
Topic: GJS-LSA Beta is available |
Von Manstein
Replies: 57
Views: 52842
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Forum: Close Combat Last Stand Arnhem Posted: Sun Jun 09, 2013 7:06 pm Subject: Re: GJS-LSA Beta is available |
Thanks a lot |
Topic: Notes to Ortona '43 Beta I release |
Von Manstein
Replies: 47
Views: 46870
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Forum: CC5 Ortona 1943 Posted: Thu May 30, 2013 9:46 pm Subject: Re: Notes to Ortona '43 Beta I release |
Thanks, sounds really interesting |
Topic: Ortona '43 progress updates |
Von Manstein
Replies: 127
Views: 134803
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Forum: CC5 Ortona 1943 Posted: Thu May 30, 2013 7:39 pm Subject: Re: Ortona '43 progress updates |
Good news. I´m waiting eating mi finguers... |
Topic: Ortona '43 progress updates |
Von Manstein
Replies: 127
Views: 134803
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Forum: CC5 Ortona 1943 Posted: Thu May 16, 2013 6:04 pm Subject: Re: Ortona '43 progress updates |
Ready for test. At your orders, if you want. I hope the PC don`t crashes... |
Topic: TLD Battle for Caen v0.91 |
Von Manstein
Replies: 8
Views: 10036
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Forum: Battle For Caen Posted: Mon May 13, 2013 9:23 pm Subject: Re: TLD Battle for Caen v0.91 |
Thank you!. Good job |
Topic: TLD Battle for Caen beta v0.9 |
Von Manstein
Replies: 30
Views: 42503
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Forum: Battle For Caen Posted: Thu May 02, 2013 6:10 pm Subject: Re: TLD Battle for Caen beta v0.9 |
[quote=Hey, somebody test the multiplayer with me[/quote]
I can play mp GC if you want.
I have detected a bug: the allied air support is german. For example, appears messerschmitt bf 109 |
Topic: Ortona '43 progress updates |
Von Manstein
Replies: 127
Views: 134803
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Forum: CC5 Ortona 1943 Posted: Fri Jan 25, 2013 3:15 pm Subject: Re: Ortona '43 progress updates |
Any new? We are expectants at the end of the mod works |
Topic: How to play PITF on game ranger? |
Von Manstein
Replies: 5
Views: 9339
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Forum: H2H Multiplayer Posted: Thu Jan 17, 2013 11:43 am Subject: Re: How to play PITF on game ranger? |
Please, we need made pressure on Matrix Games and Slitherine in order to re-stablish the old direct connection via IP. If we win or defeat this "war", in the future we will play PitF in GR. |
Topic: First multiplayer game without LAG!!! |
Von Manstein
Replies: 5
Views: 13362
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Forum: Close Combat Panthers in the Fog Posted: Tue Dec 04, 2012 9:38 am Subject: Re: First multiplayer game without LAG!!! |
Yesterday I have play in MP, and de lobby stils working bad, lag, slowness, etc. I claim for the old system to connect directly via IP |
Topic: The game was released today |
Von Manstein
Replies: 72
Views: 112968
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Forum: Close Combat Panthers in the Fog Posted: Mon Nov 26, 2012 3:32 pm Subject: Re: The game was released today |
ZAPPI4 wrote (View Post):
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Hell oh Hell
Once you entering the multiplayer the hell begin. All game are laged. Very laged. So very laged than i saw a 15 game timer finished 65 minuts later... Is it fun to play a game like that? CC5, before the first 5.01patch was runing better than this Pitf. I hope to see quickly a patch fixed the lag problem. Because this is unplayable!
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That´s true. I agree |
Topic: Slitherine Integrated Lobby |
Von Manstein
Replies: 12
Views: 34664
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Forum: Close Combat Panthers in the Fog Posted: Thu Nov 22, 2012 3:13 pm Subject: Re: Slitherine Integrated Lobby |
I’m an old player of the CC Series. I have the whole collection of this game. I´ve just bought the new one, PidF. I think that it´s a really good new game, but I disagree with the new multiplayer system, because now, it´s impossible to have a directly connection between players, via IP.
Slitherine oblies us to play in its lobby game, that furthermore, it doesn´t work well, with a very slow data transmission, with lag, the game stops during seconds (frozen) and cuts the transmission. Moreover, if the lobby game would disappear on day, it´ll be impossible to play in multiplayer.
I would be very thankful if someone could solve this question in order to re-establish the older option of CC. |
Topic: The CCIV Kreta (Maleme-Chania sector) v1.0 bugs and mistakes |
Von Manstein
Replies: 71
Views: 120460
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Forum: CC4 Kreta, Maleme-Chania sector Posted: Wed Mar 25, 2009 6:13 pm Subject: The CCIV Kreta (Maleme-Chania sector) v1.0 bugs and mistakes |
Thanks very much for your faster answer. |
Topic: The CCIV Kreta (Maleme-Chania sector) v1.0 bugs and mistakes |
Von Manstein
Replies: 71
Views: 120460
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Forum: CC4 Kreta, Maleme-Chania sector Posted: Wed Mar 25, 2009 2:09 pm Subject: The CCIV Kreta (Maleme-Chania sector) v1.0 bugs and mistakes |
Aetius, please. Does Kreta's mod work with the same ports of CCV or it needs more or different ports? I can't connect via IP. First, the connection (a good ADSL line) is aborted a few seconds after the connectiont. In the subsecuents intents, my friend didn't see the game in his screen (doesn't appear the game creatted for me: I'm the host) At the end we tried with the Close Combat WAR and we played without problems... |
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