Welcome to Close Combat Series
  Login or Register Home  ·  Downloads  ·  Forums  ·  Combat Camera  ·  Help  

  Survey
Do incapacitations count as a soldier's kills?

Yes
No



Results
Polls

Votes 1246
Comments: 1

  Shout Box!!

Only registered users can shout. Please login or create an account.

  Main Menu
Articles & News  
    Help
    Player`s News
    Site News
    Multiplayer
    Terrain Challenge
    Boot Camp
Community  
    Forums
    Downloads
    Combat Camera
    MOOXE @ Youtube
    Statistics
Members  
    Private Messages
    Your Account
    Logout

  Donations
Anonymous - $25.00
08/15/2022

Anonymous - $25.00
08/15/2022

Anonymous - $25.00
12/18/2021

Anonymous - $100.00
11/08/2021

Anonymous - $15.00
04/09/2021

Anonymous - $100.00
04/05/2021

Anonymous - $20.00
02/20/2021

Anonymous - $10.00
12/29/2020

Anonymous - $1.00
11/06/2020

ZAPPI4 - $20.00
10/10/2020

Find our site useful? Make a small donation to show your support.



Search for at
Close Combat Series Advanced Search

Search found 22 matches
Close Combat Series Forum Index
 
 
Author Message
  Topic: 16 bit TGA files
Willdasmiffking

Replies: 5
Views: 8728

PostForum: Close Combat 2: A Bridge Too Far   Posted: Mon Feb 14, 2011 1:35 pm   Subject: Re: 16 bit TGA files
Ok hold on, I have GIMP, But what do you go to in the program to convert the image to 16 bit itself? There are hundreds of unhelpful people on google giving m a load of rubbish!
  Topic: 16 bit TGA files
Willdasmiffking

Replies: 5
Views: 8728

PostForum: Close Combat 2: A Bridge Too Far   Posted: Mon Feb 14, 2011 12:47 pm   Subject: Re: 16 bit TGA files
Thanks a lot!
  Topic: 16 bit TGA files
Willdasmiffking

Replies: 5
Views: 8728

PostForum: Close Combat 2: A Bridge Too Far   Posted: Mon Feb 14, 2011 11:56 am   Subject: 16 bit TGA files
I'm using paint.net as my texture/graphic editor, and I'm trying to edit gadget. Unfortunately, when I save a gadget file, and then try to convert it to gadget, it says that it is invalid. How do you save files as 16 bit in paint.net because I don't have a clue!

(Btw... Modern weapons mod coming up so would be very useful.)
  Topic: Realpara or OP Market garden?
Willdasmiffking

Replies: 14
Views: 15936

PostForum: Close Combat 2: A Bridge Too Far   Posted: Tue Aug 31, 2010 9:40 pm   Subject: Re: Realpara or OP Market garden?
Actually I have studied that area from a WWII. It has the same layout as in a wwII picture in the CC2 map
  Topic: How to Edit TEAMS
Willdasmiffking

Replies: 5
Views: 6363

PostForum: Close Combat 2: A Bridge Too Far   Posted: Tue Aug 31, 2010 12:56 pm   Subject: Re: How to Edit TEAMS
The 7th number after the nationality:

e.g BR 1 2 3 4 5 6 (here)

is the number you want. If it's 0, it's infantry, if it's one, then it's support.
  Topic: PanzerFaust teams are VERY deadly?!
Willdasmiffking

Replies: 14
Views: 16730

PostForum: Close Combat 2: A Bridge Too Far   Posted: Sun Aug 29, 2010 11:38 am   Subject: Re: PanzerFaust teams are VERY deadly?!
The Blast radius on a projectile of 400g of TNT and Tri-Hexogen will be pretty big if you look at it. If it's good enough to destroy thick metal plate on an armoured vehicle, I suppose it would knock some infantry. XD
  Topic: Medals
Willdasmiffking

Replies: 2
Views: 5923

PostForum: Close Combat 2: A Bridge Too Far   Posted: Sun Aug 29, 2010 11:22 am   Subject: Re: Medals
A XXX Corps Flamethrower of mine Burned 2 units to death, and an armoured car, was hurt, ran out of ammo, ran across the map and got the Victoria Cross. (I was being silly) And I got another one another time... Forget what for.

edit: also took 2 prisoners XD
  Topic: Editing Gadget TGA Files.
Willdasmiffking

Replies: 2
Views: 4200

PostForum: Close Combat 2: A Bridge Too Far   Posted: Sun Aug 29, 2010 11:13 am   Subject: Editing Gadget TGA Files.
Whenever I edit a TGA file with Gadget X/I, it says it is an invalid TGA file and so won't change! What can I do!?
  Topic: Scavenging.
Willdasmiffking

Replies: 45
Views: 52089

PostForum: Close Combat 2: A Bridge Too Far   Posted: Sun Aug 08, 2010 2:23 pm   Subject: Re: Scavenging.
Thanks chaps.
  Topic: Scavenging.
Willdasmiffking

Replies: 45
Views: 52089

PostForum: Close Combat 2: A Bridge Too Far   Posted: Sun Aug 08, 2010 10:42 am   Subject: Scavenging.
Is it true that soldiers can scavenge weapons and ammunition in CC2? I found this bit on wikipedia:


Ammunition levels The game also modelled the amount of ammunition each unit possessed. Troops in a heavy fire-fight would quickly run out of ammunition. Once out of ammunition they would resort to bayonet fighting, or surrender to any enemies that approached them, although they could also scavenge weapons or ammunition from fallen friendly and enemy soldiers. This is in contrast to most RTS games, where units have unlimited ammunition supplies.
Scavenging: Soldiers that expended all ammo could be moved in to close vicinity of dead soldiers to take their ammunition. If no ammunition was present at times they would pick up whatever weapon the dead soldier had. Enemy weapons could be picked up as well. However, enemy ammo can not be scavenged by itself.

If so, how would you get men to scavenge?
  Topic: Setting up your CC2
Willdasmiffking

Replies: 16
Views: 41884

PostForum: Close Combat 2: A Bridge Too Far   Posted: Fri Aug 06, 2010 3:39 pm   Subject: Re: Setting up your CC2
do you need Hamachi for this or anything like that or can you just connect to someone's I.P adress?

(I've never actually played it online!)
  Topic: CC2 Score
Willdasmiffking

Replies: 1
Views: 3535

PostForum: Close Combat 2: A Bridge Too Far   Posted: Fri Aug 06, 2010 1:21 pm   Subject: Re: CC2 Score
Uh I think it's programmed music...like made on a software program. So no bands there!
  Topic: Really crap reloading of screens...
Willdasmiffking

Replies: 0
Views: 2874

PostForum: Close Combat 2: A Bridge Too Far   Posted: Mon Oct 26, 2009 4:13 pm   Subject: Really crap reloading of screens...
I just got vista! Smile

trouble is that when i go on ABTF, the screens take ages to load and they refresh in really wierd ways. What can I do to get it back to normal? (Like on xp or before)
  Topic: Just some information.
Willdasmiffking

Replies: 2
Views: 4557

PostForum: Close Combat 2: A Bridge Too Far   Posted: Thu Sep 03, 2009 12:26 pm   Subject: Re: Just some information.
i agree.
  Topic: Just some information.
Willdasmiffking

Replies: 2
Views: 4557

PostForum: Close Combat 2: A Bridge Too Far   Posted: Wed Sep 02, 2009 3:36 pm   Subject: Just some information.
I just wrote this to say the following:


1.) I think the Demo for a bridge too far (don't worry, i got the full version) was pretty stupid. They put the best allied tanks on it!?!
2.) In Nijmegen, there is that 3 storey house down towards the bottom of the allied deployment section; perfect for a vickers!
3.) I never knew modding was so easy!
  Topic: yesssss!!!!!
Willdasmiffking

Replies: 3
Views: 4144

PostForum: Close Combat 5: Invasion Normandy   Posted: Tue Aug 04, 2009 5:36 pm   Subject: Re: yesssss!!!!!
OK! Thanks! Crap!
  Topic: yesssss!!!!!
Willdasmiffking

Replies: 3
Views: 4144

PostForum: Close Combat 5: Invasion Normandy   Posted: Tue Aug 04, 2009 12:04 pm   Subject: yesssss!!!!!
I just got invasion normandy!!! i already had ABTF so it's my second!  
just one question: can you get British Soldiers in Invasion Normandy?
  Topic: 1st mod!
Willdasmiffking

Replies: 2
Views: 4626

PostForum: Close Combat 2: A Bridge Too Far   Posted: Sat Jul 25, 2009 5:22 pm   Subject: Re: 1st mod!
Thanks Chaps!
  Topic: 1st mod!
Willdasmiffking

Replies: 2
Views: 4626

PostForum: Close Combat 2: A Bridge Too Far   Posted: Sun Jul 12, 2009 4:50 pm   Subject: 1st mod!
I have worked it all out and created my first ever mod (ABTF). Including some stuff from the vehicle mod collection, I have turned the Staurt m5 into a valentine Tank, and the Daimler is now the daimler 'Dingo' without a gun (A turret mounted bren gun now.)
I have also created the Wolverine Tank Destroyer (Pretty Easy). Along with all the mods, I have sharpened up all the unit names. The polish now have a maxim gun instead of the vickers, and the units now have new detailed descriptions and other things.
I don't know if I should Upload It. Say yes!
  Topic: Free Downloads?
Willdasmiffking

Replies: 1
Views: 4470

PostForum: Close Combat 2: A Bridge Too Far   Posted: Mon Jun 15, 2009 8:45 am   Subject: Free Downloads?
Is there a site where you can download CC3/CC4 for free (yes, absolutely free) an you don't need to be a paying member?
Because I have CC2 and it would be brilliant if I could get the others. I have played the demos for CC3 and 4, but they just seem empty with only 1 map.

thanks.
 
 
 
Page 1 of 2 Goto page 1, 2  Next
Time synchronized with your computer time
Jump to:  




Forums ©





In August of 2004, Zappi, Homba, Bambam887, RedScorpion and MOOXE all pitched
in to create this Close Combat site. I would to thank all the people who have visited and
found this site to thier liking. I hope you had time to check out some of the great Close Combat
mods and our forums. I'd also like to thank all the members of our volunteer staff that have
helped over the years, and all our users that contributed to this site!